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Run Strat ID, Tech ID, and Notable ID Generator & Autoformatter
1 parent 4756fa2 commit ad7b1f7

24 files changed

Lines changed: 61 additions & 58 deletions

region/brinstar/pink/Pink Brinstar Wave Gate Room.json

Lines changed: 1 addition & 1 deletion
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@@ -1454,8 +1454,8 @@
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]}
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],
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"clearsObstacles": ["B"],
1457-
"flashSuitChecked": true,
14581457
"wallJumpAvoid": true,
1458+
"flashSuitChecked": true,
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"note": [
14601460
"Start the elevator ride by using Screw Attack or Pseudo Screw in the hole.",
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"Kago the elevator to fall back in and hit the elevator again. This is much easier while the elevator is still rising, but can still be done with Morph afterwards.",

region/crateria/central/Bomb Torizo Room.json

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@@ -158,8 +158,8 @@
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{"enemyDamage": {"enemy": "Bomb Torizo", "type": "contact", "hits": 3}}
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]}
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],
161-
"flashSuitChecked": true,
162-
"setsFlags": ["f_DefeatedBombTorizo"]
161+
"setsFlags": ["f_DefeatedBombTorizo"],
162+
"flashSuitChecked": true
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},
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{
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"id": 2,

region/crateria/central/Climb Supers Room.json

Lines changed: 4 additions & 4 deletions
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@@ -421,10 +421,10 @@
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"canDownGrab",
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{"shinespark": {"frames": 38, "excessFrames": 0}}
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],
424+
"flashSuitChecked": true,
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"note": [
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"Run, jump, and spark mid-air at a specific height to be able to down-grab onto the ledge."
426-
],
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"flashSuitChecked": true
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]
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},
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{
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"id": 68,
@@ -1688,8 +1688,8 @@
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]}
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]}
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],
1691-
"flashSuitChecked": true,
1692-
"clearsObstacles": ["A"]
1691+
"clearsObstacles": ["A"],
1692+
"flashSuitChecked": true
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},
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{
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"id": 63,

region/crateria/central/Climb.json

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Original file line numberDiff line numberDiff line change
@@ -1633,13 +1633,13 @@
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},
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"requires": [],
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"clearsObstacles": ["A"],
1636+
"flashSuitChecked": true,
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"note": "If needed, unmorph while passing through the blocks to break more than just the bottom one.",
16371638
"devNote": [
16381639
"If we had a comeInWithSpeedball entrance condition, it should be used instead.",
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"This strat is for using a remote runway in the previous room to get the speedball;",
16401641
"if the current runway were used then you could just run through with blue speed instead."
1641-
],
1642-
"flashSuitChecked": true
1642+
]
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},
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{
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"id": 70,
@@ -1992,13 +1992,13 @@
19921992
{"obstaclesNotCleared": ["B"]}
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]}
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],
1995-
"flashSuitChecked": true,
19961995
"exitCondition": {
19971996
"leaveWithRunway": {
19981997
"length": 29,
19991998
"openEnd": 0
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}
2001-
}
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},
2001+
"flashSuitChecked": true
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},
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{
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"id": 86,

region/crateria/central/Landing Site.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -619,8 +619,8 @@
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{"obstaclesCleared": ["A"]}
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]}
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],
622-
"flashSuitChecked": true,
623-
"clearsObstacles": ["A"]
622+
"clearsObstacles": ["A"],
623+
"flashSuitChecked": true
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},
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{
626626
"id": 14,

region/crateria/east/Crateria Kihunter Room.json

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -449,11 +449,11 @@
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{"enemyDamage": {"enemy": "Sciser", "type": "contact", "hits": 1}}
450450
]}
451451
],
452+
"flashSuitChecked": true,
452453
"note": [
453454
"Jump and aim down to lower the camera to see where the crabs are.",
454455
"Alternatively use a Power Bomb to kill them or risk tanking a hit."
455-
],
456-
"flashSuitChecked": true
456+
]
457457
},
458458
{
459459
"id": 21,

region/crateria/east/East Ocean.json

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@@ -1204,11 +1204,11 @@
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"canGravityJump",
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"canCarefulJump"
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],
1207+
"flashSuitChecked": true,
12071208
"note": [
12081209
"Gravity jump from the ledge to get up to the door.",
12091210
"This requires a moderately precise gravity jump and is much easier to prevent bonking while facing towards the left."
1210-
],
1211-
"flashSuitChecked": true
1211+
]
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},
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{
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"id": 47,

region/crateria/east/Homing Geemer Room.json

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@@ -79,8 +79,8 @@
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"openEnd": 0
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}
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},
82-
"flashSuitChecked": true,
83-
"unlocksDoors": [{"nodeId": 2, "types": ["ammo"], "requires": []}]
82+
"unlocksDoors": [{"nodeId": 2, "types": ["ammo"], "requires": []}],
83+
"flashSuitChecked": true
8484
},
8585
{
8686
"id": 20,

region/crateria/east/West Ocean.json

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Original file line numberDiff line numberDiff line change
@@ -2475,11 +2475,11 @@
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"Morph",
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"canCameraManip"
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],
2478+
"flashSuitChecked": true,
24782479
"note": [
24792480
"Crouch and shoot the shot blocks from afar. There is enough time to get past them without Gravity before they respawn.",
24802481
"If the shot blocks do not break, roll all the way to the left to reset the camera, then go back."
2481-
],
2482-
"flashSuitChecked": true
2482+
]
24832483
},
24842484
{
24852485
"id": 99,

region/lowernorfair/east/Amphitheatre.json

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@@ -1262,8 +1262,8 @@
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{"types": ["super"], "requires": []},
12631263
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
12641264
],
1265-
"flashSuitChecked": true,
12661265
"wallJumpAvoid": true,
1266+
"flashSuitChecked": true,
12671267
"note": [
12681268
"Acid allows for more time than water to perform Spring Ball jumps.",
12691269
"This gives just barely enough time to fit in three spring ball jumps."
@@ -1300,8 +1300,8 @@
13001300
{"types": ["super"], "requires": []},
13011301
{"types": ["missiles", "powerbomb"], "requires": ["never"]}
13021302
],
1303-
"flashSuitChecked": true,
13041303
"wallJumpAvoid": true,
1304+
"flashSuitChecked": true,
13051305
"note": [
13061306
"Perform a gravity jump followed by a springball jump to reach the left side door.",
13071307
"The gravity jump will only get high enough if it is within the last two frames, and the Spring Ball jump must be delayed and near the peak of the jump."

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