|
| 1 | +# Battleship 2.0 |
| 2 | + |
| 3 | +## Description |
| 4 | + |
| 5 | +Modular Battleship Game. This application is an attempt to modularize the |
| 6 | +first implementation of the Battleship game |
| 7 | +by [Robert Lent](https://github.com/ca20110820/python-beginner-projects/tree/spike/battleship/projects/Battleship). |
| 8 | + |
| 9 | +## Requirements and Installation |
| 10 | + |
| 11 | +- Python >= 3.9+ |
| 12 | + |
| 13 | +Clone the original |
| 14 | +repository [Mrinank-Bhowmick/python-beginner-projects](https://github.com/Mrinank-Bhowmick/python-beginner-projects) |
| 15 | +to your local machine and go to the directory `projects/Battleship/battleship_v2/`. From here, you can extend this |
| 16 | +application, write your scripts own with the components, or play the game on the command-line. |
| 17 | + |
| 18 | +## Features |
| 19 | + |
| 20 | +- Closely Resembles the Battleship Boardgame |
| 21 | +- Modular |
| 22 | +- Extendable for GUI |
| 23 | +- CLI Game |
| 24 | +- Random Bot Player |
| 25 | +- Supports 2 Players |
| 26 | + |
| 27 | +## Usage |
| 28 | + |
| 29 | +### CLI |
| 30 | + |
| 31 | +To play the command-line Battleship, simply run: |
| 32 | + |
| 33 | +```bash |
| 34 | +python game.py |
| 35 | +``` |
| 36 | + |
| 37 | +The game would prompt the user for: |
| 38 | + |
| 39 | +- Board Size (`5 <= board_size <= 15`) |
| 40 | +- Player 1's Name |
| 41 | +- Play with a Random Bot or Not |
| 42 | +- Player 2' Name |
| 43 | + |
| 44 | +The CLI Game would display 2 boards: Your _Hit or Miss_ on the Enemy Board when you attack: |
| 45 | + |
| 46 | +- `X` - _Hit_ |
| 47 | +- `O` - _Missed_ |
| 48 | +- `-` - _No Attack_ |
| 49 | + |
| 50 | +and the status of your board when the enemy attacks: |
| 51 | + |
| 52 | +- `S` - _Ship_ |
| 53 | +- `H` - _Hit_ |
| 54 | +- `M` - _Missed_ |
| 55 | +- `-` - _No Attack_ |
| 56 | + |
| 57 | +When entering an attack coordinate, simply enter the row and column indexes separated |
| 58 | +by space. |
| 59 | +For example: |
| 60 | + |
| 61 | +```text |
| 62 | +Please Enter the Attack Coordinates Admiral P1 >>> 0 4 |
| 63 | +``` |
| 64 | + |
| 65 | +would attack the coordinate `(0, 4)`. This is different from the first |
| 66 | +Battleship implementation where the index starts at 1. This version starts at `0`. |
| 67 | + |
| 68 | +The board would print the valid indexes: |
| 69 | +```text |
| 70 | + 0 1 2 3 4 |
| 71 | + 0 - | - | - | - | - |
| 72 | + 1 - | - | - | - | - |
| 73 | + 2 - | - | - | - | - |
| 74 | + 3 - | - | - | - | - |
| 75 | + 4 - | - | - | - | - |
| 76 | +``` |
| 77 | + |
| 78 | +<details> |
| 79 | +<summary><b>Sneak peek - CLI</b></summary> |
| 80 | + |
| 81 | +``` |
| 82 | +Enter Board Size >>> 5 |
| 83 | +Please Enter the Name for Player 1 >>> P1 |
| 84 | +Do you want to play with a bot? (yes/no) >>> yes |
| 85 | +Please Enter the Name for Player 2 >>> Bot |
| 86 | +Randomly placing ship ... |
| 87 | +Player Bot moves first. |
| 88 | +Bot (Bot) is attacking on (0, 0) ... |
| 89 | +
|
| 90 | +
|
| 91 | +Please Enter the Attack Coordinates Admiral P1 >>> 1 5 |
| 92 | +Attack Coordinates must be in [0, 5) |
| 93 | +Invalid Attack Coordinate |
| 94 | +Please Enter the Attack Coordinates Admiral P1 >>> 1 1 |
| 95 | +P1 Battlefield Situation |
| 96 | + 0 1 2 3 4 |
| 97 | + 0 H | - | S | - | S |
| 98 | + 1 S | - | S | S | S |
| 99 | + 2 S | - | S | S | S |
| 100 | + 3 S | S | S | - | - |
| 101 | + 4 - | - | S | - | - |
| 102 | +
|
| 103 | +P1 Targets |
| 104 | + 0 1 2 3 4 |
| 105 | + 0 - | - | - | - | - |
| 106 | + 1 - | O | - | - | - |
| 107 | + 2 - | - | - | - | - |
| 108 | + 3 - | - | - | - | - |
| 109 | + 4 - | - | - | - | - |
| 110 | +
|
| 111 | +
|
| 112 | +Bot (Bot) is attacking on (0, 1) ... |
| 113 | +
|
| 114 | +
|
| 115 | +Please Enter the Attack Coordinates Admiral P1 >>> asd asd |
| 116 | +Invalid Attack Coordinate |
| 117 | +Please Enter the Attack Coordinates Admiral P1 >>> 4 4 |
| 118 | +P1 Battlefield Situation |
| 119 | + 0 1 2 3 4 |
| 120 | + 0 H | M | S | - | S |
| 121 | + 1 S | - | S | S | S |
| 122 | + 2 S | - | S | S | S |
| 123 | + 3 S | S | S | - | - |
| 124 | + 4 - | - | S | - | - |
| 125 | +
|
| 126 | +P1 Targets |
| 127 | + 0 1 2 3 4 |
| 128 | + 0 - | - | - | - | - |
| 129 | + 1 - | O | - | - | - |
| 130 | + 2 - | - | - | - | - |
| 131 | + 3 - | - | - | - | - |
| 132 | + 4 - | - | - | - | O |
| 133 | +
|
| 134 | +
|
| 135 | +Bot (Bot) is attacking on (2, 4) ... |
| 136 | +
|
| 137 | +
|
| 138 | +Please Enter the Attack Coordinates Admiral P1 >>> 0 4 |
| 139 | +P1 Battlefield Situation |
| 140 | + 0 1 2 3 4 |
| 141 | + 0 H | M | S | - | S |
| 142 | + 1 S | - | S | S | S |
| 143 | + 2 S | - | S | S | H |
| 144 | + 3 S | S | S | - | - |
| 145 | + 4 - | - | S | - | - |
| 146 | +
|
| 147 | +P1 Targets |
| 148 | + 0 1 2 3 4 |
| 149 | + 0 - | - | - | - | X |
| 150 | + 1 - | O | - | - | - |
| 151 | + 2 - | - | - | - | - |
| 152 | + 3 - | - | - | - | - |
| 153 | + 4 - | - | - | - | O |
| 154 | +
|
| 155 | +
|
| 156 | +Bot (Bot) is attacking on (4, 0) ... |
| 157 | +
|
| 158 | +
|
| 159 | +Please Enter the Attack Coordinates Admiral P1 >>> 3 3 |
| 160 | +P1 Battlefield Situation |
| 161 | + 0 1 2 3 4 |
| 162 | + 0 H | M | S | - | S |
| 163 | + 1 S | - | S | S | S |
| 164 | + 2 S | - | S | S | H |
| 165 | + 3 S | S | S | - | - |
| 166 | + 4 M | - | S | - | - |
| 167 | +
|
| 168 | +P1 Targets |
| 169 | + 0 1 2 3 4 |
| 170 | + 0 - | - | - | - | X |
| 171 | + 1 - | O | - | - | - |
| 172 | + 2 - | - | - | - | - |
| 173 | + 3 - | - | - | X | - |
| 174 | + 4 - | - | - | - | O |
| 175 | +
|
| 176 | +
|
| 177 | +Bot (Bot) is attacking on (1, 4) ... |
| 178 | +
|
| 179 | +
|
| 180 | +Please Enter the Attack Coordinates Admiral P1 >>> |
| 181 | +``` |
| 182 | + |
| 183 | +</details> |
| 184 | + |
| 185 | +## Developer |
| 186 | + |
| 187 | +[ca20110820](https://github.com/ca20110820) |
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