|
42 | 42 | "requires": [ |
43 | 43 | "f_KilledMetroidRoom4" |
44 | 44 | ], |
45 | | - "flashSuitChecked": true |
| 45 | + "flashSuitChecked": true, |
| 46 | + "blueSuitChecked": true |
46 | 47 | } |
47 | 48 | ], |
48 | 49 | "yields": ["f_ZebesAwake"] |
|
83 | 84 | "openEnd": 1 |
84 | 85 | } |
85 | 86 | }, |
86 | | - "flashSuitChecked": true |
| 87 | + "flashSuitChecked": true, |
| 88 | + "blueSuitChecked": true |
87 | 89 | }, |
88 | 90 | { |
89 | 91 | "id": 2, |
|
99 | 101 | } |
100 | 102 | }, |
101 | 103 | "flashSuitChecked": true, |
| 104 | + "blueSuitChecked": true, |
102 | 105 | "note": [ |
103 | 106 | "Kill or lure and freeze the Metroid down lower in the room off camera.", |
104 | 107 | "One simple setup to position a Rinka is to stand or crouch a couple tiles away from the edge of the runway and freeze the Rinka from the right spawner.", |
|
116 | 119 | "h_CrystalFlash" |
117 | 120 | ], |
118 | 121 | "flashSuitChecked": true, |
| 122 | + "blueSuitChecked": true, |
119 | 123 | "note": [ |
120 | 124 | "To avoid heavy Rinka damage, perform the Crystal Flash while backed against the left door or inside the open door frame.", |
121 | 125 | "Lay the Power Bomb immediately after destroying the Rinka with the closer spawn location." |
|
133 | 137 | "h_CrystalFlash" |
134 | 138 | ], |
135 | 139 | "flashSuitChecked": true, |
| 140 | + "blueSuitChecked": true, |
136 | 141 | "note": [ |
137 | 142 | "To avoid heavy Rinka damage, perform the Crystal Flash while backed against the left door or inside the open door frame.", |
138 | 143 | "Lay the Power Bomb immediately after destroying the Rinka with the closer spawn location." |
|
146 | 151 | "exitCondition": { |
147 | 152 | "leaveWithGModeSetup": {} |
148 | 153 | }, |
149 | | - "flashSuitChecked": true |
| 154 | + "flashSuitChecked": true, |
| 155 | + "blueSuitChecked": true |
150 | 156 | }, |
151 | 157 | { |
152 | 158 | "id": 5, |
|
156 | 162 | {"enemyDamage": {"enemy": "Rinka", "type": "contact", "hits": 1}} |
157 | 163 | ], |
158 | 164 | "gModeRegainMobility": {}, |
159 | | - "flashSuitChecked": true |
| 165 | + "flashSuitChecked": true, |
| 166 | + "blueSuitChecked": true |
160 | 167 | }, |
161 | 168 | { |
162 | 169 | "id": 6, |
|
174 | 181 | ], |
175 | 182 | "setsFlags": ["f_KilledMetroidRoom4"], |
176 | 183 | "flashSuitChecked": true, |
| 184 | + "blueSuitChecked": true, |
177 | 185 | "note": [ |
178 | 186 | "Kill the Metroids while artificially morphed without any movement items.", |
179 | 187 | "With just 5 Power Bombs, place one on the first platform to kill some Rinkas and to lure a second Metroid.", |
|
199 | 207 | {"ammo": {"type": "Super", "count": 10}} |
200 | 208 | ], |
201 | 209 | "flashSuitChecked": true, |
| 210 | + "blueSuitChecked": true, |
202 | 211 | "note": [ |
203 | 212 | "On entry, kill or dodge the first Rinkas then Crystal Flash directly above or below a Rinka Spawner." |
204 | 213 | ], |
|
220 | 229 | ], |
221 | 230 | "setsFlags": ["f_KilledMetroidRoom4"], |
222 | 231 | "flashSuitChecked": true, |
| 232 | + "blueSuitChecked": true, |
223 | 233 | "note": [ |
224 | 234 | "On entry, kill or dodge the first Rinkas then Crystal Flash. While in the light orb, Samus will be almost immune and the Metroids will take damage.", |
225 | 235 | "Lure the Metroids after Crystal Flashing, and return to the light orb to kill them." |
|
243 | 253 | ], |
244 | 254 | "setsFlags": ["f_KilledMetroidRoom4"], |
245 | 255 | "flashSuitChecked": true, |
| 256 | + "blueSuitChecked": true, |
246 | 257 | "note": [ |
247 | 258 | "On entry, Crystal Flash, then lure the Metroids to the light orb.", |
248 | 259 | "Note that it is necessary to exit G-Mode before exiting the room in order for the Metroids to remain killed.", |
|
257 | 268 | "requires": [ |
258 | 269 | "f_KilledMetroidRoom4" |
259 | 270 | ], |
260 | | - "flashSuitChecked": true |
| 271 | + "flashSuitChecked": true, |
| 272 | + "blueSuitChecked": true |
261 | 273 | }, |
262 | 274 | { |
263 | 275 | "id": 8, |
|
275 | 287 | ]} |
276 | 288 | ], |
277 | 289 | "setsFlags": ["f_KilledMetroidRoom4"], |
278 | | - "flashSuitChecked": true |
| 290 | + "flashSuitChecked": true, |
| 291 | + "blueSuitChecked": true |
279 | 292 | }, |
280 | 293 | { |
281 | 294 | "id": 9, |
|
289 | 302 | {"metroidFrames": 200} |
290 | 303 | ], |
291 | 304 | "setsFlags": ["f_KilledMetroidRoom4"], |
292 | | - "flashSuitChecked": true |
| 305 | + "flashSuitChecked": true, |
| 306 | + "blueSuitChecked": true |
293 | 307 | }, |
294 | 308 | { |
295 | 309 | "id": 10, |
|
303 | 317 | "canDodgeWhileShooting" |
304 | 318 | ], |
305 | 319 | "setsFlags": ["f_KilledMetroidRoom4"], |
306 | | - "flashSuitChecked": true |
| 320 | + "flashSuitChecked": true, |
| 321 | + "blueSuitChecked": true |
307 | 322 | }, |
308 | 323 | { |
309 | 324 | "id": 11, |
|
319 | 334 | ], |
320 | 335 | "setsFlags": ["f_KilledMetroidRoom4"], |
321 | 336 | "flashSuitChecked": true, |
| 337 | + "blueSuitChecked": true, |
322 | 338 | "note": [ |
323 | 339 | "Group the Metroids by descending the room.", |
324 | 340 | "Then Kill all three Metroids with Power Bombs while avoiding damage." |
|
332 | 348 | "canDodgeWhileShooting", |
333 | 349 | {"or": [ |
334 | 350 | "ScrewAttack", |
| 351 | + {"haveBlueSuit": {}}, |
335 | 352 | {"and": [ |
336 | 353 | "Ice", |
337 | 354 | "Morph" |
|
347 | 364 | ]} |
348 | 365 | ], |
349 | 366 | "flashSuitChecked": true, |
| 367 | + "blueSuitChecked": true, |
350 | 368 | "note": "Note that angle-down shots with a Metroid on Samus are unreliable, so it is recommended to jump and shoot down to open the door if one grabs her." |
351 | 369 | }, |
352 | 370 | { |
|
355 | 373 | "name": "Harder Evade", |
356 | 374 | "requires": [ |
357 | 375 | "canMetroidAvoid", |
358 | | - "Morph" |
| 376 | + "Morph", |
| 377 | + {"metroidFrames": 20} |
359 | 378 | ], |
360 | 379 | "flashSuitChecked": true, |
361 | | - "note": "Run under the top Metroid then roll beneath the second and third." |
| 380 | + "blueSuitChecked": true, |
| 381 | + "note": "Run under the top Metroid then roll beneath the second and third.", |
| 382 | + "devNote": [ |
| 383 | + "This expects taking some damage through the door transition.", |
| 384 | + "It is possible to avoid all damage, but that would be easier using the Top Metroid Avoid notable (no point in using Morph)." |
| 385 | + ] |
362 | 386 | }, |
363 | 387 | { |
364 | 388 | "id": 14, |
|
370 | 394 | "canCarefulJump" |
371 | 395 | ], |
372 | 396 | "flashSuitChecked": true, |
| 397 | + "blueSuitChecked": true, |
373 | 398 | "note": [ |
374 | 399 | "Avoid all of the Rinkas and Metroids with no equipment and taking no damage.", |
375 | 400 | "One way to do this is to bait the top Rinkas to fire upwards, and then carefully spinjump around each corner as the Metroid below passes by." |
|
380 | 405 | "link": [1, 2], |
381 | 406 | "name": "Tank the Damage", |
382 | 407 | "requires": [ |
| 408 | + "canDash", |
383 | 409 | {"metroidFrames": 240} |
384 | 410 | ], |
385 | 411 | "exitCondition": { |
|
406 | 432 | } |
407 | 433 | ], |
408 | 434 | "flashSuitChecked": true, |
| 435 | + "blueSuitChecked": true, |
409 | 436 | "note": [ |
410 | 437 | "Taking a rinka hit stops the Metroid damage for a while and is less damage.", |
411 | 438 | "Note that angle-down shots with a Metroid on Samus are unreliable, so it is recommended to jump and shoot down to open the door." |
|
437 | 464 | }, |
438 | 465 | "unlocksDoors": [{"types": ["ammo"], "requires": []}], |
439 | 466 | "flashSuitChecked": true, |
| 467 | + "blueSuitChecked": true, |
440 | 468 | "note": [ |
441 | 469 | "Use X-ray immediately after shinecharging, in order to be able to dodge the Rinkas.", |
442 | 470 | "Use spring ball to bounce through the 3-tile-high portion." |
|
493 | 521 | "requires": [ |
494 | 522 | "f_KilledMetroidRoom4" |
495 | 523 | ], |
496 | | - "flashSuitChecked": true |
| 524 | + "flashSuitChecked": true, |
| 525 | + "blueSuitChecked": true |
497 | 526 | }, |
498 | 527 | { |
499 | 528 | "id": 18, |
|
512 | 541 | {"enemyDamage": {"enemy": "Rinka", "type": "contact", "hits": 1}} |
513 | 542 | ]} |
514 | 543 | ], |
515 | | - "flashSuitChecked": true |
| 544 | + "flashSuitChecked": true, |
| 545 | + "blueSuitChecked": true |
516 | 546 | }, |
517 | 547 | { |
518 | 548 | "id": 37, |
|
551 | 581 | ]} |
552 | 582 | ], |
553 | 583 | "setsFlags": ["f_KilledMetroidRoom4"], |
554 | | - "flashSuitChecked": true |
| 584 | + "flashSuitChecked": true, |
| 585 | + "blueSuitChecked": true |
555 | 586 | }, |
556 | 587 | { |
557 | 588 | "id": 20, |
|
573 | 604 | ], |
574 | 605 | "setsFlags": ["f_KilledMetroidRoom4"], |
575 | 606 | "flashSuitChecked": true, |
| 607 | + "blueSuitChecked": true, |
576 | 608 | "note": [ |
577 | 609 | "Climb to the middle section and kill all three Metroids while taking damage.", |
578 | 610 | "Or use a tricky jump morph into the bottom left corner of room to kill all three Metroids from the bottom section." |
|
595 | 627 | ], |
596 | 628 | "setsFlags": ["f_KilledMetroidRoom4"], |
597 | 629 | "flashSuitChecked": true, |
| 630 | + "blueSuitChecked": true, |
598 | 631 | "note": "Move to the middle section after the first Metroid has died to kill the remaining two." |
599 | 632 | }, |
600 | 633 | { |
|
611 | 644 | ], |
612 | 645 | "setsFlags": ["f_KilledMetroidRoom4"], |
613 | 646 | "flashSuitChecked": true, |
| 647 | + "blueSuitChecked": true, |
614 | 648 | "note": [ |
615 | 649 | "Take out the lower two Metroids with Power Bombs while avoiding damage.", |
616 | 650 | "Then Kill the remaining one with three more Power Bombs." |
|
635 | 669 | ], |
636 | 670 | "setsFlags": ["f_KilledMetroidRoom4"], |
637 | 671 | "flashSuitChecked": true, |
| 672 | + "blueSuitChecked": true, |
638 | 673 | "note": [ |
639 | 674 | "Move to the left side of the lowest section and jump morph before placing the Power Bomb to kill all three Metroids.", |
640 | 675 | "Then Kill all three Metroids with Power Bombs while avoiding damage." |
|
648 | 683 | {"notable": "Bottom Metroid Avoid"}, |
649 | 684 | "canMetroidAvoid", |
650 | 685 | "canDodgeWhileShooting", |
651 | | - "canCarefulJump" |
| 686 | + "canCarefulJump", |
| 687 | + {"or": [ |
| 688 | + "canDash", |
| 689 | + "canInsaneJump" |
| 690 | + ]} |
652 | 691 | ], |
653 | 692 | "flashSuitChecked": true, |
| 693 | + "blueSuitChecked": true, |
654 | 694 | "note": [ |
655 | 695 | "Avoid all of the Rinkas and Metroids with no equipment and taking no damage.", |
656 | 696 | "Begin by shooting the bottom Metroid hold it in place, and wait right below the first ledge.", |
|
663 | 703 | "link": [2, 1], |
664 | 704 | "name": "Tank the Damage", |
665 | 705 | "requires": [ |
| 706 | + "canDash", |
666 | 707 | {"enemyDamage": {"enemy": "Rinka", "type": "contact", "hits": 1}}, |
667 | 708 | {"metroidFrames": 256} |
668 | 709 | ], |
|
686 | 727 | {"types": ["powerbomb"], "requires": []} |
687 | 728 | ], |
688 | 729 | "flashSuitChecked": true, |
| 730 | + "blueSuitChecked": true, |
689 | 731 | "note": "Taking a rinka hit stops the Metroid damage for a while and is less damage.", |
690 | 732 | "devNote": [ |
691 | 733 | "Avoiding Rinkas is more difficult than getting hit, so it is not important to know to want to get hit.", |
|
705 | 747 | {"shinespark": {"frames": 1, "excessFrames": 1}} |
706 | 748 | ], |
707 | 749 | "flashSuitChecked": true, |
| 750 | + "blueSuitChecked": true, |
708 | 751 | "devNote": [ |
709 | 752 | "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark.", |
710 | 753 | "This requires the Metroids to be killed, because otherwise Samus will be grabbed on entry, and the other 2->1 strats won't work." |
|
720 | 763 | ], |
721 | 764 | "bypassesDoorShell": "yes", |
722 | 765 | "flashSuitChecked": true, |
| 766 | + "blueSuitChecked": true, |
723 | 767 | "note": [ |
724 | 768 | "Use two frozen Rinkas to clip down past the door shell.", |
725 | 769 | "Time the Rinkas to be at correct heights by killing both, starting with the higher Rinka.", |
|
778 | 822 | ], |
779 | 823 | "gModeRegainMobility": {}, |
780 | 824 | "flashSuitChecked": true, |
| 825 | + "blueSuitChecked": true, |
781 | 826 | "note": "If alive, the Metroids do up to 78 damage before the Rinka hits. Entering through the middle of the door will require less damage." |
782 | 827 | }, |
783 | 828 | { |
|
795 | 840 | {"ammo": {"type": "Super", "count": 10}} |
796 | 841 | ], |
797 | 842 | "flashSuitChecked": true, |
| 843 | + "blueSuitChecked": true, |
798 | 844 | "note": [ |
799 | 845 | "On entry, kill or dodge the first Rinkas then Crystal Flash directly above or below a Rinka Spawner." |
800 | 846 | ], |
|
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