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Added an eye configuration for a glowing eye with no eyelid, for use in a skull.
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M4_Eyes/eyes/skull/config.eye

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{
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"voice" : false,
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"pitch" : 0.72,
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"gain" : 1.2,
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"eyeRadius" : 120,
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"irisRadius" : 70,
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"slitPupilRadius" : 0, // 60
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"eyelidIndex" : "0x00", // From table: learn.adafruit.com/assets/61921
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"pupilColor" : [ 0, 0, 0 ],
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"pupilMin" : 0.1,
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"pupilMax" : 0.25,
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"backColor" : [ 0, 0, 0 ],
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"irisTexture" : "skull/iris_red.bmp",
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"scleraColor" : [ 0, 0, 0 ],
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"scleraTexture" : "skull/dark-sclera.bmp",
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// "upperEyelid" : "demon/upper.bmp",
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// "lowerEyelid" : "demon/lower.bmp",
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"tracking" : true
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// "lightSensor" : 102,
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// "left" : {
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// "irisSpin" : -18
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// },
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// "right" : {
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// "irisSpin" : 18
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// }
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}

M4_Eyes/eyes/skull/dark-sclera.bmp

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M4_Eyes/eyes/skull/iris_red.bmp

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