|
118 | 118 | }, |
119 | 119 | "flashSuitChecked": true |
120 | 120 | }, |
121 | | - { |
122 | | - "id": 56, |
123 | | - "link": [1, 1], |
124 | | - "name": "G-Mode Overload PLMS with Camera Scroll Blocks", |
125 | | - "entranceCondition": { |
126 | | - "comeInWithGMode": { |
127 | | - "mode": "any", |
128 | | - "morphed": false |
129 | | - } |
130 | | - }, |
131 | | - "requires": [ |
132 | | - {"or": [ |
133 | | - "canWalljump", |
134 | | - "SpaceJump", |
135 | | - {"and": [ |
136 | | - "HiJump", |
137 | | - "canTrickyUseFrozenEnemies" |
138 | | - ]}, |
139 | | - {"and": [ |
140 | | - "HiJump", |
141 | | - "canSpringBallJumpMidAir" |
142 | | - ]} |
143 | | - ]} |
144 | | - ], |
145 | | - "collectsItems": [4], |
146 | | - "flashSuitChecked": true, |
147 | | - "blueSuitChecked": true |
148 | | - }, |
149 | | - { |
150 | | - "id": 57, |
151 | | - "link": [1, 1], |
152 | | - "name": "G-Mode Morph Overload PLMS with Camera Scroll Blocks - Blind IBJ to top", |
153 | | - "entranceCondition": { |
154 | | - "comeInWithGMode": { |
155 | | - "mode": "any", |
156 | | - "morphed": true |
157 | | - } |
158 | | - }, |
159 | | - "requires": [ |
160 | | - "h_artificialMorphIBJ", |
161 | | - "canOffScreenMovement" |
162 | | - ], |
163 | | - "collectsItems": [4], |
164 | | - "wallJumpAvoid": true, |
165 | | - "flashSuitChecked": true, |
166 | | - "blueSuitChecked": true |
167 | | - }, |
168 | 121 | { |
169 | 122 | "id": 2, |
170 | 123 | "link": [1, 1], |
|
306 | 259 | }, |
307 | 260 | "flashSuitChecked": true |
308 | 261 | }, |
| 262 | + { |
| 263 | + "id": 56, |
| 264 | + "link": [1, 1], |
| 265 | + "name": "G-Mode Overload PLMS with Camera Scroll Blocks", |
| 266 | + "entranceCondition": { |
| 267 | + "comeInWithGMode": { |
| 268 | + "mode": "any", |
| 269 | + "morphed": false |
| 270 | + } |
| 271 | + }, |
| 272 | + "requires": [ |
| 273 | + "canComplexGMode", |
| 274 | + {"or": [ |
| 275 | + "canWalljump", |
| 276 | + "SpaceJump", |
| 277 | + {"and": [ |
| 278 | + "HiJump", |
| 279 | + "canTrickyUseFrozenEnemies" |
| 280 | + ]}, |
| 281 | + {"and": [ |
| 282 | + "HiJump", |
| 283 | + "canSpringBallJumpMidAir" |
| 284 | + ]} |
| 285 | + ]} |
| 286 | + ], |
| 287 | + "collectsItems": [4], |
| 288 | + "flashSuitChecked": true, |
| 289 | + "blueSuitChecked": true |
| 290 | + }, |
| 291 | + { |
| 292 | + "id": 57, |
| 293 | + "link": [1, 1], |
| 294 | + "name": "G-Mode Morph Overload PLMS with Camera Scroll Blocks - Blind IBJ to top", |
| 295 | + "entranceCondition": { |
| 296 | + "comeInWithGMode": { |
| 297 | + "mode": "any", |
| 298 | + "morphed": true |
| 299 | + } |
| 300 | + }, |
| 301 | + "requires": [ |
| 302 | + "canComplexGMode", |
| 303 | + "h_artificialMorphIBJ", |
| 304 | + "canOffScreenMovement" |
| 305 | + ], |
| 306 | + "collectsItems": [4], |
| 307 | + "wallJumpAvoid": true, |
| 308 | + "flashSuitChecked": true, |
| 309 | + "blueSuitChecked": true |
| 310 | + }, |
309 | 311 | { |
310 | 312 | "id": 9, |
311 | 313 | "link": [1, 2], |
|
559 | 561 | ], |
560 | 562 | "devNote": "This setup takes damage, but you can farm before and after." |
561 | 563 | }, |
| 564 | + { |
| 565 | + "link": [1, 4], |
| 566 | + "name": "G-Mode Overload PLMS with Camera Scroll Blocks", |
| 567 | + "entranceCondition": { |
| 568 | + "comeInWithGMode": { |
| 569 | + "mode": "any", |
| 570 | + "morphed": false |
| 571 | + } |
| 572 | + }, |
| 573 | + "requires": [ |
| 574 | + "canOffScreenMovement", |
| 575 | + "canComplexGMode", |
| 576 | + {"or": [ |
| 577 | + "canWalljump", |
| 578 | + "SpaceJump", |
| 579 | + {"and": [ |
| 580 | + "HiJump", |
| 581 | + "canTrickyUseFrozenEnemies" |
| 582 | + ]}, |
| 583 | + {"and": [ |
| 584 | + "HiJump", |
| 585 | + "canSpringBallJumpMidAir" |
| 586 | + ]} |
| 587 | + ]}, |
| 588 | + {"or": [ |
| 589 | + "ScrewAttack", |
| 590 | + "h_usePowerBomb", |
| 591 | + {"and": [ |
| 592 | + "canBeLucky", |
| 593 | + "Morph" |
| 594 | + ]}, |
| 595 | + {"haveBlueSuit": {}}, |
| 596 | + {"enemyDamage": {"enemy": "Waver", "type": "contact", "hits": 1}} |
| 597 | + ]} |
| 598 | + ], |
| 599 | + "flashSuitChecked": true, |
| 600 | + "blueSuitChecked": true, |
| 601 | + "note": [ |
| 602 | + "Climbing the room and remaining at the top has a very high risk of getting hit by a Waver.", |
| 603 | + "Quickly move to the right and exit G-mode to fix the camera.", |
| 604 | + "It is possible to kill the Wavers off-screen with one or two Power Bombs or a blue suit; Screw Attack is also relatively safe.", |
| 605 | + "With Morph alone, it is possible to cross but requires some luck." |
| 606 | + ] |
| 607 | + }, |
| 608 | + { |
| 609 | + "link": [1, 4], |
| 610 | + "name": "G-Mode Morph Overload PLMS with Camera Scroll Blocks - Blind IBJ to top", |
| 611 | + "entranceCondition": { |
| 612 | + "comeInWithGMode": { |
| 613 | + "mode": "any", |
| 614 | + "morphed": true |
| 615 | + } |
| 616 | + }, |
| 617 | + "requires": [ |
| 618 | + "canOffScreenMovement", |
| 619 | + "canComplexGMode", |
| 620 | + "h_artificialMorphIBJ", |
| 621 | + {"or": [ |
| 622 | + "ScrewAttack", |
| 623 | + "h_artificialMorphPowerBomb", |
| 624 | + "canBeLucky", |
| 625 | + {"haveBlueSuit": {}}, |
| 626 | + {"enemyDamage": {"enemy": "Waver", "type": "contact", "hits": 1}} |
| 627 | + ]} |
| 628 | + ], |
| 629 | + "wallJumpAvoid": true, |
| 630 | + "flashSuitChecked": true, |
| 631 | + "blueSuitChecked": true, |
| 632 | + "note": [ |
| 633 | + "Climbing the room and remaining at the top has a very high risk of getting hit by a Waver.", |
| 634 | + "Quickly move to the right and exit G-mode to fix the camera.", |
| 635 | + "It is possible to kill the Wavers off-screen with one or two Power Bombs or a blue suit; Screw Attack is also relatively safe.", |
| 636 | + "Without any of those, it is best to roll to the right without unmorphing, and requires a bit of luck." |
| 637 | + ] |
| 638 | + }, |
562 | 639 | { |
563 | 640 | "id": 53, |
564 | 641 | "link": [1, 4], |
|
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