|
341 | 341 | "exitCondition": { |
342 | 342 | "leaveWithGModeSetup": {} |
343 | 343 | }, |
| 344 | + "wallJumpAvoid": true, |
344 | 345 | "flashSuitChecked": true, |
345 | 346 | "note": [ |
346 | 347 | "It takes around 3 minutes to get the Zero to this door.", |
347 | 348 | "Let the Zero climb the right wall and jump on top of it in Morph Ball form to bounce up to the Cacatac platform.", |
348 | 349 | "The Zero only moves on camera and the camera scrolls when exiting the morph tunnel.", |
349 | 350 | "Let the Zero lead through the morph tunnel or wait for the it to get very close to Samus before touching the scroll block at the exit." |
| 351 | + ], |
| 352 | + "detailNote": [ |
| 353 | + "One setup is to do regular jumps while aiming down until the camera stops lowering, and then let the Zero move off camera.", |
| 354 | + "And then crouch jump and morph directly into it, while holding right." |
350 | 355 | ] |
351 | 356 | }, |
352 | 357 | { |
|
892 | 897 | "exitCondition": { |
893 | 898 | "leaveWithGModeSetup": {} |
894 | 899 | }, |
| 900 | + "wallJumpAvoid": true, |
895 | 901 | "flashSuitChecked": true, |
896 | 902 | "note": [ |
897 | 903 | "It takes around 4 minutes to get the Zero to this door.", |
898 | 904 | "Let the Zero climb the right wall and jump on top of it in Morph Ball form to bounce up to the Cacatac platform.", |
899 | 905 | "The Zero only moves on camera and the camera scrolls when exiting the morph tunnel.", |
900 | 906 | "Let the Zero lead through the morph tunnel or wait for the it to get very close to Samus before touching the scroll block at the exit." |
| 907 | + ], |
| 908 | + "detailNote": [ |
| 909 | + "One setup is to do regular jumps while aiming down until the camera stops lowering, and then let the Zero move off camera.", |
| 910 | + "And then crouch jump and morph directly into it, while holding right." |
901 | 911 | ] |
902 | 912 | }, |
903 | 913 | { |
|
2010 | 2020 | "exitCondition": { |
2011 | 2021 | "leaveWithGModeSetup": {} |
2012 | 2022 | }, |
| 2023 | + "wallJumpAvoid": true, |
2013 | 2024 | "flashSuitChecked": true, |
2014 | 2025 | "note": "Let the Caterpillar climb the right wall and jump on top of it in Morph Ball form to bounce up to the Cacatac platform.", |
| 2026 | + "detailNote": [ |
| 2027 | + "One setup is to do regular jumps while aiming down until the camera stops lowering, and then let the Zero move off camera.", |
| 2028 | + "And then crouch jump and morph directly into it, while holding right." |
| 2029 | + ], |
| 2030 | + "devNote": "It takes around 50 seconds to get the Zero to this door." |
| 2031 | + }, |
| 2032 | + { |
| 2033 | + "link": [4, 4], |
| 2034 | + "name": "G-Mode Setup - Get Hit By Zero (Cacatac Damage Boost Up to the Door)", |
| 2035 | + "requires": [ |
| 2036 | + "canNeutralDamageBoost", |
| 2037 | + "canTrickyDodgeEnemies", |
| 2038 | + "h_crouchJumpDownGrab", |
| 2039 | + {"enemyDamage": {"enemy": "Cacatac","type": "Spike","hits": 1}} |
| 2040 | + ], |
| 2041 | + "exitCondition": { |
| 2042 | + "leaveWithGModeSetup": {} |
| 2043 | + }, |
| 2044 | + "wallJumpAvoid": true, |
| 2045 | + "flashSuitChecked": true, |
| 2046 | + "note": [ |
| 2047 | + "Let the Caterpillar climb the right wall and then use a Cacatac spike to boost up to the same level.", |
| 2048 | + "Crouch jump to touch a well timed Cacatac spike at the peak of Samus' jump.", |
| 2049 | + "Use a neutral damage boost to gain some height.", |
| 2050 | + "At the peak of the boost, down grab the ledge." |
| 2051 | + ], |
2015 | 2052 | "devNote": "It takes around 50 seconds to get the Zero to this door." |
2016 | 2053 | }, |
2017 | 2054 | { |
|
2239 | 2276 | "exitCondition": { |
2240 | 2277 | "leaveWithGModeSetup": {} |
2241 | 2278 | }, |
| 2279 | + "wallJumpAvoid": true, |
2242 | 2280 | "flashSuitChecked": true, |
2243 | 2281 | "note": [ |
2244 | 2282 | "It takes around 2 minutes to get the Zero to this door.", |
2245 | 2283 | "Let the Zero climb the right wall and jump on top of it in Morph Ball form to bounce up to the Cacatac platform." |
| 2284 | + ], |
| 2285 | + "detailNote": [ |
| 2286 | + "One setup is to do regular jumps while aiming down until the camera stops lowering, and then let the Zero move off camera.", |
| 2287 | + "And then crouch jump and morph directly into it, while holding right." |
2246 | 2288 | ] |
2247 | 2289 | }, |
2248 | 2290 | { |
|
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