436436 "clearsObstacles" : [" A" ],
437437 "flashSuitChecked" : true
438438 },
439+ {
440+ "link" : [2 , 1 ],
441+ "name" : " Baby Drain Spark Interrupt" ,
442+ "entranceCondition" : {
443+ "comeInNormally" : {}
444+ },
445+ "requires" : [
446+ " canShinechargeMovementTricky" ,
447+ {"notable" : " Baby Drain Spark Interrupt" },
448+ {"or" : [
449+ {"resourceAvailable" : [{"type" : " Energy" , "count" : 799 }]},
450+ {"and" : [
451+ " Varia" ,
452+ {"resourceAvailable" : [{"type" : " Energy" , "count" : 399 }]}
453+ ]}
454+ ]},
455+ {"or" : [
456+ {"canShineCharge" : {"usedTiles" : 18 , "openEnd" : 0 }},
457+ {"useFlashSuit" : {}}
458+ ]},
459+ " canRModeSparkInterrupt" ,
460+ {"resourceAtMost" : [{"type" : " RegularEnergy" , "count" : 1 }]}
461+ ],
462+ "clearsObstacles" : [" A" ],
463+ "flashSuitChecked" : true ,
464+ "blueSuitChecked" : true ,
465+ "note" : [
466+ " Once the camera unlocks, back up against the right bubble. Start running once the Big Boy attaches, and begin windup" ,
467+ " before Samus's energy reaches 01."
468+ ]
469+ },
439470 {
440471 "id" : 20 ,
441472 "link" : [2 , 1 ],
741772 " Then jump towards the transition and touch it with a walljump check." ,
742773 " A clockwise setup is more difficult to clear the seaweed, but can jump directly into the transition."
743774 ]
775+ },
776+ {
777+ "id" : 3 ,
778+ "name" : " Baby Drain Spark Interrupt" ,
779+ "note" : [
780+ " Gain blue suit by interrupting a shinespark windup due to being drained by the Baby Metroid." ,
781+ " The shinecharge can be gained in a shorter distance than usual due to the slowed movement while being drained." ,
782+ " A large amount of energy is needed to have enough time to shinecharge and begin windup before reaching 01 energy."
783+ ]
744784 }
745785 ],
746786 "nextStratId" : 38 ,
747- "nextNotableId" : 3
787+ "nextNotableId" : 4
748788}
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