Skip to content

Commit 8b3e24b

Browse files
committed
Fix links to data files
1 parent 5ec1331 commit 8b3e24b

1 file changed

Lines changed: 5 additions & 5 deletions

File tree

src/part2/getting-started.md

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -111,9 +111,9 @@ For example:
111111
```
112112

113113
You may have noticed that we are using `dw` instead of `db`; the difference between these two will be explained later.
114-
We already have tiles made for this project, so you can copy [this premade file](../../unbricked/getting-started/tileset.asm), and paste it at the end of your code.
114+
We already have tiles made for this project, so you can copy [this premade file](https://github.com/ISSOtm/gb-asm-tutorial/raw/master/unbricked/getting-started/tileset.asm), and paste it at the end of your code.
115115

116-
Then copy the tilemap from [this file](../../unbricked/getting-started/tilemap.asm), and paste it after the `TilesEnd` label.
116+
Then copy the tilemap from [this file](https://github.com/ISSOtm/gb-asm-tutorial/raw/master/unbricked/getting-started/tilemap.asm), and paste it after the `TilesEnd` label.
117117

118118
You can build the ROM now, by running the following commands in your terminal:
119119

@@ -141,18 +141,18 @@ You can use one of the following pre-made logos, or try coming up with your own!
141141

142142
![The RGBDS Logo](../assets/part2/img/rgbds.png)
143143

144-
[Source](../../unbricked/getting-started/rgbds.asm)
144+
[Source](https://github.com/ISSOtm/gb-asm-tutorial/raw/master/unbricked/getting-started/rgbds.asm)
145145

146146
- **Duck**
147147

148148
![A pixel-art duck](../assets/part2/img/duck.png)
149149

150-
[Source](../../unbricked/getting-started/duck.asm)
150+
[Source](https://github.com/ISSOtm/gb-asm-tutorial/raw/master/unbricked/getting-started/duck.asm)
151151

152152
- **Tail**
153153

154154
![A silhouette of a tail](../assets/part2/img/tail.png)
155155

156-
[Source](../../unbricked/getting-started/tail.asm)
156+
[Source](https://github.com/ISSOtm/gb-asm-tutorial/raw/master/unbricked/getting-started/tail.asm)
157157

158158
Replace the blank tiles with the new graphics, build the game again, and you should see your logo of choice in the bottom-right!

0 commit comments

Comments
 (0)