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Merge pull request #1831 from vg-json-data/auto-run-scripts
Run Scripts
2 parents 6a6e16c + 8a24f92 commit a1cd09c

16 files changed

Lines changed: 60 additions & 40 deletions

region/brinstar/blue/Morph Ball Room.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -776,6 +776,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 66,
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"link": [2, 2],
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"name": "Carry G-Mode Back Up the Elevator",
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"entranceCondition": {
@@ -1192,7 +1193,7 @@
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]
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}
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],
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"nextStratId": 66,
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"nextStratId": 67,
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"notables": [],
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"nextNotableId": 1
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}

region/brinstar/green/Green Brinstar Main Shaft.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -378,6 +378,7 @@
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],
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"strats": [
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{
381+
"id": 248,
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"link": [1, 1],
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"name": "Carry G-Mode Back Up the Elevator",
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"entranceCondition": {
@@ -4784,7 +4785,7 @@
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"flashSuitChecked": true
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}
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],
4787-
"nextStratId": 248,
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"nextStratId": 249,
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"notables": [
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{
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"id": 1,

region/brinstar/kraid/Warehouse Entrance.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -379,6 +379,7 @@
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"note": "In order to align and place a Power Bomb at the correct pixel, jump and morph before hitting the ceiling."
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},
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{
382+
"id": 45,
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"link": [2, 2],
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"name": "Carry G-Mode Back Down the Elevator",
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"entranceCondition": {
@@ -713,7 +714,7 @@
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]
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}
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],
716-
"nextStratId": 45,
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"nextStratId": 46,
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"notables": [
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{
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"id": 1,

region/brinstar/red/Caterpillar Room.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1926,6 +1926,7 @@
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"flashSuitChecked": true
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},
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{
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"id": 99,
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"link": [6, 6],
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"name": "Carry G-Mode Back Up the Elevator",
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"entranceCondition": {
@@ -1986,7 +1987,7 @@
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]
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}
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],
1989-
"nextStratId": 99,
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"nextStratId": 100,
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"notables": [],
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"nextNotableId": 1
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}

region/crateria/east/West Ocean.json

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -840,6 +840,7 @@
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"note": "Jump through the door and shoot it open as you enter, landing on the door frame to avoid falling."
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},
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{
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"id": 140,
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"link": [4, 4],
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"name": "Door Stuck, Open Door",
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"entranceCondition": {
@@ -849,9 +850,7 @@
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"canPrepareForNextRoom",
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{"doorUnlockedAtNode": 4}
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],
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"unlocksDoors": [
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{"types": ["ammo"], "requires": []}
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]
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"unlocksDoors": [{"types": ["ammo"], "requires": []}]
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},
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{
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"id": 29,
@@ -1108,6 +1107,7 @@
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"requires": []
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},
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{
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"id": 141,
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"link": [4, 5],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -2796,7 +2796,7 @@
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]
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}
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],
2799-
"nextStratId": 140,
2799+
"nextStratId": 142,
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"notables": [
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{
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"id": 1,

region/lowernorfair/east/Amphitheatre.json

Lines changed: 6 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -177,6 +177,7 @@
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"devNote": "FIXME: Add acid-filled version of the runway, and requirements to unlock the door with Missiles and Power Bombs."
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},
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{
180+
"id": 40,
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"link": [1, 1],
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"name": "Land in Door Frame",
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"entranceCondition": {
@@ -195,6 +196,7 @@
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"devNote": "This would technically clear A, but depending on what is being done here, there will likely be too much acid to cross the room."
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},
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{
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"id": 41,
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"link": [1, 1],
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"name": "Door Stuck, Open Door",
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"entranceCondition": {
@@ -205,9 +207,7 @@
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{"heatFrames": 55},
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{"doorUnlockedAtNode": 1}
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],
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"unlocksDoors": [
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{"types": ["ammo"], "requires": []}
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],
210+
"unlocksDoors": [{"types": ["ammo"], "requires": []}],
211211
"devNote": "This would technically clear A, but depending on what is being done here, there will likely be too much acid to cross the room."
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},
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{
@@ -357,6 +357,7 @@
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]
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},
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{
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"id": 42,
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"link": [1, 3],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -406,6 +407,7 @@
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"clearsObstacles": ["A"]
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},
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{
410+
"id": 43,
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"link": [1, 5],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -1087,7 +1089,7 @@
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]
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}
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],
1090-
"nextStratId": 40,
1092+
"nextStratId": 44,
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"notables": [
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{
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"id": 1,

region/lowernorfair/east/Fast Pillars Setup Room.json

Lines changed: 5 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1438,6 +1438,7 @@
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"note": ["Falling to the right of the floating platform is faster."]
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},
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{
1441+
"id": 88,
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"link": [4, 1],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -1673,6 +1674,7 @@
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]
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},
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{
1677+
"id": 89,
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"link": [4, 4],
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"name": "Door Stuck, Open Door",
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"entranceCondition": {
@@ -1683,11 +1685,10 @@
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{"heatFrames": 55},
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{"doorUnlockedAtNode": 4}
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],
1686-
"unlocksDoors": [
1687-
{"types": ["ammo"], "requires": []}
1688-
]
1688+
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
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},
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{
1691+
"id": 90,
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"link": [4, 4],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -1933,7 +1934,7 @@
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]
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}
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],
1936-
"nextStratId": 88,
1937+
"nextStratId": 91,
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"notables": [],
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"nextNotableId": 1
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}

region/lowernorfair/east/Ridley's Room.json

Lines changed: 5 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -146,6 +146,7 @@
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}
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},
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{
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"id": 20,
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"link": [2, 2],
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"name": "Land in Door Frame",
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"entranceCondition": {
@@ -163,6 +164,7 @@
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]
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},
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{
167+
"id": 21,
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"link": [2, 2],
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"name": "Door Stuck, Open Door",
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"entranceCondition": {
@@ -173,9 +175,7 @@
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{"heatFrames": 55},
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{"doorUnlockedAtNode": 2}
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],
176-
"unlocksDoors": [
177-
{"types": ["ammo"], "requires": []}
178-
]
178+
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
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},
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{
181181
"id": 14,
@@ -289,6 +289,7 @@
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]
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},
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{
292+
"id": 22,
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"link": [2, 3],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -402,7 +403,7 @@
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"flashSuitChecked": true
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}
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],
405-
"nextStratId": 20,
406+
"nextStratId": 23,
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"notables": [
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{
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"id": 1,

region/lowernorfair/west/Screw Attack Room.json

Lines changed: 6 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -657,6 +657,7 @@
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}
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},
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{
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"id": 111,
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"link": [2, 2],
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"name": "Land in Door Frame",
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"entranceCondition": {
@@ -674,6 +675,7 @@
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]
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},
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{
678+
"id": 112,
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"link": [2, 2],
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"name": "Door Stuck, Open Door",
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"entranceCondition": {
@@ -684,9 +686,7 @@
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{"heatFrames": 55},
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{"doorUnlockedAtNode": 2}
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],
687-
"unlocksDoors": [
688-
{"types": ["ammo"], "requires": []}
689-
]
689+
"unlocksDoors": [{"types": ["ammo"], "requires": []}]
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},
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{
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"id": 14,
@@ -1152,6 +1152,7 @@
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]
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},
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{
1155+
"id": 113,
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"link": [2, 5],
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"entranceCondition": {
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"comeInNormally": {}
@@ -1162,6 +1163,7 @@
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]
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},
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{
1166+
"id": 114,
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"link": [2, 5],
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"name": "Fall Into Room With Mockball",
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"entranceCondition": {
@@ -2194,7 +2196,7 @@
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"flashSuitChecked": true
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}
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],
2197-
"nextStratId": 111,
2199+
"nextStratId": 115,
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"notables": [
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{
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"id": 2,

region/maridia/inner-yellow/Maridia Elevator Room.json

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -845,6 +845,7 @@
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"flashSuitChecked": true
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},
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{
848+
"id": 43,
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"link": [3, 3],
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"name": "Carry G-Mode Back Up the Elevator",
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"entranceCondition": {
@@ -885,7 +886,7 @@
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"flashSuitChecked": true
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}
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],
888-
"nextStratId": 43,
889+
"nextStratId": 44,
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"notables": [],
890891
"nextNotableId": 1
891892
}

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