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Commit 92ed279

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refactor(structure): move CRT_shader.h to new include path and remove old shader directory
Move CRT_shader.h to the shared include location to align with other shader headers. - Relocate CRT_shader.h to /Common/Include/Shaders/CRT_shader.h - Delete all contents of the old Virtual Display Driver (HDR)/Common/Shaders and remove the now-empty directories - Remove the obsolete Virtual Display Driver (HDR)/Common directory - Update internal build references to use the new header path BREAKING CHANGE: Removed the old include path under /Virtual Display Driver (HDR)/Common and its Shaders directory; update includes to /Common/Include/Shaders/CRT_shader.h where appropriate.
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Virtual Display Driver (HDR)/Common/Shaders/CRT_shader.h renamed to Common/Include/Shaders/CRT_shader.h

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Virtual Display Driver (HDR)/Common/Shaders/README.md

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Virtual Display Driver (HDR)/Common/Shaders/vortex_shader.h

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Virtual Display Driver (HDR)/Common/Shaders/vortex_shader.hlsl

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Virtual Display Driver (HDR)/Common/Shaders/wave_shader.h

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Virtual Display Driver (HDR)/Common/Shaders/wave_shader.hlsl

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