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@@ -6,6 +6,8 @@ All notable changes to **bUnit** will be documented in this file. The project ad
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Thanks to [pharry22](https://github.com/pharry22) for submitting fixes and improvements to the documentation.
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### Added
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List of new features.
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List of changes in existing functionality.
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- Moved `InvokeAsync()`, `Render()` and `SetParametersAndRender()` methods out of `IRenderedComponentBase<TComponent>` into extension methods. By [@JeroenBos](https://github.com/JeroenBos) in [#151](https://github.com/egil/bUnit/pull/177).
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- Accessing `Markup`, `Nodes` and related methods on a rendered fragment whose underlying component has been removed from the render tree (disposed) now throws a `ComponentDisposedException`. By [@egil](https://github.com/egil) in [#184](https://github.com/egil/bUnit/pull/184).
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### Deprecated
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List of soon-to-be removed features.
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### Fixed
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List of any bug fixes.
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- Fixes [#175](https://github.com/egil/bUnit/issues/175): When a component referenced in a test, e.g. through the `FindComponent()` method was removed from the render tree, accessing the reference could caused bUnit to look for updates to it in the renderer, causing a exception to be thrown. By [@egil](https://github.com/egil) in [#184](https://github.com/egil/bUnit/pull/184).
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