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Copy file name to clipboardExpand all lines: region/maridia/inner-green/East Sand Hall.json
+97-1Lines changed: 97 additions & 1 deletion
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@@ -593,6 +593,24 @@
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"When entering the room with a bad jump, it is possible to perform a midair wiggle to get back to the door platform."
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]
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},
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{
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"link": [1, 4],
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"name": "Suitless Bootless Evir Freeze (Left to Center)",
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"requires": [
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{"notable": "Suitless Bootless Evir Freeze (Left to Center)"},
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"canSuitlessMaridia",
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"canTrickyJump",
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"canTrickyUseFrozenEnemies",
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"canPlayInSand",
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"canCameraManip"
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],
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"note": [
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"When entering the room, immediately shoot straight ahead to freeze the second Evir,",
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"then quickly also freeze the first Evir, with a diagonal-down shot.",
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"Wait on top of the first Evir for the second Evir to sink far enough to be able to jump onto it,",
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"then use it as a platform to jump onto the first pillar (either directly or after a jump on the sand)."
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]
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},
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{
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"id": 24,
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"link": [1, 4],
@@ -1099,6 +1117,30 @@
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"Use the Evir as a platform to get to the center of the room."
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]
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},
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{
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"link": [2, 4],
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"name": "Door Stuck Flatley Jump",
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"entranceCondition": {
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"comeInWithDoorStuckSetup": {}
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},
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"requires": [
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{"notable": "Door Stuck Flatley Jump"},
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"canInsaneJump",
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"h_usePowerBomb",
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"canTrickyUseFrozenEnemies",
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"canPlayInSand"
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],
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"note": [
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"Enter the room with a door stuck setup.",
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"Perform a frame-perfect Flatley jump from inside the door to just barely reach the first pillar.",
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"Use a Power Bomb to make the Evir rise.",
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"Freeze it and use it as a platform to jump across."
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],
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"devNote": [
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"This is only really useful when entering from a water room,",
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"since otherwise there is an easier strat that simply runs into the room with momentum and jumps."
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]
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},
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{
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"id": 65,
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"link": [3, 1],
@@ -1462,6 +1504,29 @@
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"As a backup, it may be possible to make the Evir rise again by hitting it with a PB - place the PB in the air to avoid double hitting and killing it."
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]
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},
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{
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"link": [4, 2],
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"name": "Suitless Bootless Evir Climb",
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"requires": [
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{"notable": "Suitless Bootless Evir Climb"},
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"h_usePowerBomb",
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"canBePatient",
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"canTrickyUseFrozenEnemies",
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"canPlayInSand",
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"canTrickyDodgeEnemies"
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],
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"note": [
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"Use a Power Bomb to make the right-most Evir rise.",
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"Freeze it low and jump onto it.",
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"Crouch and continue holding down;",
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"when the Evir is about to thaw, jump with a buffered aim-down and refreeze the Evir after it climbs a few pixels.",
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"Repeat many times until gaining enough height to spin jump onto the pillar."
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],
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"detailNote": [
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"With each refreeze, it is recommended that Samus switch which side of the Evir to stand on,",
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"to avoid a risk of getting shot by the Evir."
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]
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},
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{
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"id": 67,
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"link": [4, 2],
@@ -1591,8 +1656,39 @@
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"Perform a 1-tap to gain blue speed with a significant amount of momentum.",
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"Run through the door, and jump any time after the transition, crossing the room."
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]
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},
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{
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"id": 13,
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"name": "Suitless Bootless Evir Freeze (Left to Center)",
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"note": [
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"When entering the room, immediately shoot straight ahead to freeze the second Evir,",
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"then quickly also freeze the first Evir.",
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"Wait on top of the first Evir for the second Evir to sink far enough to be able to jump onto it,",
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"then use it as a platform to jump onto the first pillar (either directly or after a jump on the sand)."
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]
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},
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{
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"id": 14,
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"name": "Suitless Bootless Evir Climb",
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"note": [
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"Use a Power Bomb to make the right-most Evir rise.",
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"Freeze it low and jump onto it.",
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"Crouch and continue holding down;",
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"when the Evir is about to thaw, jump with a buffered aim-down and refreeze the Evir after it climbs a few pixels.",
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"Repeat many times until gaining enough height to spin jump onto the pillar."
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]
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},
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{
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"id": 15,
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"name": "Door Stuck Flatley Jump",
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"note": [
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"Enter the room with a door stuck setup.",
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"Perform a frame-perfect Flatley jump from inside the door to just barely reach the first pillar.",
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