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update note for avoiding crab hit with ceiling mockball
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region/maridia/outer/Crab Hole.json

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"2) Perform a ceiling mockball through the transition,",
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"unmorph a little before hitting the ceiling,",
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"hold right to press against the wall (to avoid hitting the crab), then morph and hold right to pass through the tunnel.",
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"3) Jump on the last possible frame in the previous room, then perform a ceiling mockball to go up through the hidden space."
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"3) Jump on the last possible frame in the previous room, then perform a ceiling mockball to go up through the hidden space,",
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"slightly delaying the right press after bonking the ceiling, in order to avoid hitting the crab."
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],
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"devNote": [
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"The turnaround method has about a 9-frame window for the turnaround.",

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