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Run Strat ID, Tech ID, and Notable ID Generator & Autoformatter (#2298)
1 parent d618bdf commit 6d4db78

6 files changed

Lines changed: 113 additions & 125 deletions

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region/brinstar/red/Alpha Power Bomb Room.json

Lines changed: 3 additions & 1 deletion
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@@ -354,6 +354,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 29,
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"link": [1, 2],
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"name": "Base",
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"requires": [
@@ -610,6 +611,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 30,
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"link": [2, 1],
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"name": "Base",
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"requires": [
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}
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],
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"notables": [],
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"nextStratId": 29,
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"nextStratId": 31,
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"nextNotableId": 1
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}

region/brinstar/red/Below Spazer.json

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@@ -874,11 +874,11 @@
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"canChainTemporaryBlue",
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"canTrickySpringBallBounce"
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],
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"flashSuitChecked": true,
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"note": [
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"Once Samus is close enough to the ledge, the shot block can be cleared by jumping, releasing angle, shooting, and aiming down before hitting the ceiling;",
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"then continue chaining temporary blue until Samus is close enough to Spring Ball bounce through the morph tunnel."
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],
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"flashSuitChecked": true
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]
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},
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{
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"id": 34,

region/brinstar/red/Caterpillar Room.json

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@@ -761,13 +761,13 @@
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"openEnd": 1
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}
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},
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"flashSuitChecked": true,
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"note": [
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"Use the frozen Zero as a platform or other means to get up to the top half of the room.",
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"This takes about 4 minutes, but fortunately isn't often necessary.",
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"The Zero only moves on camera and the camera scrolls when exiting the morph tunnel.",
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"Let the Zero lead through the morph tunnel or wait for the it to get very close to Samus before touching the scroll block at the exit."
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],
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"flashSuitChecked": true
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]
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},
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{
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"id": 103,

region/maridia/inner-green/East Sand Hall.json

Lines changed: 15 additions & 7 deletions
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@@ -68,8 +68,8 @@
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"obstacles": [
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{
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"id": "A",
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"obstacleType": "abstract",
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"name": "Right Evir Non-Freezable",
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"obstacleType": "abstract",
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"note": "This represents that the rightmost Evir has descended far enough to not be usable as a frozen platform from the right."
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}
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],
@@ -177,8 +177,8 @@
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"flashSuitChecked": true,
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"note": [
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"Fire angle-down shots to kill the first Evir from safely on the ledge,",
@@ -230,8 +230,8 @@
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Evir", "count": 2}],
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"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Evir", "count": 2}],
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"flashSuitChecked": true,
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"note": [
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"If Screw Attack or Plasma are available, farm the two Evirs closest to the door.",
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"flashSuitChecked": true,
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"note": [
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"If Plasma is available, quickly fire two shots when entering to kill the Evir;",
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Evir", "count": 1}],
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"flashSuitChecked": true,
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"devNote": [
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"Other ways of farming Evirs with Gravity are covered in the 3 Evir farm strat.",
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]}
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]}
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],
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"farmCycleDrops": [{"enemy": "Evir", "count": 3}],
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"resetsObstacles": ["A"],
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"farmCycleDrops": [{"enemy": "Evir", "count": 3}],
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"flashSuitChecked": true,
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"note": [
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"The Evirs must be killed quickly before they descend too far.",
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]
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},
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{
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"id": 78,
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"link": [2, 4],
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"name": "Tricky Dash Jump with Momentum",
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"entranceCondition": {
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]
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},
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{
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"id": 79,
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"link": [2, 5],
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"name": "Base",
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"requires": [
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"devNote": "The Evir projectile dodge is much more difficult when starting from the right side of the room."
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},
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{
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"id": 80,
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"link": [4, 2],
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"name": "Use Flash Suit",
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"requires": [
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"note": "To save Energy, spark diagonally to get onto the pillar, then jump to the door."
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},
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{
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"id": 81,
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"link": [5, 1],
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"name": "Use Flash Suit",
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"requires": [
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]
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},
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{
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"id": 82,
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"link": [5, 2],
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"name": "Base",
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"requires": [
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"flashSuitChecked": true
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},
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{
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"id": 83,
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"link": [5, 4],
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"name": "Base",
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"requires": [
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"flashSuitChecked": true
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},
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{
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"id": 84,
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"link": [5, 4],
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"name": "Frozen Evir",
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"requires": [
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]
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},
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{
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"id": 85,
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"link": [5, 4],
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"name": "Power Bomb and Freeze Evir",
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"requires": [
@@ -2098,6 +2106,6 @@
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]
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}
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],
2101-
"nextStratId": 78,
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"nextStratId": 86,
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"nextNotableId": 16
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}

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