Fix zeromatrix to preserve GPU array types for ArrayPartition #1089
| Job | Run time |
|---|---|
| 32m 48s | |
| 1h 21m 9s | |
| 19m 5s | |
| 23m 23s | |
| 13m 36s | |
| 46m 55s | |
| 45m 40s | |
| 7m 12s | |
| 37m 18s | |
| 28m 43s | |
| 8m 20s | |
| 7m 40s | |
| 2h 18m 13s | |
| 7m 18s | |
| 4m 8s | |
| 8h 21m 28s |
| Job | Run time |
|---|---|
| 32m 48s | |
| 1h 21m 9s | |
| 19m 5s | |
| 23m 23s | |
| 13m 36s | |
| 46m 55s | |
| 45m 40s | |
| 7m 12s | |
| 37m 18s | |
| 28m 43s | |
| 8m 20s | |
| 7m 40s | |
| 2h 18m 13s | |
| 7m 18s | |
| 4m 8s | |
| 8h 21m 28s |