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Copy file name to clipboardExpand all lines: region/brinstar/pink/Big Pink.json
+138-1Lines changed: 138 additions & 1 deletion
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@@ -408,6 +408,7 @@
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{
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"from": 3,
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"to": [
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{"id": 1},
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{"id": 3},
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{"id": 4},
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{"id": 10},
@@ -418,6 +419,7 @@
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{
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"from": 4,
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"to": [
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{"id": 1},
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{"id": 4},
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{"id": 10},
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{"id": 13}
@@ -426,6 +428,7 @@
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{
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"from": 5,
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"to": [
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{"id": 1},
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{"id": 4},
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{"id": 5},
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{"id": 13}
@@ -463,6 +466,7 @@
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{"id": 2},
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{"id": 4},
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{"id": 6},
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{"id": 7},
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{"id": 8},
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{"id": 11},
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{"id": 12},
@@ -957,6 +961,26 @@
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"flashSuitChecked": true,
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"note": "Avoiding the hoppers can be tricky."
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},
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{
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"id": 141,
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"link": [3, 1],
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"name": "Samus Eater Teleport, X-Ray Climb",
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"entranceCondition": {
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"comeInWithSamusEaterTeleport": {
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"floorPositions": [[1, 13], [2, 13]],
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"ceilingPositions": []
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}
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},
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"requires": [
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"canXRayClimb"
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],
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"note": [
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"Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.",
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"After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.",
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"Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done."
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],
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"devNote": ["Other Samus Eaters can also probably work."]
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},
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{
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"id": 23,
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"link": [3, 3],
@@ -1038,6 +1062,27 @@
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"requires": [],
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"flashSuitChecked": true
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},
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{
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"id": 142,
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"link": [4, 1],
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"name": "Samus Eater Teleport, X-Ray Climb",
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"entranceCondition": {
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"comeInWithSamusEaterTeleport": {
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"floorPositions": [[1, 13], [2, 13]],
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"ceilingPositions": []
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}
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},
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"requires": [
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"canXRayClimb",
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"canBePatient"
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],
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"note": [
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"Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.",
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"After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.",
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"Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done."
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],
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"devNote": ["Other Samus Eaters can also probably work."]
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},
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{
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"id": 136,
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"link": [4, 4],
@@ -1273,6 +1318,27 @@
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"A Power Bomb also works, but will clear B, Samus can just go 4->10->13."
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]
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},
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{
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"id": 143,
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"link": [5, 1],
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"name": "Samus Eater Teleport, X-Ray Climb",
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"entranceCondition": {
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"comeInWithSamusEaterTeleport": {
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"floorPositions": [[1, 13], [2, 13]],
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"ceilingPositions": []
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}
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},
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"requires": [
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"canXRayClimb",
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"canBePatient"
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],
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"note": [
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"Fall into the first Samus Eater in Hellway or the second Samus Eater of Alpha Power Bomb Room.",
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"After teleporting and passing through the transition, X-Ray climb to reach the space above, to the left of the morph tunnel and bomb block.",
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"Samus will be off-camera, but the slopes at the top will push the camera up, indicating when the climb is done."
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],
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"devNote": ["Other Samus Eaters can also probably work."]
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},
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{
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"id": 40,
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"link": [5, 4],
@@ -1832,6 +1898,28 @@
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"Climb up 2 screens, and perform a turnaround buffered spin-jump away from the door to trigger the transition, bypassing any lock on the door."
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]
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},
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{
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"id": 144,
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"link": [8, 7],
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"name": "Samus Eater Teleport, X-Ray Climb",
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"entranceCondition": {
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"comeInWithSamusEaterTeleport": {
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"floorPositions": [],
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"ceilingPositions": [[10, 3]]
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}
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},
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"requires": [
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"canXRayClimb",
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"canBePatient"
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],
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"note": [
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"Jump into the second Samus Eater in the ceiling of Hellway.",
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"After teleporting and passing through the transition, X-Ray climb to reach the space above, to the right of the morph tunnel and Super block.",
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"Samus will be off-camera, so it may be hard to tell when the climb is done;",
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"moving left and right is a safe way to test, as it will cause the camera to scroll if Samus is at the top."
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],
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"devNote": ["Other Samus Eaters can also probably work."]
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},
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{
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"id": 72,
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"link": [8, 8],
@@ -1844,6 +1932,26 @@
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}
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}
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},
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{
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"id": 145,
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"link": [8, 8],
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"name": "G-Mode Setup - Get Hit By Reo",
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"requires": [
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"Morph"
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],
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"exitCondition": {
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"leaveWithGModeSetup": {}
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},
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"flashSuitChecked": true,
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"note": [
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"To manipulate the Reo into a suitable position, lure it to the left and crouch at the edge of the platform;",
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"jump as needed to bring it back on camera when it goes off;",
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"it should perform 4 big swoops down to the left, 2 small swoops (hitting the overhang above), then 5 more big swoops,",
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"after which it will enter a slow hover moving directly towards Samus.",
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"Then lure it down and to the right, making it pass through the morph tunnel.",
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"Samus' vertical position must stay below that of the Reo, in order to keep the Reo in its hover state."
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]
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},
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{
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"id": 73,
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"link": [8, 11],
@@ -2578,6 +2686,35 @@
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"Refreeze it below the crumble blocks, perform a very precise ledge grab onto it, then jump through the crumble block to reach the door, all while carefully avoiding losing the flash suit."
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]
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},
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{
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"id": 146,
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"link": [13, 5],
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"name": "G-Mode Setup - Get Hit By Reo",
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"requires": [
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"h_canPreciseIceClip",
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{"notable": "Reo Ice Clip Without Morph and X-Ray"}
"Lure the Reo (Bee) to the left to use it as a platform for ice clipping up through the crumbles.",
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"Watch the Reo bounce against the left wall until it does a slow hover towards Samus.",
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"There is a very small timing of when its right claw is above the small pale spore next to the big red spore, when Samus should jump to be above the Reo.",
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"Crouching with Samus' front toe beneath this spore (facing left) will cause the bee to fly with the correct timing after Samus takes knockback damage, with a 3 pixel window.",
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"This will cause it to fly left and into the two tile gap below the crumble blocks.",
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"Freeze it once to get above it, and then again for the ice clip.",
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"After clipping up, stand hanging slightly off the edge of the door frame to continue breaking the crumble blocks,",
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"allowing the Reo to pass up through them when it thaws.",
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"When the Reo is about to come up, after breaking the crumbles for the final time, move slightly left to the safety of the door frame,",
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"and crouch for a moment before pressing left to enter the door transition."
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],
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"devNote": [
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"Morph could help with this trick, but we use the morphless notable for difficulty placement."
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