449449 ],
450450 "flashSuitChecked" : false
451451 },
452+ {
453+ "link" : [1 , 2 ],
454+ "name" : " Ridley Grab Door Lock Skip" ,
455+ "requires" : [
456+ {"notable" : " Ridley Grab Door Lock Skip" },
457+ " canUseEnemies" ,
458+ {"heatFrames" : 745 },
459+ " h_usePowerBomb" ,
460+ {"autoReserveTrigger" : {}},
461+ {"enemyDamage" : {"enemy" : " Ridley" , "type" : " contact" , "hits" : 2 }},
462+ {"heatFrames" : 310 },
463+ {"or" : [
464+ {"and" : [
465+ {"not" : " f_DefeatedRidley" },
466+ " canRiskPermanentLossOfAccess"
467+ ]},
468+ " canWalljump" ,
469+ " SpaceJump" ,
470+ {"and" : [
471+ " HiJump" ,
472+ " canSpringBallJumpMidAir"
473+ ]},
474+ {"and" : [
475+ " HiJump" ,
476+ " canSpeedyJump" ,
477+ " canTrickyJump"
478+ ]},
479+ " canJumpIntoIBJ"
480+ ]}
481+ ],
482+ "bypassesDoorShell" : true ,
483+ "flashSuitChecked" : true ,
484+ "note" : [
485+ " Manipulate Ridley into a pogo pattern facing left." ,
486+ " Morph and position near the center of the leftmost tile of the platform." ,
487+ " When Ridley is descending above Samus and about to pound the ground with his tail," ,
488+ " place a Power Bomb and immediately unmorph to get grabbed, triggering auto-reserves." ,
489+ " Ridley will fly away from the Power Bomb explosion," ,
490+ " carrying Samus to the top right into the door transition."
491+ ]
492+ },
452493 {
453494 "id" : 3 ,
454495 "link" : [1 , 3 ],
10051046 " In G-Mode, use 30 Supers to end the fight quickly, carefully avoiding the invisible fireballs that Ridley spawns." ,
10061047 " Use X-Ray to exit G-Mode precisely at the end of the fight just before drops spawn."
10071048 ]
1049+ },
1050+ {
1051+ "id" : 4 ,
1052+ "name" : " Ridley Grab Door Lock Skip" ,
1053+ "note" : [
1054+ " Use a Power Bomb explosion and auto-reserve trigger to manipulate Ridley into grabbing Samus and carrying her through the top right door."
1055+ ]
10081056 }
10091057 ],
10101058 "nextStratId" : 35 ,
1011- "nextNotableId" : 4
1059+ "nextNotableId" : 5
10121060}
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