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Copy file name to clipboardExpand all lines: region/brinstar/green/Green Brinstar Main Shaft.json
+11-1Lines changed: 11 additions & 1 deletion
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@@ -641,6 +641,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 253,
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"link": [1, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -1053,6 +1054,7 @@
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"note": "Place a Power Bomb, then exit g-mode in order to break the Power Bomb blocks."
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},
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{
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"id": 254,
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"link": [2, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -1509,6 +1511,7 @@
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"note": "Moonfall towards the leftmost tile of the runway without breaking spin, then jump after landing."
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},
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{
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"id": 255,
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"link": [3, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -2316,6 +2319,7 @@
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"note": "Place a Power Bomb, then exit g-mode in order to break the Power Bomb blocks."
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},
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{
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"id": 256,
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"link": [4, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -2973,6 +2977,7 @@
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]
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},
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{
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"id": 257,
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"link": [5, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -3567,6 +3572,7 @@
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"note": ["Land in the right side of the third Samus Eater on the floor of Hellway."]
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},
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{
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"id": 258,
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"link": [6, 16],
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"name": "G-Mode",
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"entranceCondition": {
@@ -3856,6 +3862,7 @@
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"note": "Roll through the camera scroll blocks in front of the bomb block, then go through the morph tunnel and exit g-mode."
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},
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{
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"id": 259,
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"link": [7, 10],
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"name": "G-Mode Morph, Stay in Room",
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"entranceCondition": {
@@ -4218,6 +4225,7 @@
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"note": "Roll through the camera scroll blocks in front of the bomb block, then go through the morph tunnel and exit g-mode."
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},
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{
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"id": 260,
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"link": [8, 10],
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"name": "G-Mode Morph, Stay in Room",
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"entranceCondition": {
@@ -4832,6 +4840,7 @@
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"note": "With a runway of at least 12 tiles in the adjacent room, Samus should always be able to jump high enough if she jumps just before hitting the right wall."
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