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Rename Super Jump as Superjump
Selicre suggested this, and after some thinking on it, I think theyre right. This is also how the wiki spells it, though they have the J capitalized half the time. I kept the tech name with a captial J, for readability, but maybe we should make it always capital instead, im not sure.
1 parent a44688e commit 582c8ed

3 files changed

Lines changed: 6 additions & 6 deletions

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region/brinstar/green/Etecoon Energy Tank Room.json

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@@ -988,7 +988,7 @@
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{
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"id": 101,
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"link": [3, 2],
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"name": "Come in Shinecharged - Gain Blue Suit (X-Mode Super Jump)",
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"name": "Come in Shinecharged - Gain Blue Suit (X-Mode Superjump)",
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"entranceCondition": {
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"comeInShinecharged": {}
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},
@@ -1016,7 +1016,7 @@
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{
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"id": 102,
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"link": [3, 2],
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"name": "Gain Blue Suit (Double X-Mode Super Jump)",
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"name": "Gain Blue Suit (Double X-Mode Superjump)",
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"requires": [
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{"or": [
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"h_thornDoubleXModeBlueSuit",

region/brinstar/pink/Pink Brinstar Wave Gate Room.json

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@@ -1308,7 +1308,7 @@
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{
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"id": 103,
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"link": [1, 3],
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"name": "Gain Blue Suit - Super Jump (Double X-Mode)",
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"name": "Gain Blue Suit - Superjump (Double X-Mode)",
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"requires": [
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"canSuperJump",
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{"obstaclesCleared": ["A"]},

tech.json

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@@ -2834,7 +2834,7 @@
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"The ability to gain a blue suit by shinesparking while in X-Mode and exiting X-Mode before the shinespark has crashed.",
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"Release dash during the shinespark wind-up animation to exit X-Mode, interrupting the shinespark and gaining a blue suit.",
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"A blue suit will not be gained if dash is released after a shinespark has crashed against a wall or object.",
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"Releasing dash mid shinespark will cause Samus to SuperJump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.",
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"Releasing dash mid shinespark will cause Samus to Superjump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.",
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"Care must be taken around spikes or thorns after a blue suit is gained if there are active enemies as I-frames will expire quickly and escaping can be difficult."
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],
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"extensionTechs": [
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"otherRequires": [],
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"note": [
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"Ability to Shinespark while in XMode in a controlled way.",
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"A side effect of Super Jumping is that Samus gains a Blue Suit."
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"A side effect of Superjumping is that Samus gains a Blue Suit."
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]
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}
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]
@@ -2869,7 +2869,7 @@
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"Before the shinecharged window expires, quickly re-enter X-Mode and peform a shinespark. Due to the short window, this second X-Mode has to be done first try.",
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"Release dash during the shinespark wind-up animation to exit X-Mode, interrupting the shinespark and gaining a blue suit.",
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"A blue suit will not be gained if dash is released after a shinespark has crashed against a wall or object.",
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"Releasing dash mid shinespark will cause Samus to SuperJump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.",
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"Releasing dash mid shinespark will cause Samus to Superjump and potentially go out of bounds but this can also be used to jump away from spikes or thorns.",
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"Care must be taken around spikes or thorns after a blue suit is gained if there are active enemies as I-frames will expire quickly and escaping can be difficult."
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]
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}

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