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update g-mode / moondance strats from top doors in etecoons etank
As per suggestion, created an obstacle for brining up a beetom that is required to be cleared to do the gmode/moondance strats. The setup strat might need a little more refining? I put back both methods of clipping into it (removed when they were part of g-mode) as if using the strat as the basis for a Moondance you might not have X-Ray. https://videos.maprando.com/video/10245
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Lines changed: 130 additions & 43 deletions

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region/brinstar/green/Etecoon Energy Tank Room.json

Lines changed: 130 additions & 43 deletions
Original file line numberDiff line numberDiff line change
@@ -117,6 +117,11 @@
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"id": "R-Mode",
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"name": "Entered with R-Mode",
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"obstacleType": "abstract"
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},
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{
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"id": "C",
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"name":"Beetom above the crumbles",
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"obstacleType": "abstract"
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}
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],
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"enemies": [
@@ -308,6 +313,47 @@
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"flashSuitChecked": true,
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"blueSuitChecked": true
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},
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{
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"link": [1, 1],
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"name": "Leave with Moondance",
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"requires": [
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{"obstaclesCleared": ["C"]},
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"canMoondance",
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"canCount",
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"canTrickyUseFrozenEnemies",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}}
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],
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"exitCondition": {
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"leaveWithStoredFallSpeed": {
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"fallSpeedInTiles": 1
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}
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},
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": "Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing."
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},
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{
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"link": [1, 1],
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"name": "Leave with Extended Moondance",
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"requires": [
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{"obstaclesCleared": ["C"]},
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"canExtendedMoondance",
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"canTrickyUseFrozenEnemies",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}},
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"h_extendedMoondanceBeetomLeniency"
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],
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"exitCondition": {
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"leaveWithStoredFallSpeed": {
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"fallSpeedInTiles": 2
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}
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},
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
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"Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing.",
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"After 195 moonfalls, reposition the Beetom to chest height, then continue dancing."
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]
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},
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{
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"id": 118,
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"link": [1, 1],
@@ -342,33 +388,16 @@
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"link": [1, 1],
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"name": "G-Mode Setup - Get Hit By Beetom",
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"requires":[
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{"notable": "Beetom Clip"},
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{"noBlueSuit": {}},
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"h_XRayMorphIceClip",
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"canComplexGMode",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 6}},
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{"or": [
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"h_preciseIceClip",
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"canWalljump",
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"HiJump",
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"SpaceJump",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 6}}
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]},
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{"or": [
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"canCrumbleJump",
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"canWalljump",
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"HiJump",
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"SpaceJump"
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]}
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{"obstaclesCleared": ["C"]}
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],
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"exitCondition": {
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"leaveWithGModeSetup": {
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"knockback": false
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}
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},
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": "Ice clip with a Beetom attached to Samus to bring it up to the top of the room."
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"blueSuitChecked": true
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},
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{
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"id": 8,
@@ -581,6 +610,47 @@
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"flashSuitChecked": true,
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"blueSuitChecked": true
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},
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{
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"link": [2, 2],
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"name": "Leave with Moondance",
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"requires": [
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{"obstaclesCleared": ["C"]},
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"canMoondance",
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"canCount",
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"canTrickyUseFrozenEnemies",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}}
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],
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"exitCondition": {
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"leaveWithStoredFallSpeed": {
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"fallSpeedInTiles": 1
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}
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},
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": "Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing."
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},
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{
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"link": [2, 2],
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"name": "Leave with Extended Moondance",
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"requires": [
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{"obstaclesCleared": ["C"]},
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"canExtendedMoondance",
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"canTrickyUseFrozenEnemies",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}},
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"h_extendedMoondanceBeetomLeniency"
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],
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"exitCondition": {
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"leaveWithStoredFallSpeed": {
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"fallSpeedInTiles": 2
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}
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},
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
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"Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing.",
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"After 195 moonfalls, reposition the Beetom to chest height, then continue dancing."
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]
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},
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{
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"id": 15,
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"link": [2, 2],
@@ -620,31 +690,12 @@
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"flashSuitChecked": true,
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"blueSuitChecked": true
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},
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{
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{
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"link": [2, 2],
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"name": "G-Mode Setup - Get Hit By Beetom",
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"requires":[
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{"notable": "Beetom Clip"},
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{"noBlueSuit": {}},
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{"or": [
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"h_XRayMorphIceClip",
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"h_preciseIceClip"
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]},
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"Morph",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 6}},
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{"or": [
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"h_preciseIceClip",
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"canWalljump",
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"HiJump",
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"SpaceJump",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 6}}
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]},
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{"or": [
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"canCrumbleJump",
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"canWalljump",
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"HiJump",
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"SpaceJump"
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]}
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"canComplexGMode",
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{"obstaclesCleared": ["C"]}
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],
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"exitCondition": {
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"leaveWithGModeSetup": {
@@ -1019,10 +1070,46 @@
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"Two Beetom hits are assumed, but with failed attempts it could take more, possibly requiring leaving the Beetom and going back to the right to farm."
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],
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"devNote": [
1022-
"Morph is required to lure a Beetom. Morphless tunnel crawl should not be required.",
1023-
"FIXME: An ice clip would allow for Moondance strats at 1 and 2 using a second Beetom."
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"Morph is required to lure a Beetom. Morphless tunnel crawl should not be required."
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]
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},
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{
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"link": [3, 2],
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"name": "Bring a Beetom Through the Crumble Blocks",
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"requires": [
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{"obstaclesNotCleared": ["A"]},
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{"notable": "Beetom Clip"},
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{"noBlueSuit": {}},
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{"or": [
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"h_XRayMorphIceClip",
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"h_preciseIceClip"
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]},
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"Morph",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 3}},
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{"or": [
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"h_preciseIceClip",
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"canWalljump",
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"HiJump",
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"SpaceJump",
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{"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}}
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]},
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{"or": [
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"canCrumbleJump",
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"canWalljump",
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"HiJump",
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"SpaceJump"
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]}
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],
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"clearsObstacles": ["C"],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
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"Bring two Beetoms through the morph tunnel, damage can be limited by carefully manipulating the Beetoms.",
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"Freeze both and allow one to unfreeze and refreeze it in position to clip. Allow the second Beetom to unfreeze and latch onto Samus.",
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"Perform the crumble block clip with the Beetom attached to bring it up to the top two doors."
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],
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"devNote": "This strat is for bringing a Beetom above the crumble blocks in order to be used for a Moondance or G-Mode setup from either of the top two doors."
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},
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{
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"id": 29,
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"link": [3, 2],

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