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Copy file name to clipboardExpand all lines: region/maridia/outer/Main Street.json
+28-6Lines changed: 28 additions & 6 deletions
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@@ -1081,6 +1081,7 @@
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"flashSuitChecked": true
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},
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{
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+
"id": 167,
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"link": [1, 12],
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"name": "Direct G-Mode",
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"entranceCondition": {
@@ -1132,6 +1133,7 @@
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"flashSuitChecked": true
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},
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{
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+
"id": 168,
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"link": [1, 12],
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"name": "Indirect G-Mode",
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"entranceCondition": {
@@ -1182,6 +1184,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 169,
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"link": [1, 13],
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"name": "Direct G-Mode Morph",
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"entranceCondition": {
@@ -1204,6 +1207,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 170,
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"link": [1, 13],
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"name": "Indirect G-Mode Morph",
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"entranceCondition": {
@@ -1872,6 +1876,7 @@
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"devNote": "This also requires coming in with a small amount of momentum. Even running less than the distance of a door frame is enough, but isn't able to be modeled currently."
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},
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{
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"id": 171,
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"link": [2, 12],
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"name": "Direct G-Mode",
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"entranceCondition": {
@@ -1922,6 +1927,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 172,
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"link": [2, 12],
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"name": "Indirect G-Mode",
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"entranceCondition": {
@@ -1971,6 +1977,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 173,
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"link": [2, 13],
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"name": "Direct G-Mode Morph",
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"entranceCondition": {
@@ -1992,6 +1999,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 174,
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"link": [2, 13],
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"name": "Indirect G-Mode Morph",
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"entranceCondition": {
@@ -2743,6 +2751,7 @@
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]
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},
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{
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"id": 175,
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"link": [3, 12],
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"name": "Direct G-Mode",
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"entranceCondition": {
@@ -2757,6 +2766,7 @@
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"devNote": "FIXME: Immobile strats may need canBeVeryPatient if they can't be done before the crab is in position"
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},
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{
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"id": 176,
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"link": [3, 12],
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"name": "Indirect G-Mode",
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"entranceCondition": {
@@ -2770,6 +2780,7 @@
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"devNote": "FIXME: Immobile strats may need canBeVeryPatient if they can't be done before the crab is in position"
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},
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{
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+
"id": 177,
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"link": [3, 13],
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"name": "Direct G-Mode Morph",
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"entranceCondition": {
@@ -2784,6 +2795,7 @@
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"devNote": "FIXME: Immobile strats may need canBeVeryPatient if they can't be done before the crab is in position"
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},
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{
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"id": 178,
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"link": [3, 13],
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"name": "Indirect G-Mode Morph",
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"entranceCondition": {
@@ -2995,6 +3007,7 @@
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"note": "Place bombs against the speed blocks until they are overloaded."
"devNote": "An item is expected at node 6, otherwise this strat isn't useful. It takes 2 PBs to overload PLMs, or only 1 if both items are uncollected."
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},
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{
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"id": 184,
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"link": [11, 6],
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"name": "G-Mode Overload Speed Blocks, Stuck on Frozen Crab",
"note": "Crystal Flash to gain enough Energy to tank a crab hit. This needs to be done before unmorphing, while being careful not to kill the global crab.",
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"devNote":
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[
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"devNote": [
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"Samus needs to use Bombs or Power Bombs to overload PLMs, so Morph or artificial Morph is already required.",
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"A Crystal Flash in direct G-Mode will prevent Samus from using X-Ray, so it would not be able to use the 11->6 strats."
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]
@@ -3960,7 +3980,7 @@
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]},
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{"and": [
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"HiJump",
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{"or":[
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{"or":[
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"canSpringBallJumpMidAir",
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{"and": [
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{"notable": "Underwater Walljumps"},
@@ -3971,7 +3991,7 @@
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{"and": [
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"HiJump",
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"canTrickyUseFrozenEnemies",
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{"or":[
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{"or":[
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"canCrouchJump",
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"canDownGrab"
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]}
@@ -4012,7 +4032,7 @@
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]},
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{"and": [
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"HiJump",
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{"or":[
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{"or":[
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"canSpringBallJumpMidAir",
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{"and": [
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{"notable": "Underwater Walljumps"},
@@ -4055,6 +4075,7 @@
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"devNote": "FIXME: HiJump strats may need canBeVeryPatient if they can't be done before the crab is in position"
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