44544454 " To save Energy, run on the small platform, jump and spark diagonally on the descent."
44554455 ]
44564456 },
4457+ {
4458+ "link" : [13 , 10 ],
4459+ "name" : " Frozen Zeb Platform, Guide Zeb to Grapple Blocks" ,
4460+ "requires" : [
4461+ " canTrickyUseFrozenEnemies"
4462+ ],
4463+ "flashSuitChecked" : true ,
4464+ "blueSuitChecked" : true ,
4465+ "wallJumpAvoid" : true ,
4466+ "note" : [
4467+ " Lead a Zeb or Reo through the room and use it as a frozen platform to reach the item to the left of the grapple blocks." ,
4468+ " Freeze a Zeb above the spawning pipe without it starting to move horizontally." ,
4469+ " If done properly, the Zeb will continue to move upwards as long as it does not go off screen horizontally." ,
4470+ " Climb the room and freeze the Zeb in the sidehopper pit and use it as a platform to get to the item." ,
4471+ " This is also possible with a Reo, but it's movement is more chaotic and it often gets stuck on the way."
4472+ ]
4473+ },
44574474 {
44584475 "id" : 116 ,
44594476 "link" : [13 , 10 ],
44604477 "name" : " Damage Boost, Guide Zeb to Grapple Blocks" ,
44614478 "requires" : [
4462- {"or" : [
4463- " canTrickyUseFrozenEnemies" ,
4464- {"and" : [
4465- " canDash" ,
4466- " canTrickyJump" ,
4467- " canHorizontalDamageBoost" ,
4468- {"enemyDamage" : {"enemy" : " Zeb" , "type" : " contact" , "hits" : 1 }}
4469- ]}
4470- ]},
4471- " canCameraManip"
4479+ {"notable" : " Zeb Damage Boost" },
4480+ " canCameraManip" ,
4481+ " canDash" ,
4482+ " canTrickyJump" ,
4483+ " canHorizontalDamageBoost" ,
4484+ {"enemyDamage" : {"enemy" : " Zeb" , "type" : " contact" , "hits" : 1 }}
44724485 ],
44734486 "flashSuitChecked" : true ,
44744487 "blueSuitChecked" : true ,
4488+ "wallJumpAvoid" : true ,
44754489 "note" : [
4476- " Lead an enemy through parts of the room as a way to reach the Mission Impossible missile location ." ,
4477- " The respawning Zeb can be used by carfeully keeping it on camera and staying high enough that it does not attack ." ,
4490+ " Lead a Zeb through the room and damage boost off of it to reach the item to the left of the grapple blocks ." ,
4491+ " The respawning Zeb can be used by carfeully luring it while remaining high enough that it does not start moving horizontally ." ,
44784492 " Wait for it to respawn before attempting to guide it." ,
4479- " Or a Reo can be brought up to this section of room, but sometimes gets stuck on the way. "
4480- ],
4481- "devNote" : " This is just to avoid walljumping. "
4493+ " If done properly, the Zeb will continue to move upwards as long as it does not go off screen horizontally. " ,
4494+ " On the floating platform by the grapple blocks, jump and aim down to lower the camera, then run and jump into the Zeb once it is visible. "
4495+ ]
44824496 },
44834497 {
44844498 "id" : 117 ,
52145228 " Freeze a Zeb inside the left wall, using it to get stuck inside the wall and X-Ray climb to one of the doors above." ,
52155229 " A Crystal Flash or knockback from a Reo will be needed in order to put Samus in a standing pose where X-Ray can be used."
52165230 ]
5231+ },
5232+ {
5233+ "id" : 14 ,
5234+ "name" : " Zeb Damage Boost" ,
5235+ "note" : [
5236+ " Lead a Zeb through the room and damage boost off of it to reach the item to the left of the grapple blocks." ,
5237+ " The respawning Zeb can be used by carfeully luring it while remaining high enough that it does not start moving horizontally." ,
5238+ " Wait for it to respawn before attempting to guide it." ,
5239+ " If done properly, the Zeb will continue to move upwards as long as it does not go off screen horizontally." ,
5240+ " On the floating platform by the grapple blocks, jump and aim down to lower the camera, then run and jump into the Zeb once it is visible."
5241+ ]
52175242 }
52185243 ],
52195244 "nextStratId" : 214 ,
5220- "nextNotableId" : 14
5245+ "nextNotableId" : 15
52215246}
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