|
1098 | 1098 | } |
1099 | 1099 | }, |
1100 | 1100 | "requires": [ |
1101 | | - "canXRayClimb" |
| 1101 | + "canLongXRayClimb" |
1102 | 1102 | ], |
1103 | 1103 | "note": [ |
1104 | 1104 | "Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.", |
1105 | | - "After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.", |
| 1105 | + "After teleporting and passing through the transition, X-Ray climb (about 2 screens) to reach the space above,", |
| 1106 | + "to the left of the morph tunnel and bomb block.", |
1106 | 1107 | "Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done." |
1107 | 1108 | ], |
1108 | 1109 | "devNote": ["Other Samus Eaters can also probably work."] |
|
1281 | 1282 | } |
1282 | 1283 | }, |
1283 | 1284 | "requires": [ |
1284 | | - "canXRayClimb", |
| 1285 | + "canLongXRayClimb", |
1285 | 1286 | "canBePatient" |
1286 | 1287 | ], |
1287 | 1288 | "note": [ |
1288 | 1289 | "Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.", |
1289 | | - "After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.", |
| 1290 | + "After teleporting and passing through the transition, X-Ray climb (about 3 screens) to reach the space above,", |
| 1291 | + "to the left of the morph tunnel and bomb block.", |
1290 | 1292 | "Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done." |
1291 | 1293 | ], |
1292 | 1294 | "devNote": ["Other Samus Eaters can also probably work."] |
|
1624 | 1626 | } |
1625 | 1627 | }, |
1626 | 1628 | "requires": [ |
1627 | | - "canXRayClimb", |
| 1629 | + "canLongXRayClimb", |
1628 | 1630 | "canBePatient" |
1629 | 1631 | ], |
1630 | 1632 | "note": [ |
1631 | 1633 | "Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.", |
1632 | | - "After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.", |
| 1634 | + "After teleporting and passing through the transition, X-Ray climb (about 4 screens) to reach the space above,", |
| 1635 | + "to the left of the morph tunnel and bomb block.", |
1633 | 1636 | "Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done." |
1634 | 1637 | ], |
1635 | 1638 | "devNote": ["Other Samus Eaters can also probably work."] |
1636 | 1639 | }, |
1637 | 1640 | { |
1638 | 1641 | "id": 40, |
1639 | 1642 | "link": [5, 4], |
1640 | | - "name": "Left-Side X-Ray Climb", |
| 1643 | + "name": "X-Ray Climb", |
1641 | 1644 | "entranceCondition": { |
1642 | 1645 | "comeInWithDoorStuckSetup": {} |
1643 | 1646 | }, |
|
1733 | 1736 | } |
1734 | 1737 | }, |
1735 | 1738 | "requires": [ |
1736 | | - "canXRayClimb", |
| 1739 | + "canLongXRayClimb", |
1737 | 1740 | "canBePatient" |
1738 | 1741 | ], |
1739 | 1742 | "bypassesDoorShell": true, |
|
2298 | 2301 | } |
2299 | 2302 | }, |
2300 | 2303 | "requires": [ |
2301 | | - "canXRayClimb", |
| 2304 | + "canLongXRayClimb", |
2302 | 2305 | "canBeVeryPatient" |
2303 | 2306 | ], |
2304 | 2307 | "bypassesDoorShell": true, |
|
2319 | 2322 | } |
2320 | 2323 | }, |
2321 | 2324 | "requires": [ |
2322 | | - "canXRayClimb" |
| 2325 | + "canLongXRayClimb" |
2323 | 2326 | ], |
2324 | 2327 | "bypassesDoorShell": true, |
2325 | 2328 | "flashSuitChecked": true, |
|
2339 | 2342 | } |
2340 | 2343 | }, |
2341 | 2344 | "requires": [ |
2342 | | - "canXRayClimb", |
2343 | | - "canBePatient" |
| 2345 | + "canXRayClimb" |
2344 | 2346 | ], |
2345 | 2347 | "note": [ |
2346 | 2348 | "Jump into the second Samus Eater in the ceiling of Hellway.", |
2347 | | - "After teleporting and passing through the transition, X-Ray climb to reach the space above, to the right of the morph tunnel and Super block.", |
| 2349 | + "After teleporting and passing through the transition, X-Ray climb 1 screen to reach the space above,", |
| 2350 | + "to the right of the morph tunnel and Super block.", |
2348 | 2351 | "Samus will be off-camera, so it may be hard to tell when the climb is done;", |
2349 | 2352 | "moving left and right is a safe way to test, as it will cause the camera to scroll if Samus is at the top." |
2350 | 2353 | ], |
|
2463 | 2466 | { |
2464 | 2467 | "id": 77, |
2465 | 2468 | "link": [8, 13], |
2466 | | - "name": "Right-Side X-Ray Climb", |
| 2469 | + "name": "X-Ray Climb", |
2467 | 2470 | "entranceCondition": { |
2468 | 2471 | "comeInWithDoorStuckSetup": {} |
2469 | 2472 | }, |
2470 | 2473 | "requires": [ |
2471 | 2474 | "canXRayClimb" |
2472 | 2475 | ], |
2473 | 2476 | "flashSuitChecked": true, |
2474 | | - "note": "Climb up 1 screen." |
| 2477 | + "note": "Climb up 1 screen (or 2 tiles less than a screen)." |
2475 | 2478 | }, |
2476 | 2479 | { |
2477 | 2480 | "id": 69, |
|
3119 | 3122 | "Likewise, with the Reo knockback method either 2 or 4 pixels can work, though it is more reliable in the 2-pixel position;", |
3120 | 3123 | "it helps to take the knockback a few pixels away from the wall, as it takes a few frames for the horizontal speed of the knockback to reach its maximum.", |
3121 | 3124 | "The trick can work with Samus facing either toward or away from the wall when taking knockback;", |
3122 | | - "facing away makes it easier to quickly kill the Reo afterward to avoid taking a second hit." |
| 3125 | + "facing away makes it easier to quickly kill the Reo afterward to avoid taking a second hit.", |
| 3126 | + "FIXME: describe how to do this by freezing the Zeb higher, above node 5." |
3123 | 3127 | ] |
3124 | 3128 | }, |
3125 | 3129 | { |
|
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