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| 1 | +""" FancyLED Palette and Color Picker Control with BlueFruit App |
| 2 | + Code by Phil Burgess, Dan Halbert and Erin St Blaine for Adafruit Industries |
| 3 | +""" |
| 4 | +import time |
| 5 | +import board |
| 6 | +import neopixel |
| 7 | +import adafruit_fancyled.adafruit_fancyled as fancy |
| 8 | +from adafruit_ble.uart import UARTServer |
| 9 | +# for >= CPy 5.0.0 |
| 10 | +#from adafruit_ble.uart_server import UARTServer |
| 11 | +from adafruit_bluefruit_connect.packet import Packet |
| 12 | +from adafruit_bluefruit_connect.button_packet import ButtonPacket |
| 13 | +from adafruit_bluefruit_connect.color_packet import ColorPacket |
| 14 | + |
| 15 | +NUM_LEDS = 60 # change to reflect your LED strip |
| 16 | +NEOPIXEL_PIN = board.D13 # change to reflect your wiring |
| 17 | + |
| 18 | +# Palettes can have any number of elements in various formats |
| 19 | +# check https://learn.adafruit.com/fancyled-library-for-circuitpython/colors for more info |
| 20 | + |
| 21 | +# Declare a 6-element RGB rainbow palette |
| 22 | +PALETTE_RAINBOW = [fancy.CRGB(1.0, 0.0, 0.0), # Red |
| 23 | + fancy.CRGB(0.5, 0.5, 0.0), # Yellow |
| 24 | + fancy.CRGB(0.0, 1.0, 0.0), # Green |
| 25 | + fancy.CRGB(0.0, 0.5, 0.5), # Cyan |
| 26 | + fancy.CRGB(0.0, 0.0, 1.0), # Blue |
| 27 | + fancy.CRGB(0.5, 0.0, 0.5)] # Magenta |
| 28 | + |
| 29 | +# Declare a Purple Gradient palette |
| 30 | +PALETTE_GRADIENT = [fancy.CRGB(160, 0, 141), # Purples |
| 31 | + fancy.CRGB(77, 0, 160), |
| 32 | + fancy.CRGB(124, 0, 255), |
| 33 | + fancy.CRGB(0, 68, 214)] |
| 34 | + |
| 35 | +# Declare a FIRE palette |
| 36 | +PALETTE_FIRE = [fancy.CRGB(0, 0, 0), # Black |
| 37 | + fancy.CHSV(1.0), # Red |
| 38 | + fancy.CRGB(1.0, 1.0, 0.0), # Yellow |
| 39 | + 0xFFFFFF] # White |
| 40 | + |
| 41 | +# Declare a Water Colors palette |
| 42 | +PALETTE_WATER = [fancy.CRGB(0, 214, 214), # blues and cyans |
| 43 | + fancy.CRGB(0, 92, 160), |
| 44 | + fancy.CRGB(0, 123, 255), |
| 45 | + fancy.CRGB(0, 68, 214)] |
| 46 | + |
| 47 | +# Declare a NeoPixel object on NEOPIXEL_PIN with NUM_LEDS pixels, no auto-write. |
| 48 | +# Set brightness to max because we'll be using FancyLED's brightness control. |
| 49 | +pixels = neopixel.NeoPixel(NEOPIXEL_PIN, NUM_LEDS, brightness=1.0, auto_write=False) |
| 50 | + |
| 51 | +offset = 0 # Positional offset into color palette to get it to 'spin' |
| 52 | +offset_increment = 1 |
| 53 | +OFFSET_MAX = 1000000 |
| 54 | + |
| 55 | +uart_server = UARTServer() |
| 56 | + |
| 57 | +def set_palette(palette): |
| 58 | + for i in range(NUM_LEDS): |
| 59 | + # Load each pixel's color from the palette using an offset, run it |
| 60 | + # through the gamma function, pack RGB value and assign to pixel. |
| 61 | + color = fancy.palette_lookup(palette, (offset + i) / NUM_LEDS) |
| 62 | + color = fancy.gamma_adjust(color, brightness=0.25) |
| 63 | + pixels[i] = color.pack() |
| 64 | + pixels.show() |
| 65 | + |
| 66 | +# set initial palette to run on startup |
| 67 | +palette_choice = PALETTE_RAINBOW |
| 68 | + |
| 69 | +# True if cycling a palette |
| 70 | +cycling = True |
| 71 | + |
| 72 | +while True: |
| 73 | + uart_server.start_advertising() |
| 74 | + while not uart_server.connected: |
| 75 | + if cycling: |
| 76 | + set_palette(palette_choice) |
| 77 | + offset = (offset + offset_increment) % OFFSET_MAX |
| 78 | + |
| 79 | + # Now we're connected |
| 80 | + |
| 81 | + while uart_server.connected: |
| 82 | + if uart_server.in_waiting: |
| 83 | + packet = Packet.from_stream(uart_server) |
| 84 | + if isinstance(packet, ColorPacket): |
| 85 | + cycling = False |
| 86 | + # Set all the pixels to one color and stay there. |
| 87 | + pixels.fill(packet.color) |
| 88 | + pixels.show() |
| 89 | + elif isinstance(packet, ButtonPacket): |
| 90 | + cycling = True |
| 91 | + if packet.pressed: |
| 92 | + if packet.button == ButtonPacket.BUTTON_1: |
| 93 | + palette_choice = PALETTE_RAINBOW |
| 94 | + elif packet.button == ButtonPacket.BUTTON_2: |
| 95 | + palette_choice = PALETTE_GRADIENT |
| 96 | + elif packet.button == ButtonPacket.BUTTON_3: |
| 97 | + palette_choice = PALETTE_FIRE |
| 98 | + elif packet.button == ButtonPacket.BUTTON_4: |
| 99 | + palette_choice = PALETTE_WATER |
| 100 | + # change the speed of the animation by incrementing offset |
| 101 | + elif packet.button == ButtonPacket.UP: |
| 102 | + offset_increment += 1 |
| 103 | + elif packet.button == ButtonPacket.DOWN: |
| 104 | + offset_increment -= 1 |
| 105 | + |
| 106 | + if cycling: |
| 107 | + offset = (offset + offset_increment) % OFFSET_MAX |
| 108 | + set_palette(palette_choice) |
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