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feedback updates
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region/brinstar/blue/Blue Brinstar Energy Tank Room.json

Lines changed: 10 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -494,21 +494,6 @@
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"leaveWithTemporaryBlue": {}
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}
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},
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{
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"link": [1, 1],
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"name": "Geemer Farm",
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"requires": [
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"h_ZebesIsAwake",
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{"resetRoom": {
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"nodes": [1]
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}},
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{"cycleFrames": 135}
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],
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"resetsObstacles": ["A", "B", "C", "D"],
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"farmCycleDrops": [
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{"enemy": "Geemer (blue)", "count": 2}
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]
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},
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{
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"id": 14,
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"link": [1, 1],
@@ -906,11 +891,17 @@
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"link": [2, 2],
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"name": "Geemer, Skree, and Reo Farm",
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"requires": [
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{"notable": "Return Through Crumble Blocks"},
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"h_ZebesIsAwake",
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"Morph",
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{"or": [
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"ScrewAttack",
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"h_useMorphBombs"
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]},
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{"or": [
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"canConsecutiveWalljump",
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"SpaceJump"
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]},
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{"resetRoom": {
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"nodes": [2]
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}},
@@ -922,6 +913,10 @@
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{"enemy": "Geemer (blue)", "count": 2},
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{"enemy": "Skree", "count": 2},
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{"enemy": "Reo", "count": 1}
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],
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"devNote": [
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"Returning with an IBJ or frozen Geemer would also be possible,",
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"but these are probably too slow to model in a farm strat."
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]
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},
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{

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