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* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
* The **`onSubmittedWorkDone()`** method of the GPUQueue interface returns a Promise that resolves when all the work submitted to the GPU via this GPUQueue at the point the method is called has been processed.
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
* The **`onSubmittedWorkDone()`** method of the GPUQueue interface returns a Promise that resolves when all the work submitted to the GPU via this GPUQueue at the point the method is called has been processed.
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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