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reset room obstacle tests
1 parent ef074fd commit 39c1628

37 files changed

Lines changed: 111 additions & 40 deletions

region/brinstar/blue/Blue Brinstar Energy Tank Room.json

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@@ -402,7 +402,8 @@
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"nodes": [1]
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}},
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{"refill": ["Energy", "Missile"]}
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]
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],
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"resetsObstacles": ["A", "B", "C", "D"]
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},
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{
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"id": 15,

region/brinstar/green/Brinstar Pre-Map Room.json

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@@ -460,6 +460,7 @@
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}},
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{"partialRefill": {"type": "Super", "limit": 4}}
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],
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"resetsObstacles": ["A"],
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"flashSuitChecked": true
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},
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{

region/brinstar/green/Etecoon Energy Tank Room.json

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@@ -1283,6 +1283,7 @@
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{"refill": ["Energy", "Missile", "Super", "PowerBomb"]}
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],
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"flashSuitChecked": true,
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"resetsObstacles": ["A", "B"],
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"devNote": [
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"FIXME: Node 3 could be used to reset the room, with additional requirements."
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]

region/brinstar/green/Green Brinstar Beetom Room.json

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@@ -193,6 +193,7 @@
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]},
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{"refill": ["PowerBomb"]}
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],
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"clearsObstacles": ["A"],
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"flashSuitChecked": true,
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"note": "Kill the Beetoms with Screw Attack or by freezing them and using Bombs or Power Bombs.",
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"devNote": [
@@ -299,6 +300,7 @@
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]},
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"h_can10PowerBombCrystalFlash"
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],
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"clearsObstacles": ["A"],
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"flashSuitChecked": true,
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"devNote": "The resetRoom requirement is in case you need to farm a bit to get above health-bomb energy"
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},

region/brinstar/green/Green Brinstar Main Shaft.json

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@@ -5488,6 +5488,7 @@
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}},
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{"refill": ["Energy", "Missile", "Super"]}
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],
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"resetsObstacles": ["A"],
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"flashSuitChecked": true
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},
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{

region/brinstar/kraid/Baby Kraid Room.json

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@@ -624,6 +624,7 @@
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]},
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{"refill": ["Energy", "Missile", "Super"]}
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],
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"clearsObstacles": ["A"],
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"devNote": "These two farms are combined, to allow an option of using using Supers farmed from Mini-Kraid to kill the Pirates."
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},
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{

region/brinstar/kraid/Warehouse Energy Tank Room.json

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@@ -113,6 +113,7 @@
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]},
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{"refill": ["PowerBomb"]}
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],
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"clearsObstacles": ["A"],
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"note": "Kill the Beetoms with Screw Attack or by freezing or carefully avoiding them and using Bombs or Power Bombs.",
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"devNote": [
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"Health Bomb ends at 50 energy.",
@@ -286,6 +287,7 @@
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}},
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"h_can10PowerBombCrystalFlash"
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],
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"clearsObstacles": ["A"],
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"flashSuitChecked": true,
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"devNote": "Resetting the room could be required to farm a bit of energy to get above health-bomb range, to ensure a Power Bomb drop."
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},

region/brinstar/kraid/Warehouse Zeela Room.json

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@@ -107,6 +107,7 @@
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}},
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{"refill": ["Energy", "Missile", "Super"]}
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],
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"resetsObstacles": ["A"],
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"devNote": [
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"FIXME: Node 3 could be used to reset the room, with additional requirements."
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]

region/brinstar/pink/Dachora Room.json

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@@ -157,7 +157,8 @@
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}},
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{"partialRefill": {"type": "Super", "limit": 8}},
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{"refill": ["Energy", "Missile"]}
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]
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],
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"resetsObstacles": ["A"]
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},
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{
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"id": 5,

region/brinstar/red/Caterpillar Room.json

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}},
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{"refill": ["PowerBomb"]}
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],
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"resetsObstacles": ["A", "B"],
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"devNote": "FIXME: Other nodes could be used to reset the room, with additional requirements."
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},
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{
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}},
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{"refill": ["Energy", "Super"]}
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],
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"resetsObstacles": ["A", "B"],
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"devNote": "FIXME: Other nodes could be used to reset the room, with additional requirements."
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},
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{
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}},
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{"refill": ["Energy", "Super", "PowerBomb"]}
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],
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"resetsObstacles": ["A", "B"],
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"devNote": "It is possible to roll off of the platform above to avoid a mid-air morph."
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},
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{

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