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docs: fix triangle diagram typos and improve caption clarity
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src/content/tutorials/en/variables-and-change.mdx

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@@ -187,7 +187,7 @@ The code above uses [`circle()`](/reference/p5/circle) and [`triangle()`](/refer
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- [This example](https://editor.p5js.org/p5Master718/sketches/CxuLJszOL) shows how you can use triangles that overlap to create a mountain with some more detail.
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- [`triangle()`](/reference/p5/triangle) needs the location of 3 points on the canvas in order to appear. Each point has an x-coordinate and a y-coordinate value. The first two numbers are the x- and y-coordinates of the first point (x<sub>1, </sub>y<sub>1</sub>), the second two numbers are the coordinates of the next point (x<sub>2, </sub>y<sub>2</sub>), and the last two are the coordinates of the last point (x<sub>3, </sub>y<sub>3</sub>).
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![A labeled diagram depicting a triangle with coordinates labeled for its three corners: (x1, y1), (x2, y2), and (x3, y3). The syntax for the triangle function is displayed above the diagram as: “triangel(x1, y2, x2, y2, x3, y3);](../images/introduction/triangle-diagram.png)
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![A labeled diagram showing a triangle with three corners at coordinates (x1, y1), (x2, y2), and (x3, y3). The syntax for the triangle function is displayed above: "triangle(x1, y1, x2, y2, x3, y3);"](../images/introduction/triangle-diagram.png)
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Your landscape may look very different from the code sample above. Feel free to use any of the following shapes in your sketch (click on the links to learn more): [`rect()`](/reference/p5/rect) | [`triangle()`](/reference/p5/triangle) | [`ellipse()`](/reference/p5/ellipse) | [`circle()`](/reference/p5/circle) | [`line()`](/reference/p5/line) | [`square()`](/reference/p5/square) | [`quad()`](/reference/p5/quad) | [`point()`](/reference/p5/point) | [`arc()`](/reference/p5/arc)
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