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Back to milestones
3.x
New issue
Open
No due date
•
Last updated
Nov 7, 2026
Issues and pull requests slated for an undetermined Godot 3 release.
0%
complete
Issues
Open
1,265
(1,265)
Closed
Cutout 2D animation bones not saved when using instanced nodes
bug
topic:editor
godotengine/godot#40511
·
Filter by author
claydegruchy
opened
on Jul 19, 2020
·
3.x
2
TabContainer emits tab_changed signal when index of the current tab is changed, not when the current tab is changed
bug
topic:gui
godotengine/godot#51174
·
Filter by author
kleonc
opened
on Aug 2, 2021
·
3.x
3
Textures Will Not Render on Older Versions of iOS (GLES 2 - HTML5 Export)
documentation
enhancement
performance
platform:ios
topic:import
topic:rendering
godotengine/godot#60914
·
Filter by author
MossFrog
opened
on May 10, 2022
·
3.x
20
[Bullet] move_and_slide() causes jitter when colliding with corners between walls
bug
confirmed
topic:physics
topic:3d
godotengine/godot#32182
·
Filter by author
ghost
opened
on Sep 17, 2019
·
3.x
27
[Bullet] Fast RigidBody always go through walls and Godot Crash because of Collision
bug
confirmed
topic:physics
topic:3d
godotengine/godot#16113
·
Filter by author
ghost
opened
on Jan 27, 2018
·
3.x
27
[Bullet] Angular limits in Generic6DOFJoint doesn't work
bug
confirmed
topic:physics
topic:3d
godotengine/godot#33707
·
Filter by author
wacyym
opened
on Nov 18, 2019
·
3.x
5
[Bullet] Raycasting a BoxShape hints round edges/artifacts
bug
confirmed
topic:physics
topic:3d
godotengine/godot#28032
·
Filter by author
Zylann
opened
on Apr 15, 2019
·
3.x
9
[Bullet] Adding a high amount of physics bodies is significantly slower with Bullet compared to GodotPhysics
bug
performance
topic:physics
topic:3d
godotengine/godot#30027
·
Filter by author
Galistrys
opened
on Jun 24, 2019
·
3.x
12
[Bullet] Inaccurate behaviour of 3D KinematicBody move_and_slide_with_snap on vertical moving platform.
bug
confirmed
topic:physics
topic:3d
godotengine/godot#36334
·
Filter by author
igorr0driguez
opened
on Feb 18, 2020
·
3.x
16
[Bullet] Performance monitor for 3D physics not working for Bullet
bug
confirmed
topic:editor
topic:physics
topic:3d
godotengine/godot#16540
·
Filter by author
nadnam
opened
on Feb 10, 2018
·
3.x
4
[Bullet] 3D StaticBody constant linear/angular velocity doesn't work when using Bullet
bug
confirmed
topic:physics
godotengine/godot#17531
·
Filter by author
eiszfuchs
opened
on Mar 15, 2018
·
3.x
7
[Bullet] Kinematicbody snap drags objects down even without any velocity
bug
topic:physics
godotengine/godot#22313
·
Filter by author
moiman100
opened
on Sep 21, 2018
·
3.x
24
[Bullet] None of the shapes in PhysicsServer (Bullet) are initializing their members
enhancement
topic:physics
godotengine/godot#25304
·
Filter by author
Zylann
opened
on Jan 25, 2019
·
3.x
[Bullet] Area zero gravity with Bullet
bug
confirmed
topic:physics
godotengine/godot#40127
·
Filter by author
eberan
opened
on Jul 5, 2020
·
3.x
4
[Bullet] Raycasts sometimes go through convex shapes and hit the far side when BT_USE_DOUBLE_PRECISION is enabled.
bug
topic:physics
topic:thirdparty
godotengine/godot#40586
·
Filter by author
jitspoe
opened
on Jul 22, 2020
·
3.x
1
[Bullet] Seemingly inaccurate kinematic collision remainders in Bullet physics but not GodotPhysics
bug
confirmed
topic:physics
godotengine/godot#28717
·
Filter by author
BanchouBoo
opened
on May 6, 2019
·
3.x
4
Saving scene with plugin crashes engine
bug
confirmed
crash
topic:core
godotengine/godot#36909
·
Filter by author
nonunknown
opened
on Mar 8, 2020
·
3.x
2
ResourceLoader.LoadInteractive() returns null on cache hit
bug
confirmed
topic:core
godotengine/godot#33809
·
Filter by author
DavidJVitale
opened
on Nov 22, 2019
·
3.x
5
Can't change color space of vertex colors in GLES2 using a SpatialMaterial
bug
confirmed
topic:rendering
topic:3d
godotengine/godot#30701
·
Filter by author
MightyPrinny
opened
on Jul 20, 2019
·
3.x
15
Cubemaps being previewed in debugger will cause game instance to crash
bug
crash
topic:rendering
godotengine/godot#59597
·
Filter by author
DataPlusProgram
opened
on Mar 27, 2022
·
3.x
[3.x] Shadows not cast for single frame from Light2Ds (GLES3)
bug
confirmed
topic:rendering
topic:2d
godotengine/godot#59821
·
Filter by author
ashtonmeuser
opened
on Apr 3, 2022
·
3.x
3
NativeScript's
class_name
property is shadowed by the keyword
bug
topic:gdextension
godotengine/godot#43255
·
Filter by author
ghost
opened
on Nov 1, 2020
·
3.x
7
Moving KinematicBody2D One Way Collision Inaccuracy
bug
topic:physics
topic:2d
godotengine/godot#59966
·
Filter by author
Lucrecious
opened
on Apr 7, 2022
·
3.x
[Bullet] Box collision with Sphere not reported if sphere bounce is >0
bug
confirmed
topic:physics
topic:3d
godotengine/godot#43224
·
Filter by author
nathanfranke
opened
on Oct 30, 2020
·
3.x
5
BakedLightmap (CPU lightmapper) does not use vertex colors (fixed in
master
with GPU lightmapper)
bug
topic:rendering
topic:3d
godotengine/godot#47209
·
Filter by author
NHodgesVFX
opened
on Mar 21, 2021
·
3.x
3
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