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Audio spectrum starting to look kinda-okay
1 parent 45a1eed commit 43df659

1 file changed

Lines changed: 59 additions & 73 deletions

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EyeLights_Audio_Spectrum/EyeLights_Audio_Spectrum.ino

Lines changed: 59 additions & 73 deletions
Original file line numberDiff line numberDiff line change
@@ -13,14 +13,13 @@ extern PDMClass PDM; // Mic
1313
#define NUM_SAMPLES 512 // Audio & FFT buffer, MUST be a power of two
1414
#define SPECTRUM_SIZE (NUM_SAMPLES / 2) // Output spectrum is 1/2 of FFT output
1515

16+
short audio_buf[3][NUM_SAMPLES]; // Audio input buffers, 16-bit signed
17+
uint8_t active_buf = 0; // Buffer # into which audio is currently recording
18+
volatile int samples_read = 0; // # of samples read into current buffer thus far
19+
float spectrum[SPECTRUM_SIZE]; // FFT results are stored & further processed here
1620

17-
short sampleBuffer[NUM_SAMPLES]; // buffer to read samples into, each sample is 16-bits
18-
19-
//short sbuf[2][NUM_SAMPLES];
20-
//uint8_t sbuf_idx = 0;
21-
22-
volatile int samplesRead; // number of samples read (set in interrupt)
23-
21+
//short sampleBuffer[NUM_SAMPLES]; // buffer to read samples into, each sample is 16-bits
22+
short *sampleBuffer;
2423

2524
// Bottom of spectrum tends to be noisy, while top often exceeds musical
2625
// range and is just harmonics, so clip both ends off:
@@ -34,13 +33,13 @@ void err(char *str, uint8_t hz) {
3433
for (;;) digitalWrite(LED_BUILTIN, (millis() * hz / 500) & 1);
3534
}
3635

37-
float data[SPECTRUM_SIZE];
3836

3937
struct {
4038
int first_bin;
4139
int num_bins;
4240
float *bin_weights;
4341
uint32_t color;
42+
float top;
4443
float dot;
4544
float velocity;
4645
} column_table[18];
@@ -89,18 +88,19 @@ Serial.printf("%d %f %f\n", spectrum_bits, low_frac, frac_range);
8988
Serial.println();
9089
Serial.println(column);
9190
for (int i=0; i<num_bins; i++) {
92-
column_table[column].bin_weights[i] = column_table[column].bin_weights[i] / total_weight * (0.6 + (float)i / 18.0 * 1.8);
91+
column_table[column].bin_weights[i] = column_table[column].bin_weights[i] / total_weight * (0.6 + (float)i / 18.0 * 2.0);
9392
Serial.printf(" %f\n", column_table[column].bin_weights[i]);
9493
}
9594
column_table[column].first_bin = first_bin;
9695
column_table[column].num_bins = num_bins;
9796
column_table[column].color = glasses.color565(glasses.ColorHSV(57600UL * column / 18, 255, 255));
98-
column_table[column].dot = 5.0;
97+
column_table[column].top = 6.0;
98+
column_table[column].dot = 6.0;
9999
column_table[column].velocity = 0.0;
100100
}
101101

102102
for (int i=0; i<SPECTRUM_SIZE; i++) {
103-
data[i] = 0.0;
103+
spectrum[i] = 0.0;
104104
}
105105

106106
// Configure glasses for max brightness, enable output
@@ -120,110 +120,96 @@ float dynamic_level = 6.0;
120120
volatile bool mic_on = false;
121121

122122
void loop() { // Repeat forever...
123-
int samplesRemaining = NUM_SAMPLES;
124-
samplesRead = 0;
125-
mic_on = true;
126-
while (samplesRemaining) {
127-
if(samplesRead) { // Set in onPDMdata()
128-
samplesRemaining -= samplesRead;
129-
samplesRead = 0;
130-
}
131-
yield();
132-
}
133-
mic_on = false;
134123

135-
// To do: could record into alternating buffers
124+
short *audio_data;
136125

137-
ZeroFFT(sampleBuffer, NUM_SAMPLES);
126+
while (mic_on) yield(); // Wait for next buffer to finish recording
127+
// Full buffer received -- active_buf is index to new data
128+
audio_data = &audio_buf[active_buf][0]; // New data is here
129+
active_buf = 1 - active_buf; // Swap buffers to record into other,
130+
mic_on = true; // and start recording next batch
138131

132+
// Perform FFT operation on newly-received data,
133+
// results go back into the same buffer.
134+
ZeroFFT(audio_data, NUM_SAMPLES);
139135

140-
// Convert FFT output to spectrum
141-
for(int i=0; i<SPECTRUM_SIZE; i++) {
142-
// data[i] = (data[i] * 0.25) + ((float)sampleBuffer[i] * 0.75);
143-
data[i] = (data[i] * 0.2) + ((sampleBuffer[i] ? log((float)sampleBuffer[i]) : 0.0) * 0.8);
144-
// data[i] = (float)sampleBuffer[i];
136+
// Convert FFT output to spectrum. log(y) looks better than raw data.
137+
for(int i=LOW_BIN; i<=HIGH_BIN; i++) {
138+
spectrum[i] = (audio_data[i] > 0) ? log((float)audio_data[i]) : 0.0;
145139
}
146140

147-
float lower = data[0], upper = data[0];
148-
for (int i=1; i<SPECTRUM_SIZE; i++) {
149-
if (data[i] < lower) lower = data[i];
150-
if (data[i] > upper) upper = data[i];
141+
// Find min & max range of spectrum values
142+
float lower = spectrum[LOW_BIN], upper = spectrum[LOW_BIN];
143+
for (int i=LOW_BIN+1; i<=HIGH_BIN; i++) {
144+
if (spectrum[i] < lower) lower = spectrum[i];
145+
if (spectrum[i] > upper) upper = spectrum[i];
151146
}
152-
// Serial.printf("%f %f\n", lower, upper);
153-
// if (lower < 4) lower = 4;
154-
// if (upper < 10) upper = 10;
155-
if (upper < 4.5) upper = 4.5; // because log
156-
157-
147+
//Serial.printf("%f %f\n", lower, upper);
148+
if (upper < 3.2) upper = 3.2;
158149

159150
if (upper > dynamic_level) {
160151
// Got louder. Move level up quickly but allow initial "bump."
161-
dynamic_level = upper * 0.5 + dynamic_level * 0.5;
152+
dynamic_level = dynamic_level * 0.4 + upper * 0.6;
162153
} else {
163154
// Got quieter. Ease level down, else too many bumps.
164-
dynamic_level = dynamic_level * 0.7 + lower * 0.3;
155+
dynamic_level = dynamic_level * 0.75 + lower * 0.25;
165156
}
166-
// dynamic_level = 20.0;
167-
//dynamic_level = upper;
168157

169158
// Apply vertical scale to spectrum data. Results may exceed
170159
// matrix height...that's OK, adds impact!
171-
float scale = 10.0 / (dynamic_level - lower);
172-
for (int i=0; i<SPECTRUM_SIZE; i++) {
173-
data[i] = (data[i] - lower) * scale;
160+
float scale = 12.0 / (dynamic_level - lower);
161+
for (int i=LOW_BIN; i<=HIGH_BIN; i++) {
162+
spectrum[i] = (spectrum[i] - lower) * scale;
174163
}
175164

176165
glasses.fill(0);
177166
for(int column=0; column<18; column++) {
178167
int first_bin = column_table[column].first_bin;
179168
float column_top = 7.0;
180169
for (int bin_offset=0; bin_offset<column_table[column].num_bins; bin_offset++) {
181-
column_top -= data[first_bin + bin_offset] * column_table[column].bin_weights[bin_offset];
170+
column_top -= spectrum[first_bin + bin_offset] * column_table[column].bin_weights[bin_offset];
182171
}
172+
// Column tops are filtered to appear less 'twitchy' --
173+
// last data still has a 30% influence on current positions.
174+
column_top = (column_top * 0.7) + (column_table[column].top * 0.3);
175+
column_table[column].top = column_top;
176+
183177
if(column_top < column_table[column].dot) {
184178
column_table[column].dot = column_top - 0.5;
185179
column_table[column].velocity = 0.0;
186180
} else {
187181
column_table[column].dot += column_table[column].velocity;
188-
column_table[column].velocity += 0.01;
182+
column_table[column].velocity += 0.02;
189183
}
190184

191185
int itop = (int)column_top;
192-
glasses.drawLine(column, itop, column, itop + 50, column_table[column].color);
186+
glasses.drawLine(column, itop, column, itop + 20, column_table[column].color);
193187
glasses.drawPixel(column, (int)column_table[column].dot, 0xE410);
194188
}
195189

196190
glasses.show();
197191

198192
frames += 1;
199193
uint32_t elapsed = millis() - start_time;
200-
// Serial.println(frames * 1000 / elapsed);
194+
Serial.println(frames * 1000 / elapsed);
201195
}
202196

203-
int16_t bitbucket[512];
204197
void onPDMdata() {
205-
pinMode(LED_BUILTIN, OUTPUT);
206-
digitalWrite(LED_BUILTIN, (millis() * 2 / 500) & 1);
207-
208-
int bytesAvailable = PDM.available();
209-
if (mic_on) {
210-
// wait, what? shouldn't this increment until full?
211-
// yes it should. No wonder.
212-
if (bytesAvailable) {
213-
int maxbytes = (NUM_SAMPLES - samplesRead) * 2;
214-
if (bytesAvailable > maxbytes) bytesAvailable = maxbytes;
215-
PDM.read(&sampleBuffer[samplesRead], bytesAvailable);
216-
// PDM.read(sampleBuffer, bytesAvailable);
217-
samplesRead = bytesAvailable / 2;
218-
}
219-
} else {
220-
if (bytesAvailable) {
221-
PDM.read(bitbucket, bytesAvailable);
198+
digitalWrite(LED_BUILTIN, millis() & 1024); // Debug heartbeat
199+
if (int bytes_to_read = PDM.available()) {
200+
if (mic_on) {
201+
int byte_limit = (NUM_SAMPLES - samples_read) * 2; // Space remaining,
202+
bytes_to_read = min(bytes_to_read, byte_limit); // don't overflow!
203+
PDM.read(&audio_buf[active_buf][samples_read], bytes_to_read);
204+
samples_read += bytes_to_read / 2; // Increment counter
205+
if (samples_read >= NUM_SAMPLES) { // Buffer full?
206+
mic_on = false; // Stop and
207+
samples_read = 0; // reset counter for next time
208+
}
209+
} else {
210+
// Mic is off (code is busy) - must read but discard data.
211+
// audio_buf[2] is a 'bit bucket' for this.
212+
PDM.read(audio_buf[2], bytes_to_read);
222213
}
223214
}
224-
// When buffer is full...
225-
// indicate to calling code that it's ready
226-
// stop recording
227-
// calling code will indicate that next buffer is ready
228-
229215
}

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