10441044 "link" : [3 , 7 ],
10451045 "name" : " Slow Kihunter Kill (Bottom)" ,
10461046 "requires" : [
1047- " canDash" ,
10481047 " h_heatProof" ,
10491048 " Wave" ,
10501049 {"or" : [
10561055 "flashSuitChecked" : true ,
10571056 "blueSuitChecked" : true ,
10581057 "note" : [
1059- " Run quickly left from the Save room door to prevent the Kihunter from descending." ,
1058+ " Immediately move left to the end of the runway to prevent the Kihunter from descending." ,
10601059 " Only Wave can safely clear the Kihunter."
10611060 ]
10621061 },
10771076 "link" : [3 , 7 ],
10781077 "name" : " Ice Wave Spazer Kill (Bottom)" ,
10791078 "requires" : [
1080- " canDash" ,
10811079 " Wave" ,
10821080 " Ice" ,
10831081 " Spazer" ,
10841082 {"heatFrames" : 420 }
10851083 ],
10861084 "flashSuitChecked" : true ,
10871085 "blueSuitChecked" : true ,
1088- "note" : " Run quickly left from the Save room door to prevent the Kihunter from descending."
1086+ "note" : " Immediately move left to the end of the runway to prevent the Kihunter from descending."
10891087 },
10901088 {
10911089 "id" : 33 ,
10921090 "link" : [3 , 7 ],
10931091 "name" : " Wave Plasma Kill (Bottom)" ,
10941092 "requires" : [
1095- " canDash" ,
10961093 " Wave" ,
10971094 " Plasma" ,
10981095 {"heatFrames" : 300 }
10991096 ],
11001097 "flashSuitChecked" : true ,
11011098 "blueSuitChecked" : true ,
1102- "note" : " Run quickly left from the Save room door to prevent the Kihunter from descending."
1099+ "note" : " Immediately move left to the end of the runway to prevent the Kihunter from descending."
11031100 },
11041101 {
1105- "id" : 100 ,
11061102 "link" : [3 , 7 ],
11071103 "name" : " Plasma Kihunter Kill (Bottom)" ,
11081104 "requires" : [
1109- " canDash" ,
11101105 " canDodgeWhileShooting" ,
11111106 " Plasma" ,
11121107 {"heatFrames" : 360 }
11131108 ],
11141109 "flashSuitChecked" : true ,
11151110 "blueSuitChecked" : true ,
11161111 "note" : [
1117- " Run quickly left from the Save room door to prevent the Kihunter from descending." ,
1112+ " Immediately move left to the end of the runway to prevent the Kihunter from descending." ,
11181113 " Fire shots upward through the edge of the platform while standing safely under the ledge."
11191114 ],
11201115 "devNote" : " canDodgeWhileShooting to put this in Hard; maybe another tech more appropriate?"
11421137 "blueSuitChecked" : true
11431138 },
11441139 {
1145- "id" : 101 ,
11461140 "link" : [3 , 7 ],
11471141 "name" : " Hitbox the Kihunter (Bottom)" ,
11481142 "requires" : [
1149- " canDash" ,
1150- " canHitbox" ,
1143+ " h_PlasmaHitbox" ,
11511144 " canTrickyJump" ,
1152- " Plasma" ,
11531145 {"heatFrames" : 100 }
11541146 ],
11551147 "flashSuitChecked" : true ,
11561148 "blueSuitChecked" : true ,
11571149 "note" : [
1158- " Run quickly left from the Save room door to prevent the Kihunter from descending." ,
1150+ " Immediately move left to the end of the runway to prevent the Kihunter from descending." ,
11591151 " Use Plasma to run or jump through the Kihunter."
11601152 ],
11611153 "devNote" : " canTrickyJump to put this in Very Hard; maybe another tech more appropriate?"
21582150 ]
21592151 }
21602152 ],
2161- "nextStratId" : 102 ,
2153+ "nextStratId" : 100 ,
21622154 "nextNotableId" : 4 ,
21632155 "devNote" : [" FIXME: add 1->4 and 4->1 leaveWithRunway strats, and open-door variants." ]
21642156}
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