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add canInsaneJump for Ripper i-frame variant
1 parent 7fa4b62 commit 4452f4c

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Lines changed: 7 additions & 3 deletions

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region/norfair/east/Double Chamber.json

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1262,7 +1262,8 @@
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{"spikeHits": 1},
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{"and": [
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{"enemyDamage": {"enemy": "Ripper 2 (green)", "type": "contact", "hits": 1}},
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"canHorizontalDamageBoost"
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"canHorizontalDamageBoost",
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"canInsaneJump"
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]}
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]},
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"canUseIFrames",
@@ -1278,8 +1279,11 @@
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}
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],
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"note": [
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"Position Samus into the bottom right corner, using invulnerability frames run then jump while on the crumble blocks.",
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"It is possible to use a damage boost on the Ripper to save energy and position Samus into the corner."
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"Position Samus into the bottom right corner, using i-frames to run and jump from the crumble blocks,",
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"and then wall jump to make it onto the ledge.",
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"If using a spike hit to gain i-frames, be sure to be holding forward (left) when landing, in order to get pushed back into the corner.",
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"If using the Ripper to gain i-frames, perform a damage boost from a relatively low position,",
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"in order to land quickly enough to reach the crumble blocks before i-frames run out."
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]
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},
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{

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