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feedback updates
1 parent 4aeeca4 commit 7a6d9b9

5 files changed

Lines changed: 25 additions & 2 deletions

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region/brinstar/green/Etecoon Energy Tank Room.json

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@@ -965,6 +965,27 @@
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"Freezing the lower one may be made easier or damageless by scrolling the camera when the Beetom is in the correct position and freezing it with a hero shot from the right."
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]
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},
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{
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"link": [3, 3],
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"name": "X-Mode, Leave Shinecharged",
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"requires": [
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"canXMode",
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"h_XModeThornHit",
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"h_shinechargeMaxRunway",
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{"shineChargeFrames": 60}
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],
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"exitCondition": {
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"leaveShinecharged": {}
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},
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"note": [
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"With some dash speed, bounce into the opening of the spikeway, and enter X-mode.",
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"The spike knockback will push Samus back out of the spikeway."
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],
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"detailNote": [
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"By holding an angle button, it is possible turn around in X-mode without losing dash speed.",
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"Arm pumps can be used to get close to the ledge before shinecharging, to leave with more frames remaining."
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]
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},
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{
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"id": 79,
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"link": [3, 3],

region/brinstar/kraid/Kraid Eye Door Room.json

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"canXMode",
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{"thornHits": 2},
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"h_shinechargeMaxRunway",
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"canBeVeryPatient",
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{"shineChargeFrames": 110}
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],
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"exitCondition": {
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"canXMode",
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{"thornHits": 2},
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"h_shinechargeMaxRunway",
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"canBeVeryPatient",
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{"shineChargeFrames": 155}
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],
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"exitCondition": {

region/brinstar/pink/Pink Brinstar Wave Gate Room.json

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@@ -196,6 +196,8 @@
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"link": [1, 1],
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"name": "X-Mode, Leave Shinecharged",
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"requires": [
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{"obstaclesCleared": ["A"]},
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"h_destroyBombWalls",
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"canXMode",
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"h_XModeSpikeHit",
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"h_XModeSpikeHit",

region/brinstar/red/Red Brinstar Fireflea Room.json

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@@ -458,6 +458,7 @@
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"canXMode",
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{"spikeHits": 2},
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"h_shinechargeMaxRunway",
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"canShinechargeMovementTricky",
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{"shinespark": {"frames": 105, "excessFrames": 6}}
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],
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"flashSuitChecked": true,

tech.json

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@@ -2389,6 +2389,7 @@
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"otherRequires": [
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"XRayScope",
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"Morph",
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"canStationarySpinJump",
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{"noFlashSuit": {}}
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],
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"note": [

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