|
2252 | 2252 | "Morph", |
2253 | 2253 | {"useFlashSuit": {}}, |
2254 | 2254 | {"or": [ |
2255 | | - {"shinespark": {"frames": 135, "excessFrames": 124}}, |
| 2255 | + {"and": [ |
| 2256 | + {"disableEquipment": "HiJump"}, |
| 2257 | + {"shinespark": {"frames": 127, "excessFrames": 124}} |
| 2258 | + ]}, |
| 2259 | + {"and": [ |
| 2260 | + "HiJump", |
| 2261 | + {"shinespark": {"frames": 130, "excessFrames": 129}} |
| 2262 | + ]}, |
| 2263 | + {"and": [ |
| 2264 | + "HiJump", |
| 2265 | + "canInsaneJump", |
| 2266 | + {"shinespark": {"frames": 126, "excessFrames": 124}} |
| 2267 | + ]}, |
2256 | 2268 | {"and": [ |
2257 | 2269 | {"shinespark": {"frames": 1, "excessFrames": 1}}, |
2258 | 2270 | "canTrickyUseFrozenEnemies", |
|
2269 | 2281 | "note": [ |
2270 | 2282 | "Diagonal shinespark to break the bomb blocks to the morph tunnel on the right.", |
2271 | 2283 | "Spark from the lowest platform that is only one tile from the right wall (part of the bottom right door will be on screen).", |
2272 | | - "From this platform, the shinespark must be done from a crouch.", |
| 2284 | + "From this platform, the shinespark must be done from a crouch;", |
| 2285 | + "or, to save some energy, angle-down jump and spark at the peak of the jump (with Hi-Jump unequipped).", |
2273 | 2286 | "It is possible to set up a frozen pirate on the right wall to stop the shinespark early." |
2274 | 2287 | ], |
| 2288 | + "detailNote": [ |
| 2289 | + "If the positioning is ideal, Samus will bonk the platform at the top-right of the room, saving a bit of energy.", |
| 2290 | + "With Hi-Jump equipped, this is still possible (and with 1 less energy needed):", |
| 2291 | + "by sparking after bonking the platform and descending a few pixels (a 3-frame window);", |
| 2292 | + "or, more easily but requiring slightly more energy, by aiming down and sparking at the maximum height", |
| 2293 | + "(which will result in clipping through the platform at the top-right of the room", |
| 2294 | + "if the spark is not interrupted by running low on energy before that point)." |
| 2295 | + ], |
2275 | 2296 | "devNote": [ |
2276 | 2297 | "For the frozen pirate strat, it is assumed that Samus can farm the energy after the spark, resulting in no damaging shinespark frames.", |
2277 | 2298 | "FIXME: It is still possible to set up a frozen pirate, even when shinecharging on the floor." |
|
0 commit comments