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Merge pull request #1983 from kjbranch/g-ln-w
G-Mode: Screw Attack, Acid Statue
2 parents 26ade77 + bf35e65 commit 600ce16

2 files changed

Lines changed: 438 additions & 1 deletion

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region/lowernorfair/west/Acid Statue Room.json

Lines changed: 30 additions & 1 deletion
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"to": [
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{"id": 1},
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{"id": 3},
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{"id": 4}
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{"id": 4},
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{"id": 5}
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]
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},
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{
@@ -361,6 +362,34 @@
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{"heatFrames": 100}
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]
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},
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{
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"link": [1, 5],
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"name": "Direct G-Mode Morph",
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"entranceCondition": {
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"comeInWithGMode": {
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"mode": "direct",
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"morphed": true
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}
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},
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"requires": [
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"h_heatedGMode",
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"f_UsedAcidChozoStatue",
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"h_canArtificialMorphMovement",
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{"heatFrames": 200}
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],
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"flashSuitChecked": true,
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"note": [
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"Enter the room in Direct G-mode, otherwise the acid will still be present.",
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"Jump in the vertical shaft to touch the camera scroll block and overload PLMs, then roll through the bomb blocks.",
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"Exit G-mode and jump multiple times to fix the camera before crossing the section with the Holtzes."
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],
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"devNote": [
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"It is possible but not expected to cross the lower section while completely blind.",
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"The Holtz still damage Samus, and the middle one is low enough to make it difficult to bomb boost across.",
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"Other strats in the room are ignored because Samus needs real Morph and Varia or a lot of Energy to use the statue,",
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"and there is no way to overload PLMs to go through the bomb blocks from the bottom of the room."
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]
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},
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{
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"id": 14,
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"link": [2, 2],

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