Skip to content

Commit ad9eead

Browse files
authored
feedback update
1 parent 72acf98 commit ad9eead

1 file changed

Lines changed: 9 additions & 7 deletions

File tree

region/brinstar/pink/Big Pink.json

Lines changed: 9 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -1932,8 +1932,7 @@
19321932
"Once it is up there, the bee will become stuck and the room will need to be reset.",
19331933
"But if the Reo does not fit in the hole, it is possible to just wait near the ledge for another slow hover to try again.",
19341934
"With this setup, there is a one-frame window in which the Reo can be frozen. Without a precise setup, there is typically no way to clip through without Morph and X-Ray."
1935-
],
1936-
"devNote": "This may be possible with a high pixel ice clip."
1935+
]
19371936
},
19381937
{
19391938
"link": [13, 5],
@@ -1967,18 +1966,21 @@
19671966
"canStaggeredWalljump",
19681967
"canCameraManip",
19691968
"canOffScreenMovement",
1970-
"Wave",
1969+
{"or": [
1970+
"Wave",
1971+
"Spazer"
1972+
]},
19711973
"canInsaneJump",
19721974
"h_canHighPixelIceClip"
19731975
],
19741976
"flashSuitChecked": true,
19751977
"note": [
19761978
"Raise a Zeb to be just below the crumble blocks and blindly freeze it to set up an ice clip to reach the Power Bomb room exit door.",
19771979
"Get a bug from the pipe to spawn facing left and freeze it while moving to the ledge below the Hopper room door.",
1978-
"Go above, then blindly freeze it with a diagonal downward shot at a pixel perfect height.",
1979-
"Go back down and shoot it again to freeze it with a diagonal upward shot while on the ground to avoid losing the flash suit.",
1980-
"If the Zeb is frozen again, but not in a usable spot, it is possible to wall jump in the shaft below the crumble and refreeze it with a diagonal downward shot.",
1981-
"Perform a very precise ledge grab onto the Zeb to then jump through the crumble block."
1980+
"While crouched, a spazer or wave beam shot will shoot through the floor in front of Samus.",
1981+
"Shoot then immediately jump so that the bug can be frozen at a pixel perfect height, which is higher than where it would typically be frozen (when not needing to preserve a flash suit).",
1982+
"Once frozen, wait for the bug to thaw, then blindly follow it to the left without letting it go off camera, which would cause it to despawn.",
1983+
"Refreeze it below the crumble blocks, perform a very precise ledge grab onto it, then jump through the crumble block to reach the door, all while carefully avoiding losing the flash suit."
19821984
]
19831985
},
19841986
{

0 commit comments

Comments
 (0)