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Move Dodge Strats
1 parent a5e8935 commit 9d10183

1 file changed

Lines changed: 38 additions & 60 deletions

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region/lowernorfair/east/Red Kihunter Shaft.json

Lines changed: 38 additions & 60 deletions
Original file line numberDiff line numberDiff line change
@@ -956,6 +956,35 @@
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"flashSuitChecked": true,
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"blueSuitChecked": true
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},
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{
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"id": 72,
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"link": [3, 5],
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"name": "Kihunter Manipulation from Middle Door",
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"entranceCondition": {
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"comeInNormally": {}
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},
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"requires": [
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{"notable": "Kihunter Manipulation from Middle Door"},
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"canDash",
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"canStopOnADime",
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"canTrickyDodgeEnemies",
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{"or": [
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"HiJump",
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"canWalljump"
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]},
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{"heatFrames": 490}
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],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
980+
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
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"Stop on a dime on entry for positioning, because it is precise.",
982+
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
983+
"Quickly jump to the higher level and run into the left wall.",
984+
"Wait there for half a second; it helps to jump into the wall.",
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"The 2 Kihunters should be grouped above Samus and out of the way."
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]
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},
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{
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"id": 27,
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"link": [3, 5],
@@ -1156,6 +1185,9 @@
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"id": 35,
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"link": [3, 7],
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"name": "Kihunter Dodge (Bottom)",
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"entranceCondition": {
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"comeInNormally": {}
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},
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"requires": [
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{"notable": "Kihunter Dodge"},
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"canTrickyDodgeEnemies",
@@ -1165,32 +1197,6 @@
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"blueSuitChecked": true,
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"note": "The Kihunter can be baited by jumping into the door then walking left."
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},
1168-
{
1169-
"id": 36,
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"link": [3, 7],
1171-
"name": "Kihunter Manipulation from Middle Door (Bottom)",
1172-
"requires": [
1173-
{"notable": "Kihunter Manipulation from Middle Door"},
1174-
"canStopOnADime",
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"canDash",
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"canTrickyDodgeEnemies",
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{"or": [
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"HiJump",
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"canWalljump"
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]},
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{"heatFrames": 80}
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],
1183-
"flashSuitChecked": true,
1184-
"blueSuitChecked": true,
1185-
"note": [
1186-
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
1187-
"Stop on a dime on entry for positioning, because it is precise.",
1188-
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
1189-
"Quickly jump to the higher level and run into the left wall.",
1190-
"Wait there for half a second; it helps to jump into the wall.",
1191-
"The 2 Kihunters should be grouped above Samus and out of the way."
1192-
]
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},
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{
11951201
"id": 95,
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"link": [4, 1],
@@ -2093,40 +2099,13 @@
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{"notable": "Kihunter Dodge"},
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"canDash",
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"canTrickyDodgeEnemies",
2096-
{"heatFrames": 710}
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],
2098-
"flashSuitChecked": true,
2099-
"blueSuitChecked": true,
2100-
"note": [
2101-
"The Middle Kihunter can be jumped past by waiting for the right timing, if it is in the way.",
2102-
"Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.",
2103-
"It is possible the two Kihunters group up in the middle which may not be possible to pass without taking damage."
2104-
]
2105-
},
2106-
{
2107-
"id": 72,
2108-
"link": [7, 5],
2109-
"name": "Kihunter Manipulation from Middle Door (Top)",
2110-
"requires": [
2111-
{"notable": "Kihunter Manipulation from Middle Door"},
2112-
"canDash",
2113-
"canStopOnADime",
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"canTrickyDodgeEnemies",
2115-
{"or": [
2116-
"HiJump",
2117-
"canWalljump"
2118-
]},
2119-
{"heatFrames": 490}
2102+
{"heatFrames": 610}
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],
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"flashSuitChecked": true,
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"blueSuitChecked": true,
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"note": [
2124-
"Manipulate the Three Kihunters to avoid all of them when entering the room from the Save room door.",
2125-
"Stop on a dime on entry for positioning, because it is precise.",
2126-
"Wait 1 second then run or Morph and roll left, past the swooping kihunter.",
2127-
"Quickly jump to the higher level and run into the left wall.",
2128-
"Wait there for half a second; it helps to jump into the wall.",
2129-
"The 2 Kihunters should be grouped above Samus and out of the way."
2107+
"Wait near the left wall for a brief time for the middle area to be clear of Kihunters.",
2108+
"If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past."
21302109
]
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}
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],
@@ -2135,10 +2114,9 @@
21352114
"id": 1,
21362115
"name": "Kihunter Dodge",
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"note": [
2138-
"When coming from the Save room door, the first Kihunter can be baited by jumping into the door then walking left.",
2139-
"The second Kihunter can be jumped past by waiting for the right timing, if it is in the way.",
2140-
"Wait for the top Kihunter to exit the corridor and wait just below so that it will bonk the wall when it attempts to swoop, then jump past.",
2141-
"It is possible the second and third Kihunters group up in the middle which may not be possible to pass without taking damage."
2117+
"Stand near the door and jump up once the first Kihunter comes on screen",
2118+
"Wait near the left wall for a brief time for the middle area to be clear of Kihunters.",
2119+
"If the top Kihunter is above, wait for it to exit the corridor and avoid its lunge and jump past."
21422120
]
21432121
},
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{

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