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| 1 | +#define REPEATRATE 100 // milliseconds |
| 2 | + |
| 3 | +const int pinBtnUp = 0; |
| 4 | +const int pinBtnRight = 1; |
| 5 | +const int pinBtnDown = 2; |
| 6 | +const int pinBtnLeft = 3; |
| 7 | + |
| 8 | +const int pinBtnSelect = 4; |
| 9 | +const int pinBtnStart = 5; |
| 10 | + |
| 11 | +const int pinBtnB = 7; |
| 12 | +const int pinBtnA = 8; |
| 13 | +const int pinBtnY = 10; |
| 14 | +const int pinBtnX = 9; |
| 15 | + |
| 16 | +const int pinBtnTrigLeft = 6; |
| 17 | +const int pinBtnTrigRight = 23; |
| 18 | + |
| 19 | +const int pinLEDOutput = 11; |
| 20 | + |
| 21 | +//Variables for the states of the SNES buttons |
| 22 | +byte buttons[] = { pinBtnUp, pinBtnRight, pinBtnDown, pinBtnLeft, pinBtnSelect, pinBtnStart, |
| 23 | + pinBtnB, pinBtnA, pinBtnY, pinBtnX, pinBtnTrigLeft, pinBtnTrigRight |
| 24 | + }; |
| 25 | +short keys[] = {KEY_U, KEY_R, KEY_D, KEY_L, KEY_ENTER, KEY_TAB, KEY_B, KEY_A, KEY_Y, KEY_X, KEY_P, KEY_Q}; |
| 26 | + |
| 27 | +#define NUMBUTTONS sizeof(buttons) |
| 28 | + |
| 29 | +typedef void KeyFunction_t(uint8_t c); |
| 30 | + |
| 31 | +KeyFunction_t* buttonActive[NUMBUTTONS]; |
| 32 | +KeyFunction_t* keyList[] = {myset_key6, myset_key5, myset_key4, myset_key3, myset_key2, myset_key1}; |
| 33 | +int keySlot = sizeof(keyList) / sizeof(KeyFunction_t*); |
| 34 | + |
| 35 | +void setup() |
| 36 | +{ |
| 37 | + //Setup the pin modes. |
| 38 | + pinMode( pinLEDOutput, OUTPUT ); |
| 39 | + |
| 40 | + //Special for the Teensy is the INPUT_PULLUP |
| 41 | + //It enables a pullup resitor on the pin. |
| 42 | + for (byte i=0; i< NUMBUTTONS; i++) { |
| 43 | + pinMode(buttons[i], INPUT_PULLUP); |
| 44 | + } |
| 45 | + |
| 46 | + //Uncomment this line to debug the acceleromter values: |
| 47 | +// Serial.begin(); |
| 48 | + |
| 49 | + for (int i=0; i < NUMBUTTONS; i++) { |
| 50 | + buttonActive[i] = 0; |
| 51 | + } |
| 52 | + |
| 53 | +} |
| 54 | + |
| 55 | +void loop() |
| 56 | +{ |
| 57 | +// //debugging the start button... |
| 58 | + digitalWrite ( pinLEDOutput, digitalRead(pinBtnStart)); |
| 59 | + |
| 60 | + //Progess the SNES controller buttons to send keystrokes. |
| 61 | + fcnProcessButtons(); |
| 62 | + |
| 63 | +} |
| 64 | + |
| 65 | +//Function to process the buttons from the SNES controller |
| 66 | +void fcnProcessButtons() |
| 67 | +{ |
| 68 | + bool keysPressed = false; |
| 69 | + bool keysReleased = false; |
| 70 | + |
| 71 | + // run through all the buttons |
| 72 | + for (byte i = 0; i < NUMBUTTONS; i++) { |
| 73 | + |
| 74 | + // are any of them pressed? |
| 75 | + if (! digitalRead(buttons[i])) |
| 76 | + { //this button is pressed |
| 77 | + keysPressed = true; |
| 78 | + if (!buttonActive[i]) //was it pressed before? |
| 79 | + activateButton(i); //no - activate the keypress |
| 80 | + } |
| 81 | + else |
| 82 | + { //this button is not pressed |
| 83 | + if (buttonActive[i]) { //was it pressed before? |
| 84 | + releaseButton(i); //yes - release the keypress |
| 85 | + keysReleased = true; |
| 86 | + } |
| 87 | + } |
| 88 | + } |
| 89 | + |
| 90 | + if (keysPressed || keysReleased) |
| 91 | + Keyboard.send_now(); //update all the keypresses |
| 92 | + |
| 93 | +} |
| 94 | + |
| 95 | +void activateButton(byte index) |
| 96 | +{ |
| 97 | + if (keySlot) //any key slots left? |
| 98 | + { |
| 99 | + keySlot--; //Push the keySlot stack |
| 100 | + buttonActive[index] = keyList[keySlot]; //Associate the keySlot function pointer with the button |
| 101 | + (*keyList[keySlot])(keys[index]); //Call the key slot function to set the key value |
| 102 | + } |
| 103 | +} |
| 104 | + |
| 105 | +void releaseButton(byte index) |
| 106 | +{ |
| 107 | + keyList[keySlot] = buttonActive[index]; //retrieve the keySlot function pointer |
| 108 | + buttonActive[index] = 0; //mark the button as no longer pressed |
| 109 | + (*keyList[keySlot])(0); //release the key slot |
| 110 | + keySlot++; //pop the keySlot stack |
| 111 | +} |
| 112 | + |
| 113 | +void myset_key1(uint8_t c) |
| 114 | +{ |
| 115 | + Keyboard.set_key1(c); |
| 116 | +} |
| 117 | + |
| 118 | +void myset_key2(uint8_t c) |
| 119 | +{ |
| 120 | + Keyboard.set_key2(c); |
| 121 | +} |
| 122 | + |
| 123 | +void myset_key3(uint8_t c) |
| 124 | +{ |
| 125 | + Keyboard.set_key3(c); |
| 126 | +} |
| 127 | + |
| 128 | +void myset_key4(uint8_t c) |
| 129 | +{ |
| 130 | + Keyboard.set_key4(c); |
| 131 | +} |
| 132 | + |
| 133 | +void myset_key5(uint8_t c) |
| 134 | +{ |
| 135 | + Keyboard.set_key5(c); |
| 136 | +} |
| 137 | + |
| 138 | +void myset_key6(uint8_t c) |
| 139 | +{ |
| 140 | + Keyboard.set_key6(c); |
| 141 | +} |
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