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feedback updates
1 parent 06dba57 commit 42ecf66

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Lines changed: 25 additions & 12 deletions

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region/maridia/inner-pink/Below Botwoon Energy Tank.json

Lines changed: 10 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -175,7 +175,10 @@
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]}
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],
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"clearsObstacles": ["A"],
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"note": "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma."
178+
"note": "The Owtch can be killed with a Power Bomb or blue speed, or while it is moving leftward with a Super, Charge, or Plasma.",
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"devNote": [
180+
"FIXME: Add alternatives that evade the Owtch rather than killing it (either here or on the strats that rely on obstacle 'A' cleared)."
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]
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},
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{
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"id": 22,
@@ -184,7 +187,7 @@
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"requires": [
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{"obstaclesCleared": ["A"]},
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"Gravity",
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"canInsaneJump",
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"canTrickyDashJump",
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{"or": [
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"canMomentumConservingMorph",
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"canMomentumConservingTurnaround"
@@ -203,7 +206,11 @@
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"obstruction": [3, 0]
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}
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},
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"devNote": ["Max extra run speed $4.B."]
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"devNote": [
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"Max extra run speed $4.B.",
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"FIXME: The canTrickyDashJump is for difficulty placement but could probably be replaced by a more fitting tech,",
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"since this isn't actually relying on a spike in jump height based on gaining a specific speed."
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]
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},
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{
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"id": 5,

region/maridia/inner-pink/Colosseum.json

Lines changed: 15 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -1238,7 +1238,7 @@
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"obstructions": [[3, 0]],
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"environment": "water",
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"requires": [
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"canInsaneJump",
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"canTrickyDashJump",
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"canGravityJump",
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"canMomentumConservingTurnaround"
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],
@@ -1252,6 +1252,10 @@
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"and between a 5-frame and 7-frame window for the pause, depending on the jump timing",
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"(with later jumps corresponding to larger windows for the pause to hit).",
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"A ceiling mockball is also possible but with greater difficulty."
1255+
],
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"devNote": [
1257+
"FIXME: The `canTrickyDashJump` is for difficulty placement but could probably be replaced by a more fitting tech,",
1258+
"since this isn't actually relying on a spike in jump height based on gaining a specific speed."
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]
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},
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{
@@ -1336,7 +1340,8 @@
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"requires": [
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"canMomentumConservingTurnaround"
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],
1339-
"note": ["This applies to Metal Pirates Room."]
1343+
"note": ["This applies to Metal Pirates Room."],
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"detailNote": ["Starting the turnaround before the transition helps make this easier."]
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},
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{
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"minHeight": 3,
@@ -1345,7 +1350,6 @@
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"speedBooster": true,
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"obstructions": [[5, 2]],
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"requires": [
1348-
"canInsaneJump",
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{"or": [
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"canMomentumConservingTurnaround",
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"canMomentumConservingMorph"
@@ -1428,18 +1432,15 @@
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"canInsaneJump",
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{"or": [
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"canMomentumConservingTurnaround",
1431-
{"and": [
1432-
"canMomentumConservingMorph",
1433-
"canBeVeryPatient"
1434-
]}
1435+
"canMomentumConservingMorph"
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]}
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],
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"note": ["This applies to Metroid Room 1."],
1438-
"devNote": [
1439+
"detailNote": [
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"With ideal positioning, starting 5 or 6 pixels from the end of the runway,",
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"this has a 2-frame window for the jump, and a 1-frame or 3-frame window for the turnaround based on the jump timing",
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"(with a last-frame jump giving the larger window for the turnaround).",
1442-
"This can also be done with a momentum conserving morph, but with somewhat greater difficulty:",
1443+
"This can also be done with a momentum conserving morph:",
14431444
"it has a 2-frame window for the jump, and a 1-frame or 2-frame window for the turnaround based on the jump timing."
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]
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},
@@ -1469,6 +1470,11 @@
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"canCrossRoomJumpIntoWater",
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"canMomentumConservingTurnaround",
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"canSpringBallJumpMidAir"
1473+
],
1474+
"devNote": [
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"This strat is included for completeness even though it's not really useful;",
1476+
"it would be easier to use the runway attached to the door, even if it is only 1 tile long,",
1477+
"i.e. with the 'Cross Room Jump with Spring Ball' strat (id: 51)."
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]
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},
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{

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