533533 {"heatFrames" : 250 }
534534 ],
535535 "flashSuitChecked" : true ,
536- "note" : " Spark vertically on room entry."
536+ "note" : " Spark vertically on room entry." ,
537+ "devNote" : [
538+ " FIXME: a flash suit shinespark could be added, in case of coming from below," ,
539+ " e.g. to handle the case where resetting the room through node 1 is not possible;" ,
540+ " but if coming from below, it would be faster to spark up the right side," ,
541+ " which might require a new node above node 5 in order to represent it precisely."
542+ ]
537543 },
538544 {
539545 "id" : 14 ,
596602 " canCarefulJump" ,
597603 {"heatFrames" : 90 }
598604 ],
605+ "flashSuitChecked" : true ,
599606 "note" : [
600607 " Come in with blue speed, killing the lower two Pirates, with enough momentum to jump all the way up to the door."
601608 ],
625632 ]},
626633 {"heatFrames" : 135 }
627634 ],
635+ "flashSuitChecked" : true ,
628636 "note" : [
629637 " Come in with blue speed, with enough momentum to jump, kill the lower two Pirates, and land on the platform above." ,
630638 " Then either quickly jump through the door before the top Pirate fires its laser, or wait for it to jump to the other side and then jump over it."
655663 ]},
656664 {"heatFrames" : 210 }
657665 ],
666+ "flashSuitChecked" : true ,
658667 "note" : [
659668 " Come in with blue speed, run through the lowest Pirate, continuing with a short jump to kill the one on the right wall." ,
660669 " Next run a specific distance to get speed to jump onto the platform." ,
676685 " canTrickyDodgeEnemies" ,
677686 " canInsaneJump" ,
678687 {"heatFrames" : 140 }
679- ]
688+ ],
689+ "flashSuitChecked" : true
680690 },
681691 {
682692 "id" : 107 ,
713723 "requires" : [
714724 " canTrickyDodgeEnemies"
715725 ],
726+ "flashSuitChecked" : true ,
716727 "devNote" : [
717728 " More difficult side platform entrances are not considered," ,
718729 " because there is an alternative of doing a canTrickyDashJump with a 1-tile connected runway."
10091020 "requires" : [
10101021 " h_heatProof" ,
10111022 " canTrickyGrappleJump"
1012- ]
1023+ ],
1024+ "flashSuitChecked" : false
10131025 },
10141026 {
10151027 "id" : 94 ,
10301042 " h_heatProof" ,
10311043 " canTrickyGrappleJump" ,
10321044 " canBeExtremelyPatient"
1033- ]
1045+ ],
1046+ "flashSuitChecked" : false
10341047 },
10351048 {
10361049 "id" : 96 ,
11701183 " canEnemyStuckMoonfall" ,
11711184 " canFreeFallClip"
11721185 ],
1186+ "flashSuitChecked" : true ,
11731187 "note" : [
11741188 " Freeze the standing Pirate and one of the wall Pirates above it, to be able to moonfall between them." ,
11751189 " While moonfalling, charge a shot to kill the bottom Pirate, hold forward to change poses and clip past the Power Bomb blocks below."
21042118 "obstruction" : [5 , 6 ]
21052119 }
21062120 },
2121+ "flashSuitChecked" : true ,
21072122 "devNote" : [" FIXME: An option of killing the Pirate can also be possible." ]
21082123 },
21092124 {
22212236 "unlocksDoors" : [
22222237 {"types" : [" super" ], "requires" : []},
22232238 {"types" : [" missiles" , " powerbomb" ], "requires" : [" never" ]}
2224- ]
2239+ ],
2240+ "flashSuitChecked" : true
22252241 },
22262242 {
22272243 "id" : 89 ,
22352251 {"heatFrames" : 55 },
22362252 {"doorUnlockedAtNode" : 4 }
22372253 ],
2238- "unlocksDoors" : [{"types" : [" ammo" ], "requires" : []}]
2254+ "unlocksDoors" : [{"types" : [" ammo" ], "requires" : []}],
2255+ "flashSuitChecked" : true
22392256 },
22402257 {
22412258 "id" : 90 ,
25712588 ],
25722589 "notables" : [],
25732590 "nextStratId" : 115 ,
2574- "nextNotableId" : 1
2591+ "nextNotableId" : 1 ,
2592+ "devNote" : [
2593+ " FIXME: add 2->3 and 3->2 leaveWithRunway strats, and open-door variants."
2594+ ]
25752595}
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