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update canGrappleJump note
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tech.json

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],
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"note": [
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"Using Grapple to propel Samus upwards, then continuously morphing/unmorphing/jumping in mid-air to climb upwards.",
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"This is much more lenient with HiJump."
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"Shoot Grapple again when done climbing to end the effect of the Grapple Jump and regain control of Samus after the final jump.",
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"The window for morphing and jumping is much more lenient with HiJump.",
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"This is most often a series of crouch jumps, but it is possible to stand and spinjump on each Grapple Jump."
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],
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"extensionTechs": [
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{

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