300300 "leaveWithTemporaryBlue" : {}
301301 }
302302 },
303+ {
304+ "link" : [1 , 1 ],
305+ "name" : " Sidehopper Farm" ,
306+ "requires" : [
307+ {"resetRoom" : {"nodes" : [1 ]}},
308+ {"or" : [
309+ {"and" : [
310+ " ScrewAttack" ,
311+ {"cycleFrames" : 310 }
312+ ]},
313+ {"and" : [
314+ " Plasma" ,
315+ {"cycleFrames" : 440 }
316+ ]},
317+ {"and" : [
318+ " Wave" ,
319+ " Spazer" ,
320+ " canDodgeWhileShooting" ,
321+ {"cycleFrames" : 500 }
322+ ]},
323+ {"and" : [
324+ {"notable" : " Doorway Sidehopper Kill" },
325+ {"doorUnlockedAtNode" : 1 },
326+ " canTrickyDodgeEnemies" ,
327+ {"or" : [
328+ {"and" : [
329+ " Wave" ,
330+ {"cycleFrames" : 750 }
331+ ]},
332+ {"and" : [
333+ " Spazer" ,
334+ {"cycleFrames" : 840 }
335+ ]},
336+ {"and" : [
337+ " Ice" ,
338+ {"cycleFrames" : 1000 }
339+ ]},
340+ {"cycleFrames" : 1440 }
341+ ]}
342+ ]}
343+ ]}
344+ ],
345+ "clearsObstacles" : [" A" ],
346+ "resetsObstacles" : [" B" ],
347+ "farmCycleDrops" : [
348+ {"enemy" : " Sidehopper" , "count" : 2 }
349+ ]
350+ },
303351 {
304352 "id" : 10 ,
305353 "link" : [1 , 1 ],
481529 "link" : [1 , 4 ],
482530 "name" : " Doorway Sidehopper Kill" ,
483531 "requires" : [
532+ {"notable" : " Doorway Sidehopper Kill" },
484533 {"doorUnlockedAtNode" : 1 },
485- " canDodgeWhileShooting" ,
486- {"or" : [
487- " Morph" ,
488- " Spazer" ,
489- " Wave" ,
490- " Plasma" ,
491- {"enemyKill" : {
492- "enemies" : [[" Sidehopper" ]],
493- "explicitWeapons" : [" Missile" ]
494- }},
495- {"enemyDamage" : {"enemy" : " Sidehopper" , "type" : " contact" , "hits" : 2 }},
496- " canTrickyJump"
497- ]}
534+ " canTrickyDodgeEnemies"
498535 ],
499536 "clearsObstacles" : [" A" ],
500537 "note" : [
501- " Open the door and kill the first hopper from inside the doorway. It won't be able to hit Samus for many jumps." ,
502- " It is possible to quickly get back to the right and crouch against the the ledge while aiming upward to safely kill the Sidehopper." ,
503- " Alternatively, morph can help with the second hopper, as it won't be able to hit Samus."
538+ " Open the door, walk a safe distance into the doorway, and turn around." ,
539+ " Wait for the Sidehopper to do 4 hops before beginning to shoot it." ,
540+ " It can then be safely killed from inside the doorway." ,
541+ " It is not recommended to moonwalk into the doorway," ,
542+ " as this carries risk of shooting the Sidehopper pre-maturely." ,
543+ " After bringing the second Hopper on camera," ,
544+ " quickly get back to the right and crouch against the the ledge while aiming upward to safely kill it."
545+ ],
546+ "detailNote" : [
547+ " Shooting the Sidehopper delays its AI, which affects its RNG on later hops." ,
548+ " If the Sidehopper is shot too early, it may do a short hop directly into the doorway." ,
549+ " After the Sidehopper initiates its 4th hop (in which it will land on the ground in front of the ledge)," ,
550+ " it will be stuck in a safe pattern for long enough to kill it," ,
551+ " regardless of whether it does large or small hops afterward."
504552 ]
505553 },
506554 {
889937 " Break spin just before you would hit the respawning crumble block, in order to clip up through it." ,
890938 " Then perform a crumble jump to make it out."
891939 ]
940+ },
941+ {
942+ "id" : 5 ,
943+ "name" : " Doorway Sidehopper Kill" ,
944+ "note" : [
945+ " Open the door, walk a safe distance into the doorway, and turn around." ,
946+ " Wait for the Sidehopper to do 4 hops before beginning to shoot it." ,
947+ " After bringing the second Hopper on camera," ,
948+ " quickly get back to the right and crouch against the the ledge while aiming upward to safely kill it."
949+ ]
892950 }
893951 ],
894952 "nextStratId" : 41 ,
895- "nextNotableId" : 5
953+ "nextNotableId" : 6
896954}
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