|
| 1 | +""" |
| 2 | +Continuously scroll randomly generated Mario style clouds. |
| 3 | +Designed fr an ItsyBitsy M4 Express and a 1.3" 240x240 TFT |
| 4 | +
|
| 5 | +Adafruit invests time and resources providing this open source code. |
| 6 | +Please support Adafruit and open source hardware by purchasing |
| 7 | +products from Adafruit! |
| 8 | +
|
| 9 | +Written by Dave Astels for Adafruit Industries |
| 10 | +Copyright (c) 2019 Adafruit Industries |
| 11 | +Licensed under the MIT license. |
| 12 | +
|
| 13 | +All text above must be included in any redistribution. |
| 14 | +""" |
| 15 | + |
| 16 | +import time |
| 17 | +from random import seed, randint |
| 18 | +import board |
| 19 | +import displayio |
| 20 | +from adafruit_st7789 import ST7789 |
| 21 | +import adafruit_imageload |
| 22 | + |
| 23 | +# Sprite cell values |
| 24 | +EMPTY = 0 |
| 25 | +LEFT = 1 |
| 26 | +MIDDLE = 2 |
| 27 | +RIGHT = 3 |
| 28 | + |
| 29 | +# These constants determine what happens when tiles are shifted. |
| 30 | +# if randint(1, 10) > the value, the thing happens |
| 31 | + |
| 32 | +# The chance a new cloud will enter |
| 33 | +CHANCE_OF_NEW_CLOUD = 4 |
| 34 | + |
| 35 | +# The chance an existing cloud gets extended |
| 36 | +CHANCE_OF_EXTENDING_A_CLOUD = 5 |
| 37 | + |
| 38 | +# Global variables |
| 39 | +display = None |
| 40 | +tilegrid = None |
| 41 | + |
| 42 | +seed(int(time.monotonic())) |
| 43 | + |
| 44 | +def make_display(): |
| 45 | + """Set up the display support. |
| 46 | + Return the Display object. |
| 47 | + """ |
| 48 | + spi = board.SPI() |
| 49 | + while not spi.try_lock(): |
| 50 | + pass |
| 51 | + spi.configure(baudrate=24000000) # Configure SPI for 24MHz |
| 52 | + spi.unlock() |
| 53 | + tft_cs = board.D10 |
| 54 | + tft_dc = board.D7 |
| 55 | + |
| 56 | + displayio.release_displays() |
| 57 | + display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D9) |
| 58 | + |
| 59 | + return ST7789(display_bus, width=240, height=240, rowstart=80) |
| 60 | + |
| 61 | +def make_tilegrid(): |
| 62 | + """Construct and return the tilegrid.""" |
| 63 | + group = displayio.Group(max_size=10) |
| 64 | + |
| 65 | + sprite_sheet, palette = adafruit_imageload.load("/tilesheet.bmp", |
| 66 | + bitmap=displayio.Bitmap, |
| 67 | + palette=displayio.Palette) |
| 68 | + grid = displayio.TileGrid(sprite_sheet, pixel_shader=palette, |
| 69 | + width=16, height=10, |
| 70 | + tile_height=24, tile_width=16, |
| 71 | + default_tile=EMPTY) |
| 72 | + group.append(grid) |
| 73 | + display.show(group) |
| 74 | + return grid |
| 75 | + |
| 76 | +def evaluate_position(row, col): |
| 77 | + """Return how long of a cloud is placable at the given location. |
| 78 | + :param row: the tile row (0-9) |
| 79 | + :param col: the tile column (0-14) |
| 80 | + """ |
| 81 | + if tilegrid[col, row] != EMPTY or tilegrid[col + 1, row] != EMPTY: |
| 82 | + return 0 |
| 83 | + end_col = col + 1 |
| 84 | + while end_col < 16 and tilegrid[end_col, row] == EMPTY: |
| 85 | + end_col += 1 |
| 86 | + return min([4, end_col - col]) |
| 87 | + |
| 88 | +def seed_clouds(number_of_clouds): |
| 89 | + """Create the initial clouds so it doesn't start empty""" |
| 90 | + for _ in range(number_of_clouds): |
| 91 | + while True: |
| 92 | + row = randint(0, 9) |
| 93 | + col = randint(0,14) |
| 94 | + cloud_length = evaluate_position(row, col) |
| 95 | + if cloud_length > 0: |
| 96 | + break |
| 97 | + l = randint(1, cloud_length) |
| 98 | + tilegrid[col, row] = LEFT |
| 99 | + for _ in range(l - 2): |
| 100 | + col += 1 |
| 101 | + tilegrid[col, row] = MIDDLE |
| 102 | + tilegrid[col + 1, row] = RIGHT |
| 103 | + |
| 104 | +def slide_tiles(): |
| 105 | + """Move the tilegrid to the left, one pixel at a time, a full time width""" |
| 106 | + for _ in range(16): |
| 107 | + tilegrid.x -= 1 |
| 108 | + display.refresh_soon() |
| 109 | + display.wait_for_frame() |
| 110 | + |
| 111 | +def shift_tiles(): |
| 112 | + """Move tiles one spot to the left, and reset the tilegrid's position""" |
| 113 | + for row in range(10): |
| 114 | + for col in range(15): |
| 115 | + tilegrid[col, row] = tilegrid[col + 1, row] |
| 116 | + tilegrid[15, row] = EMPTY |
| 117 | + tilegrid.x = 0 |
| 118 | + |
| 119 | +def extend_clouds(): |
| 120 | + """Extend any clouds on the right edge, either finishing them with a right |
| 121 | + end or continuing them with a middle piece |
| 122 | + """ |
| 123 | + for row in range(10): |
| 124 | + if tilegrid[14, row] == LEFT or tilegrid[14, row] == MIDDLE: |
| 125 | + if randint(1, 10) > CHANCE_OF_EXTENDING_A_CLOUD: |
| 126 | + tilegrid[15, row] = MIDDLE |
| 127 | + else: |
| 128 | + tilegrid[15, row] = RIGHT |
| 129 | + |
| 130 | +def add_cloud(): |
| 131 | + """Maybe add a new cloud on the right at a randon open row""" |
| 132 | + if randint(1, 10) > CHANCE_OF_NEW_CLOUD: |
| 133 | + while True: |
| 134 | + row = randint(0, 9) |
| 135 | + if tilegrid[14, row] == EMPTY and tilegrid[15, row] == EMPTY: |
| 136 | + break |
| 137 | + tilegrid[15, row] = LEFT |
| 138 | + |
| 139 | +display = make_display() |
| 140 | +tilegrid = make_tilegrid() |
| 141 | +seed_clouds(5) |
| 142 | + |
| 143 | +while True: |
| 144 | + slide_tiles() |
| 145 | + shift_tiles() |
| 146 | + extend_clouds() |
| 147 | + add_cloud() |
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