|
618 | 618 | "Charge", |
619 | 619 | "Wave", |
620 | 620 | {"or": [ |
621 | | - "canDodgeWhileShooting", |
| 621 | + "canTrickyJump", |
622 | 622 | "Plasma", |
623 | | - {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}}, |
624 | 623 | {"and": [ |
625 | 624 | "Spazer", |
| 625 | + "Ice" |
| 626 | + ]}, |
| 627 | + {"and": [ |
| 628 | + {"or": [ |
| 629 | + "canDodgeWhileShooting", |
| 630 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 631 | + ]}, |
626 | 632 | {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
627 | 633 | ]} |
628 | 634 | ]} |
629 | 635 | ], |
630 | 636 | "setsFlags": ["f_DefeatedBotwoon"], |
631 | 637 | "flashSuitChecked": true, |
632 | 638 | "blueSuitChecked": true, |
633 | | - "note": ["Fight Botwoon from behind the wall."], |
634 | | - "devNote": [ |
635 | | - "With Gravity, dodging the acid is pretty trivial.", |
636 | | - "Even without knowing about the distance trick expected in the suitless version." |
| 639 | + "note": [ |
| 640 | + "It is safest to pseudoscrew through any acid projectiles.", |
| 641 | + "Alternatively, standing on the stairs gives more time to run away." |
637 | 642 | ] |
638 | 643 | }, |
639 | 644 | { |
|
646 | 651 | "Charge", |
647 | 652 | "Wave", |
648 | 653 | {"or": [ |
649 | | - {"and": [ |
650 | | - "canDodgeWhileShooting", |
651 | | - "Morph" |
652 | | - ]}, |
| 654 | + "Plasma", |
| 655 | + "canTrickyDodgeEnemies", |
653 | 656 | {"and": [ |
654 | 657 | "canDodgeWhileShooting", |
655 | 658 | {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}} |
656 | 659 | ]}, |
657 | 660 | {"and": [ |
658 | | - "Plasma", |
659 | | - {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 661 | + "Spazer", |
| 662 | + "Ice", |
| 663 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}}, |
| 664 | + {"or": [ |
| 665 | + "canDodgeWhileShooting", |
| 666 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 667 | + ]} |
660 | 668 | ]}, |
661 | 669 | {"and": [ |
662 | 670 | "Spazer", |
663 | 671 | {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 4}} |
664 | 672 | ]}, |
665 | | - {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}} |
| 673 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}}, |
| 674 | + {"and": [ |
| 675 | + "canCameraManip", |
| 676 | + "canBePatient" |
| 677 | + ]} |
666 | 678 | ]} |
667 | 679 | ], |
668 | 680 | "setsFlags": ["f_DefeatedBotwoon"], |
|
693 | 705 | { |
694 | 706 | "id": 32, |
695 | 707 | "link": [2, 2], |
696 | | - "name": "Back-Side Waveless Microwave", |
| 708 | + "name": "Back-Side Magic Pixel Fight (Plasma)", |
697 | 709 | "requires": [ |
698 | 710 | {"notable": "Back-Side Magic Pixel Beam Fight"}, |
699 | 711 | "h_navigateUnderwater", |
700 | 712 | "Charge", |
701 | 713 | "Plasma", |
702 | | - "canXRayWaitForIFrames" |
| 714 | + {"or": [ |
| 715 | + "canXRayWaitForIFrames", |
| 716 | + "canTrickyDodgeEnemies", |
| 717 | + "Gravity", |
| 718 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 719 | + ]} |
703 | 720 | ], |
704 | 721 | "setsFlags": ["f_DefeatedBotwoon"], |
705 | 722 | "flashSuitChecked": true, |
706 | 723 | "blueSuitChecked": true, |
707 | 724 | "note": [ |
708 | | - "Stand on the appropriate pixel for shooting diagonally through the wall and use the microwave trick to defeat Botwoon.", |
709 | | - "Using angle up, it is where Samus' front foot is on the seam in the floor.", |
710 | | - "There is not proper spacing for landing an angle down shot and xraying.", |
711 | | - "Waiting for Botwoon to peak their head through the wall works too but is less safe." |
| 725 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
| 726 | + "Using angle up, it is where Samus' front foot is on the seam in the floor." |
712 | 727 | ] |
713 | 728 | }, |
714 | 729 | { |
715 | 730 | "id": 33, |
716 | 731 | "link": [2, 2], |
717 | | - "name": "Back-Side Magic Pixel Fight", |
| 732 | + "name": "Back-Side Magic Pixel Fight (Spazer)", |
718 | 733 | "requires": [ |
719 | 734 | {"notable": "Back-Side Magic Pixel Beam Fight"}, |
720 | 735 | "h_navigateUnderwater", |
721 | | - {"enemyKill": { |
722 | | - "enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]], |
723 | | - "explicitWeapons": ["Charge+Plasma", "Charge+Ice+Spazer"] |
724 | | - }}, |
| 736 | + "Charge", |
| 737 | + "Spazer", |
| 738 | + {"or": [ |
| 739 | + "canInsaneJump", |
| 740 | + {"and": [ |
| 741 | + "Gravity", |
| 742 | + {"or": [ |
| 743 | + "canTrickyJump", |
| 744 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 745 | + ]} |
| 746 | + ]}, |
| 747 | + {"and": [ |
| 748 | + "canTrickyDodgeEnemies", |
| 749 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 1}} |
| 750 | + ]}, |
| 751 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 4}} |
| 752 | + ]}, |
725 | 753 | "h_trickyToCarryFlashSuit" |
726 | 754 | ], |
727 | 755 | "setsFlags": ["f_DefeatedBotwoon"], |
728 | 756 | "flashSuitChecked": true, |
729 | 757 | "blueSuitChecked": true, |
730 | 758 | "note": [ |
731 | | - "A charge beam shot will pass right through the dividing wall if fired from the correct 2-pixel window.", |
732 | | - "Using angle down the spot is where Samus' front toe touches the wall.", |
733 | | - "Using angle up, it is where Samus' front foot is on the seam in the floor." |
| 759 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
| 760 | + "Using angle up, it is where Samus' front foot is on the seam in the floor.", |
| 761 | + "Angle down can also be used where where Samus' front toe touches the wall." |
| 762 | + ] |
| 763 | + }, |
| 764 | + { |
| 765 | + "link": [2, 2], |
| 766 | + "name": "Back-Side Magic Pixel Fight (Slow)", |
| 767 | + "requires": [ |
| 768 | + {"notable": "Back-Side Magic Pixel Beam Fight"}, |
| 769 | + "h_navigateUnderwater", |
| 770 | + "Charge", |
| 771 | + "canBeVeryPatient", |
| 772 | + {"or": [ |
| 773 | + "canInsaneJump", |
| 774 | + {"and": [ |
| 775 | + "Gravity", |
| 776 | + "canTrickyJump", |
| 777 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}} |
| 778 | + ]}, |
| 779 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}} |
| 780 | + ]}, |
| 781 | + "h_trickyToCarryFlashSuit" |
| 782 | + ], |
| 783 | + "setsFlags": ["f_DefeatedBotwoon"], |
| 784 | + "flashSuitChecked": true, |
| 785 | + "blueSuitChecked": true, |
| 786 | + "note": [ |
| 787 | + "A charge beam shot will pass right through the dividing wall if fired diagonally from the correct 2-pixel window.", |
| 788 | + "Using angle up, it is where Samus' front foot is on the seam in the floor.", |
| 789 | + "Angle down can also be used where where Samus' front toe touches the wall." |
734 | 790 | ] |
735 | 791 | }, |
736 | 792 | { |
|
743 | 799 | "canSpecialBeamAttack", |
744 | 800 | "Plasma", |
745 | 801 | "canXRayWaitForIFrames", |
746 | | - {"ammo": {"type": "PowerBomb", "count": 2}} |
| 802 | + {"ammo": {"type": "PowerBomb", "count": 1}}, |
| 803 | + {"or": [ |
| 804 | + "canTrickyDodgeEnemies", |
| 805 | + {"ammo": {"type": "PowerBomb", "count": 2}} |
| 806 | + ]}, |
| 807 | + {"or": [ |
| 808 | + "canBeLucky", |
| 809 | + {"ammo": {"type": "PowerBomb", "count": 1}} |
| 810 | + ]} |
747 | 811 | ], |
748 | 812 | "setsFlags": ["f_DefeatedBotwoon"], |
749 | 813 | "flashSuitChecked": true, |
|
752 | 816 | "Wait for Botwoon to spawn then use a Plasma Special Beam Attack.", |
753 | 817 | "Use XRay to slow time and watch for a particle to overlap Botwoons head, then proceed to Microwave." |
754 | 818 | ], |
755 | | - "devNote": "Killing in 1 SBA takes some luck." |
| 819 | + "devNote": [ |
| 820 | + "Killing in 1 SBA takes some luck.", |
| 821 | + "Microwaving effeciently takes some dexterity.", |
| 822 | + "This strat only applies to those who don't know the magic pixel strat is possible." |
| 823 | + ] |
756 | 824 | }, |
757 | 825 | { |
758 | 826 | "id": 35, |
|
761 | 829 | "requires": [ |
762 | 830 | {"notable": "Back-Side Plasma Shield Fight"}, |
763 | 831 | "h_navigateUnderwater", |
764 | | - {"enemyKill": { |
765 | | - "enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]], |
766 | | - "explicitWeapons": ["Plasma Shield"] |
767 | | - }} |
| 832 | + "canSpecialBeamAttack", |
| 833 | + "Plasma", |
| 834 | + {"ammo": {"type": "PowerBomb", "count": 5}}, |
| 835 | + {"or": [ |
| 836 | + "canBeLucky", |
| 837 | + {"ammo": {"type": "PowerBomb", "count": 2}} |
| 838 | + ]}, |
| 839 | + {"or": [ |
| 840 | + "Gravity", |
| 841 | + "canTrickyDodgeEnemies", |
| 842 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 2}} |
| 843 | + ]} |
768 | 844 | ], |
769 | 845 | "setsFlags": ["f_DefeatedBotwoon"], |
770 | 846 | "flashSuitChecked": true, |
|
779 | 855 | {"notable": "Back-Side Super Only Fight"}, |
780 | 856 | "h_navigateUnderwater", |
781 | 857 | "canBeVeryPatient", |
782 | | - {"enemyKill": { |
783 | | - "enemies": [["Reverse Botwoon 1"], ["Reverse Botwoon 2"]], |
784 | | - "explicitWeapons": ["Super"] |
785 | | - }} |
| 858 | + {"ammo": {"type": "Super", "count": 10}}, |
| 859 | + {"or": [ |
| 860 | + "canInsaneJump", |
| 861 | + {"and": [ |
| 862 | + "Gravity", |
| 863 | + "canTrickyJump" |
| 864 | + ]}, |
| 865 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 3}} |
| 866 | + ]} |
786 | 867 | ], |
787 | 868 | "setsFlags": ["f_DefeatedBotwoon"], |
788 | 869 | "flashSuitChecked": true, |
|
791 | 872 | "Wait for the one pattern (bottom->right) where Botwoon's head passes through the dividing barrier briefly and fire TWO Super Missiles.", |
792 | 873 | "This takes a long time, averaging two supers per minute." |
793 | 874 | ] |
| 875 | + }, |
| 876 | + { |
| 877 | + "link": [2, 2], |
| 878 | + "name": "Back-Side Missile Only Fight", |
| 879 | + "requires": [ |
| 880 | + {"notable": "Back-Side Super Only Fight"}, |
| 881 | + "h_navigateUnderwater", |
| 882 | + {"ammo": {"type": "Missile", "count": 30}}, |
| 883 | + {"or": [ |
| 884 | + "canBeExtremelyPatient", |
| 885 | + {"and": [ |
| 886 | + "canBeVeryPatient", |
| 887 | + "canBeVeryLucky", |
| 888 | + "canGateGlitch", |
| 889 | + {"noFlashSuit": {}}, |
| 890 | + {"ammo": {"type": "Missile", "count": 30}} |
| 891 | + ]} |
| 892 | + ]}, |
| 893 | + {"or": [ |
| 894 | + "canInsaneJump", |
| 895 | + {"and": [ |
| 896 | + "Gravity", |
| 897 | + "canTrickyJump" |
| 898 | + ]}, |
| 899 | + {"enemyDamage": {"enemy": "Botwoon 1", "type": "acid", "hits": 6}} |
| 900 | + ]}, |
| 901 | + {"ammo": {"type": "Missile", "count": 10}} |
| 902 | + ], |
| 903 | + "setsFlags": ["f_DefeatedBotwoon"], |
| 904 | + "flashSuitChecked": true, |
| 905 | + "blueSuitChecked": true, |
| 906 | + "note": [ |
| 907 | + "Wait for the one pattern (bottom->right) where Botwoon's head passes through the dividing barrier briefly.", |
| 908 | + "The extent Botwoon's head passes through the wall varies ranging from almost no damage window up to enough time for 2 missiles.", |
| 909 | + "By jumping there is a doppler effect allowing up to 2 more missiles to hit Botwoon.", |
| 910 | + "The fight can be sped up by Gate Glitching through the wall and landing lucky hits throughout the fight." |
| 911 | + ], |
| 912 | + "devNote": "It is much easier to miss with missiles, so 10 leniency missiles are added." |
794 | 913 | } |
795 | 914 | ], |
796 | 915 | "notables": [ |
|
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