|
660 | 660 | {"and": [ |
661 | 661 | "Spazer", |
662 | 662 | "Ice", |
663 | | - {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 663 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}, |
| 664 | + {"and": [ |
| 665 | + "canDodgeWhileShooting", |
| 666 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 667 | + ]}, |
664 | 668 | ]}, |
665 | 669 | {"and": [ |
666 | 670 | "Spazer", |
|
718 | 722 | "flashSuitChecked": true, |
719 | 723 | "blueSuitChecked": true, |
720 | 724 | "note": [ |
721 | | - "A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.", |
| 725 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
722 | 726 | "Using angle up, it is where Samus' front foot is on the seam in the floor." |
723 | 727 | ] |
724 | 728 | }, |
|
752 | 756 | "flashSuitChecked": true, |
753 | 757 | "blueSuitChecked": true, |
754 | 758 | "note": [ |
755 | | - "A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.", |
| 759 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
756 | 760 | "Using angle up, it is where Samus' front foot is on the seam in the floor.", |
757 | 761 | "Angle down can also be used where where Samus' front toe touches the wall." |
758 | 762 | ] |
|
780 | 784 | "flashSuitChecked": true, |
781 | 785 | "blueSuitChecked": true, |
782 | 786 | "note": [ |
783 | | - "A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.", |
| 787 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
784 | 788 | "Using angle up, it is where Samus' front foot is on the seam in the floor.", |
785 | 789 | "Angle down can also be used where where Samus' front toe touches the wall." |
786 | 790 | ] |
|
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