|
426 | 426 | "requires": [ |
427 | 427 | "canBeExtremelyPatient", |
428 | 428 | "canSuitlessMaridia", |
429 | | - "h_underwaterCrouchJumpDownGrab", |
| 429 | + "h_underwaterCrouchJumpDownGrab", |
430 | 430 | "h_10PowerBombCrystalFlash", |
431 | 431 | {"resetRoom": {"nodes": [1]}} |
432 | 432 | ], |
|
444 | 444 | "comesThroughToilet": "any" |
445 | 445 | }, |
446 | 446 | "requires": [ |
| 447 | + "canRModeStandupClip", |
447 | 448 | {"disableEquipment": "ETank"}, |
448 | 449 | {"disableEquipment": "Gravity"}, |
449 | 450 | {"disableEquipment": "HiJump"}, |
450 | 451 | {"resourceAvailable": [{"type": "Energy", "count": 99}]}, |
451 | 452 | {"or": [ |
452 | | - "canBeVeryPatient", |
453 | 453 | {"and": [ |
454 | 454 | "canMidAirMorph", |
455 | 455 | "canBePatient" |
|
460 | 460 | ], |
461 | 461 | "flashSuitChecked": true, |
462 | 462 | "note": [ |
463 | | - "Gravity suit allows easy traversal of the room and the ability to outrun the mochtroid to safely damage it down and get it into position", |
464 | 463 | "Perform a suitless crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum.", |
465 | | - "Hold down during the forced standup until through the crumbles or they break. The Mochtroid must be killed quickly after the clip if the crumbles are broken.", |
| 464 | + "Hold down during the forced standup until through the crumbles or they break.", |
466 | 465 | "If Morph is available a jump morph can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump." |
467 | 466 | ] |
468 | 467 | }, |
469 | | - { |
470 | | - "link": [1, 2], |
471 | | - "name": "Suitless R-Mode Forced Standup Clip (Left to Right)", |
472 | | - "entranceCondition": { |
473 | | - "comeInWithRMode": {}, |
474 | | - "comesThroughToilet": "any" |
475 | | - }, |
476 | | - "requires": [ |
477 | | - {"disableEquipment": "ETank"}, |
478 | | - {"resourceAvailable": [{"type": "Energy", "count": 99}]}, |
479 | | - "canSuitlessMaridia", |
480 | | - "h_underwaterCrouchJumpDownGrab", |
481 | | - "canCarefulJump", |
482 | | - {"or": [ |
483 | | - "canBeExtremelyPatient", |
484 | | - {"and": [ |
485 | | - "Morph", |
486 | | - "canBeVeryPatient", |
487 | | - {"or": [ |
488 | | - "Plasma", |
489 | | - "Wave", |
490 | | - {"ammo": {"type": "Super", "count": 1}}, |
491 | | - {"ammo": {"type": "Missile", "count": 1}} |
492 | | - ]} |
493 | | - ]} |
494 | | - ]}, |
495 | | - {"partialRefill": {"type": "ReserveEnergy"}}, |
496 | | - {"autoReserveTrigger": {}} |
497 | | - ], |
498 | | - "flashSuitChecked": true, |
499 | | - "note": [ |
500 | | - "Without Ammo, Plasma Beam or Wave Beam the mochtroid must be carefully damaged down by breaking the crumbles in a way to not release it.", |
501 | | - "Perform a crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum.", |
502 | | - "Hold down during the forced standup until through the crumbles or they break. The Mochtroid must be killed quickly after the clip if the crumbles are broken.", |
503 | | - "If Morph is available a jump morph towards the crumbles can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump." |
504 | | - ] |
505 | | - }, |
506 | 468 | { |
507 | 469 | "id": 33, |
508 | 470 | "link": [1, 2], |
|
780 | 742 | "it could require too much patience, considering that the chain continues into the next room." |
781 | 743 | ] |
782 | 744 | }, |
783 | | - { |
| 745 | + { |
784 | 746 | "link": [2, 1], |
785 | | - "name": "R-Mode Forced Standup Clip (Left to Right)", |
| 747 | + "name": "R-Mode Forced Standup Clip (Right to Left)", |
786 | 748 | "entranceCondition": { |
787 | 749 | "comeInWithRMode": {} |
788 | 750 | }, |
789 | 751 | "requires": [ |
| 752 | + "canRModeStandupClip", |
790 | 753 | {"disableEquipment": "ETank"}, |
| 754 | + {"disableEquipment": "Gravity"}, |
| 755 | + {"disableEquipment": "HiJump"}, |
791 | 756 | {"resourceAvailable": [{"type": "Energy", "count": 99}]}, |
792 | | - "Gravity", |
793 | 757 | {"or": [ |
794 | | - "canBeVeryPatient", |
795 | 758 | {"and": [ |
796 | | - "Morph", |
| 759 | + "canMidAirMorph", |
797 | 760 | "canBePatient" |
798 | 761 | ]} |
799 | 762 | ]}, |
800 | | - {"partialRefill": {"type": "ReserveEnergy"}}, |
| 763 | + {"partialRefill": {"type": "ReserveEnergy", "limit": 20}}, |
801 | 764 | {"autoReserveTrigger": {}} |
802 | 765 | ], |
803 | 766 | "flashSuitChecked": true, |
804 | 767 | "note": [ |
805 | | - "Gravity suit allows easy traversal of the room and the ability to outrun the mochtroid to safely damage it down and get it into position", |
806 | 768 | "Perform a suitless crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum.", |
807 | | - "Hold down during the forced standup until through the crumbles or they break. The Mochtroid must be killed quickly after the clip if the crumbles are broken.", |
| 769 | + "Hold down during the forced standup until through the crumbles or they break.", |
808 | 770 | "If Morph is available a jump morph can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump." |
809 | 771 | ] |
810 | 772 | }, |
811 | | - { |
812 | | - "link": [2, 1], |
813 | | - "name": "Suitless R-Mode Forced Standup Clip (Left to Right)", |
814 | | - "entranceCondition": { |
815 | | - "comeInWithRMode": {} |
816 | | - }, |
817 | | - "requires": [ |
818 | | - {"disableEquipment": "ETank"}, |
819 | | - {"resourceAvailable": [{"type": "Energy", "count": 99}]}, |
820 | | - "canSuitlessMaridia", |
821 | | - "h_underwaterCrouchJumpDownGrab", |
822 | | - "canCarefulJump", |
823 | | - {"or": [ |
824 | | - "canBeExtremelyPatient", |
825 | | - {"and": [ |
826 | | - "Morph", |
827 | | - "canBeVeryPatient", |
828 | | - {"or": [ |
829 | | - "Plasma", |
830 | | - "Wave", |
831 | | - {"ammo": {"type": "Super", "count": 1}}, |
832 | | - {"ammo": {"type": "Missile", "count": 1}} |
833 | | - ]} |
834 | | - ]} |
835 | | - ]}, |
836 | | - {"partialRefill": {"type": "ReserveEnergy"}}, |
837 | | - {"autoReserveTrigger": {}} |
838 | | - ], |
839 | | - "flashSuitChecked": true, |
840 | | - "note": [ |
841 | | - "Without Ammo, Plasma Beam or Wave Beam the mochtroid must be carefully damaged down by breaking the crumbles in a way to not release it.", |
842 | | - "Perform a crouch jump at the crumbles so that the reserve trigger forced standup happens just before Samus contacts the crumbles and still has upwards momentum.", |
843 | | - "Hold down during the forced standup until through the crumbles or they break. The Mochtroid must be killed quickly after the clip if the crumbles are broken.", |
844 | | - "If Morph is available a jump morph towards the crumbles can be used for more leniency, giving a 9 frame window compared to 3 frames for the crouch jump." |
845 | | - ] |
846 | | - }, |
847 | 773 | { |
848 | 774 | "id": 21, |
849 | 775 | "link": [2, 1], |
|
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