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Rename canQuickCrumbleEscape to canQuickDrop
1 parent c99a9e6 commit 4de0cf9

4 files changed

Lines changed: 12 additions & 9 deletions

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region/brinstar/green/Early Supers Room.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -243,7 +243,7 @@
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"openEnd": 0
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}},
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"canShinechargeMovementTricky",
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"canQuickCrumbleEscape",
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"canQuickDrop",
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{"shinespark": {"frames": 1}}
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],
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"exitCondition": {
@@ -804,7 +804,7 @@
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"link": [3, 1],
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"name": "Quick Crumble Escape",
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"requires": [
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"canQuickCrumbleEscape"
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"canQuickDrop"
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],
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"failures": [
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{

region/brinstar/green/Etecoon Energy Tank Room.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -562,7 +562,7 @@
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"openEnd": 1
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}},
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"canShinechargeMovement",
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"canQuickCrumbleEscape"
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"canQuickDrop"
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],
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"unlocksDoors": [
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{

region/brinstar/pink/Pink Brinstar Power Bomb Room.json

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -716,7 +716,7 @@
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"name": "Mission Impossible",
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"requires": [
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{"notable": "Mission Impossible"},
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"canQuickCrumbleEscape",
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"canQuickDrop",
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"HiJump",
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"canPreciseWalljump",
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{"obstaclesCleared": ["A", "B"]}
@@ -740,7 +740,7 @@
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"name": "Mission Impossible Walljumpless",
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"requires": [
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{"notable": "Mission Impossible Walljumpless"},
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"canQuickCrumbleEscape",
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"canQuickDrop",
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"HiJump",
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"canCrumbleJump",
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{"obstaclesCleared": ["A", "B"]}
@@ -780,7 +780,7 @@
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]}
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]},
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"canShinechargeMovementComplex",
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"canQuickCrumbleEscape",
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"canQuickDrop",
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{"or": [
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{"shinespark": {"frames": 19, "excessFrames": 7}},
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{"and": [
@@ -810,7 +810,7 @@
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"name": "Mission Impossible Shinespark (Flash Suit)",
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"requires": [
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{"notable": "Mission Impossible Shinespark"},
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"canQuickCrumbleEscape",
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"canQuickDrop",
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{"useFlashSuit": {}},
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{"or": [
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{"shinespark": {"frames": 19, "excessFrames": 7}},

tech.json

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -637,10 +637,13 @@
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},
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{
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"id": 47,
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"name": "canQuickCrumbleEscape",
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"name": "canQuickDrop",
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"techRequires": [],
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"otherRequires": [],
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"note": "The combination of a crumble quick drop, and landing on a lower surface and jumping back over the crumble block before it re-forms."
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"note": [
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"Using a momentum conserving turnaround on a crumble block, an opening doorshell, or any other breaking block, to preserve Samus' momentum.",
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"This is often used when traversing with a shinecharge, or to quickly fall through a crumble block and jump back through it before it re-forms."
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]
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},
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{
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"id": 48,

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