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fix: removed unused method from RenderEvent
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src/bunit.core/Rendering/RenderEvent.cs

Lines changed: 0 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -52,11 +52,6 @@ internal void SetUpdated(int componentId, bool hasChanges)
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status.Changed = hasChanges;
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}
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internal void SetFramesLoaded(int componentId)
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{
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GetStatus(componentId).FramesLoaded = true;
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}
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internal void SetUpdatedApplied(int componentId)
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{
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GetStatus(componentId).UpdatesApplied = true;

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