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Cleanup
1 parent 8baddab commit d27d868

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Lines changed: 3 additions & 11 deletions

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.github/workflows/main.yml

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@@ -2,7 +2,7 @@ name: Build Sample Project
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on:
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pull_request:
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types: [opened, reopened, review_requested, synchronize]
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types: [opened, reopened, synchronize]
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workflow_dispatch:
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jobs:

Samples/AppKit Sample/Assets/Scenes/AppKit Init.unity

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@@ -202,8 +202,8 @@ Camera:
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m_GameObject: {fileID: 78148689}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.34901962, g: 0.34901962, b: 0.34901962, a: 1}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
@@ -397,11 +397,6 @@ MonoBehaviour:
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sceneName: AppKit Menu
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buildIndex: 2
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assetPath: Assets/Scenes/AppKit Menu.unity
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_settingsAdditiveScene:
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sceneAsset: {fileID: 102900000, guid: e4585ed332e2a42dfb642ec502636746, type: 3}
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sceneName: Settings Scene
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buildIndex: 3
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assetPath: Assets/Scenes/Settings Scene.unity
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0

Samples/AppKit Sample/Assets/Scripts/AppInit.cs

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@@ -1,5 +1,4 @@
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using mixpanel;
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using Sentry;
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using Skibitsky.Unity;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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InitDebugConsole();
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ConfigureMixpanel();
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SceneManager.LoadScene(_mainScene);
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Debug.LogError("Test error log");
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}
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private void InitDebugConsole()

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