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region/crateria/east/Crab Maze.json

Lines changed: 3 additions & 3 deletions
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@@ -416,8 +416,7 @@
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"Without Springball or Gravity, it is possible to overload PLMs with the crumble blocks with bombs.",
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"Take the first left above the waterline. Place bombs in the single tile nook on the left.",
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"The Sciser that starts inside the Morph maze area will move off-screen: wait for it to come back out.",
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"The second one, however, does not and so should be prioritized to kill before it slips inside the Morph maze.",
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"Once those are dealt with, use X-Ray until the beam reaches full width to exit G-Mode and remain in R-Mode, then collect drops.",
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"Once outside of the Morph tunnel area, use X-Ray until the beam reaches full width to exit G-Mode and remain in R-Mode, then collect drops.",
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"Farm the rest of the Scisers, keeping the slower local Sciser at the bottom left corner to use for the interrupt.",
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"Position it in the ceiling cubby hole to safely perform the Shinecharge and jump into the Sciser as it walks back down."
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]
@@ -459,7 +458,8 @@
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"Crystal Flash under the bomb block; Samus can then no longer use X-Ray.",
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"Jump through, and drop through to the other side. Avoid the Scisers, and manipulate one to the far right.",
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"Shinecharge and windup near the Sciser to interrupt."
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]
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],
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"devNote": "Also possible to escape with Space Jump + frame perfect downgrab"
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},
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{
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"id": 34,

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